Reintroducing: Garments of the shadow sorcerer - Shapeshifter Castellan

Brave warriors, 

We want to inform you that the Shapeshifter castellan set "Garments of the shadow sorcerer" will finally make a return with our next February Update! 

Even though we're not able to provide you with the exact date of the February Update, the effects and costs of the set will be listed below! 

As you will notice, there are going to be 3 versions of this set: One version which you can purchase for charms, another which you can purchase for insigniasand a final one which you can purchase for rubies. All sets will be power system sets. They all will have a power rarity of 4, but they'll be distinguishable by their power level: 

The charms set will have a power level of 1, the insignia set will have a power level of 5, the ruby set will have a power level of 9

Players who were able to purchase the set in the short duration of it's release back in 2018, will experience a change of the effects and will thus receive the "Charm Version" of the set. 

 We also want to thank you very much for the feedback that you provided us with and we especially thank you for your patience! 

Without further ado, please take a look at the 3 versions of the set: 

Shapeshifter Castellan Set: Garments of the shadow sorcerer

Garments of the shadow sorcerer - Charm Version:


Sorcerer's sash        

+34% combat strength for melee units

+24% wall protection

+21% moat protection

13.000 charms  

Blood scimitar        

+34% combat strength for ranged units

+24% gate protection

+24% glory points earned when defending


10.000 charms

Mask of darkness        

+28% combat strength for melee units

+22% earlier attack warning

+20% wall protection

8.500 charms

Seeing orb        

+28% combat strength for ranged units

+32% moat protection

+15% gate protection

7.000 charms

Shadow sorcerer        

+10% combat strength for all units stationed in outposts, capitals, and trading metropolises

+10% combat strength for all units stationed in main castles

13.000 charms

Sorcery stone        

+10% wall protection

+10% earlier attack warning

+10%combat strength when defending the courtyard against enemy castle lords

9.000 charms

Shadow spikes        

+15% gate protection

+10% wall protection

+15% moat protection

9.000 charms

Shade splinters        

+10% earlier attack warning

+15% wall protection

+10%combat strength when defending the courtyard

9.000 charms

Sphere of darkness        

+10%combat strength when defending the courtyard

-15% resources lost after being looted

+15% gate protection

9.000 charms


Set bonus:

+15% gate protection

+15% wall protection

+20% unit limit on the castle wall

+20%combat strength when defending the courtyard

+10%combat strength for melee units when defending against enemy castle lords

+30% unit limit on the castle wall when defending against enemy castle lords

+10%combat strength for ranged units when defending against enemy castle lords

+20%combat strength when defending the courtyard against enemy castle lords


Garments of the shadow sorcerer - Insignia Version:


Sorcerer's sash        

+34% combat strength for melee units

+24% wall protection

+21% moat protection

5.400 insignias  

Blood scimitar        

+34% combat strength for ranged units

+24% gate protection

+24% glory points earned when defending


4.200 insignias

Mask of darkness        

+28% combat strength for melee units

+22% earlier attack warning

+20% wall protection

3.600 insignias

Seeing orb        

+28% combat strength for ranged units

+32% moat protection

+15% gate protection

3.000 insignias

Shadow sorcerer        

+10% combat strength for all units stationed in outposts, capitals, and trading metropolises

+10% combat strength for all units stationed in main castles

5.400 insignias

Sorcery stone        

+10% wall protection

+10% earlier attack warning

+10%combat strength when defending the courtyard against enemy castle lords

3.600 insignias

Shadow spikes        

+15% gate protection

+10% wall protection

+15% moat protection

3.600  insignias

Shade splinters        

+10% earlier attack warning

+15% wall protection

+10%combat strength when defending the courtyard

3.600  insignias

Sphere of darkness        

+10%combat strength when defending the courtyard

-15% resources lost after being looted

+15% gate protection

3.600  insignias

Set bonus:

+15% gate protection

+15% wall protection

+20% unit limit on the castle wall

+25%combat strength when defending the courtyard

+15%combat strength for melee units when defending against enemy castle lords

+30% unit limit on the castle wall when defending against enemy castle lords

+15%combat strength for ranged units when defending against enemy castle lords

+30%combat strength when defending the courtyard against enemy castle lords


Garments of the shadow sorcerer - Ruby Version:




Sorcerer's sash        

+34% combat strength for melee units

+24% wall protection

+21% moat protection

89.000 rubies  

Blood scimitar        

+34% combat strength for ranged units

+24% gate protection

+24% glory points earned when defending


110.000 rubies

Mask of darkness        

+28% combat strength for melee units

+22% earlier attack warning

+20% wall protection

99.000 rubies

Seeing orb        

+28% combat strength for ranged units

+32% moat protection

+15% gate protection

99.000 rubies

Shadow sorcerer        

+10% combat strength for all units stationed in outposts, capitals, and trading metropolises

+10% combat strength for all units stationed in main castles

99.000 rubies

Sorcery stone        

+10% wall protection

+10% earlier attack warning

+10%combat strength when defending the courtyard against enemy castle lords

89.000 rubies

Shadow spikes        

+15% gate protection

+10% wall protection

+15% moat protection

89.000 rubies

Shade splinters        

+10% earlier attack warning

+15% wall protection

+10%combat strength when defending the courtyard

89.000 rubies

Sphere of darkness        

+10%combat strength when defending the courtyard

-15% resources lost after being looted

+15% gate protection

89.000 rubies

Set bonus:

+15% gate protection

+15% wall protection

+20% unit limit on the castle wall

+30%combat strength when defending the courtyard

+20%combat strength for melee units when defending against enemy castle lords

+30% unit limit on the castle wall when defending against enemy castle lords

+20%combat strength for ranged units when defending against enemy castle lords

+40%combat strength when defending the courtyard against enemy castle lords


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