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Discussion: Rise of Samurai

Hey guys, Sorry about posting this late. Here is the thread to discuss our latest update. I look forward to hearing all of your feedback!
Regards,
Stan
Regards,
Stan
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Comments
The Card Game.... Really. Is that the best you can do? Who wants to go through all time of accumulating tokens and end up in a game of chance and get stuck with prizes that are near worthless?
"Therefore, we devised a different solution where we can control the process of player’s progression more easily to keep the motivation of players for a longer period and enjoy their gaming experience." GGS regarding the Nov 2017 Update
Translation: We are restricting player progress making it slower to achieve your goals, more frustrating and boring. We expect you to enjoy.
The coin is nice though, better than the regular Nomads.
The Card game is really not worth the time. I played the highest
set and I got three X's right off the bat.
That ended my desire to do anything else with that stupid event.
Bring back the FL's, already.
ftdyfyjk @ usa 1
-Stan
On the FLs:
I only have level 70s (I'm level 70, legendary 40). Don't get me wrong, I am happy that you've upgraded my competition. I've had to take them out 4-6 at a time for glory in the past.
However, this morning I logged in and spied. First, I noticed that every (every) FL was lvl 70. That isn't normal for gameplay.
The first two I spied had all vet flamethrowers on the walls backed up with vet composites in the courtyard. Both well over 750 soldiers.
I decided to settle on two others, both who were full of KG defenders and over 1k soldiers each. I threw away an army on one and took out the other.
While I netted 40k glory, these were seriously over balanced. The attacks aent at us today were all over 1k as well.
I don't mind strong incomings. I like that you've upgraded our level 70 castles. But please give us some level 50-65 to hit while we train and heal.
-Stan
Not to mention it provides much needed experience to those who have already built up all their castles--especially level 70s who are looking for easy legendary experience. We can look forward to building up a new castle every month.
For new alliances, the rubies/gold is nice to have also and is great for the mid-tier alliances who are pushing towards max (particularly subs) to get needed rubies so they don't have to tax members.
I don't know what's taking months. I get 1 unique, maybe 2 per month. 6 islands for 1 unique, 12 for 2 isn't horrible. Islands are easier in the second half of the month too.
I saved my tokens from both invasions and used them at the end of the second. With 11,000 + tokens I played the 1000 game 11 times. I got 4 lanterns 4 times. And of course They want you to pay rubies for another shot. I never hit 5.
So after defeating close to 100 Samurai camps no significant prizes at all.
The card game is one more way gge favors ruby whales over active players who try to compete within a modest budget.
"Therefore, we devised a different solution where we can control the process of player’s progression more easily to keep the motivation of players for a longer period and enjoy their gaming experience." GGS regarding the Nov 2017 Update
Translation: We are restricting player progress making it slower to achieve your goals, more frustrating and boring. We expect you to enjoy.
JUST FIX THE G AME SO IT FUNCTIONS AT 100% !
What is the max hoarder level?