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Alliance Smithy change

As a non-buyer I have mixed feeling about this.

YES, I know that ruby purchasers get perks.  But, we always have hoped that the benefits of purchasing would mostly be to provide access to items FASTER than those who were willing to work for them over time.  Once again, this will INCREASE the gap between buyer and non-buyer.  

I do understand that the goal is to incentivize players to purchase.  But, for those of us who don't or can't, it is getting harder and harder to keep up...…….


  • Dr. CortexDr. Cortex Bugwatch Posts: 305
    Thanks for your feedback. I will forward it to the design department
  • bernhardt (US1)bernhardt (US1) US1 Posts: 978
    I second Wasso's statements.

    I believe what people really wanted to change in the alliance smithy was an option to be able to CHEAPLY(coin wise) complete the daily alliance forge task by getting the old regular equipment, NOT another opportunity to buy/spend rubies.  Many low lvl70's just don't have the coin income to get a relic piece everyday.  I highly suggest GGE take some time to develop things that will benefit the casual, low level players and light ruby spending players to keep more players in the game.  The more players you have, the more likely you  are to get a new revenue stream.

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