Keeptrack : Build items & Decorations

Hello everyone, 

have not been in the forums for some time now but I am back, for now at least, and just thought I'd share this spreadsheet with you all, I got more spreadsheets that are done mostly but do not look get yet and have a horrific usability, so still working on that. And the last project I started, the glory calculations I did finish, it is just still looking very ugly at the moment. 
Aaaaaaaaaand now the spreadsheet
https://docs.google.com/spreadsheets/d/1IVsKP67KjLO595P6cTcBwF7MBhqD1-j0DvslqJ2dP70/edit?usp=sharing

Greetings : Pein le Bref I

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Comments

  • WillyWiz (NL1)WillyWiz (NL1) Posts: 645NL1
    Good to have you back  :)

  • Lezley (GB1)Lezley (GB1) Posts: 2,359GB1
    Hi @Pein le Bref I (DE1)

    What is the max number of food build items we can have in a castle?
    To build may have to be the slow and laborious task of years.
    To destroy can be the thoughtless act of a single day.


  • Lezley (GB1) schrieb:
    Hi @Pein le Bref I (DE1)

    What is the max number of food build items we can have in a castle?
    endless overall but their are limits to most types,
    15 base food build items
    15 food production build items

    [Terms of Service | Support | Forum Server Status | Wiki]

    Got a question?-Feel free to ask me :)
    Reach me between 6:00-0:00 on my Twitter

    I AM NOT A MODERATOR OR COMMUNITY MANAGER!

    I am only a user trying to help the community ;-;



  • What is the flour mill build item ?

  • SeleneSelene Posts: 1,580
    @Jennifer (DE2) It’s a look item you can buy 
  • bwm (IN1)bwm (IN1) Posts: 1,054IN1
    Selene said:
    @Jennifer (DE2) It’s a look item you can buy 
    Look items without any benefit!

    Zero Return of Investment (ROI)

    We post our feedbacks, observations, opinions and suggestions to help make the game better!

    We express our anger and frustrations not that we hate the game, but because we still love the game!

    We are sticking around for the past 7+ years in this game itself is the proof that we love this game!

    So atleast give 50% of what we request for and suggest to implement, you will see this game will reach new heights of success! 



    BWM @ E4K IN
  • Ivan Again (INT4)Ivan Again (INT4) Posts: 590INT4
    @Pein le Bref I (DE1)  Thanks for your very useful spreadsheets, in this and other threads. 

    How is the optimal number of granaries changed by the introduction of the Relic Greenhouse? Each Relic Greenhouse acts like a granary, but takes up twice the space.

    eg. Is 22 still the optimal number in your MC if you have 1 Greenhouse (ie 21 granaries plus the Greenhouse), or should it be 21?
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