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MrKennyKRH (SKN1)

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MrKennyKRH (SKN1)
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  • I see. Thank you again Blitz. Though those examples are not properly tooled like real PvP attacks. So far from what I have seen waves with ranged always have towers and shields and waves with melee always have towers and moat. They are very predictable and therefore easy to defend. 
  • Thank you Blitz. Would you be able to show how the nomads tooled the waves? That would be interesting for me to see.
  • My ally has leveled up our khan camp to 89 and the attacks we get are still pretty manageable for our strong players by themselves. But yeah our less strong players would need to ask for support before they taunt the camp. Could be interesting if the attacks get much stronger than what they currently are for me. Anyone…
  • I am sad to see the wishing well coins being phased out, but on the other hand I now have a reinvigorated desire to attack towers to get kingdom resources, which in turn nets me a good deal of rubies. So all in all it's sad, but I'll survive. And with regards to the KR changes I'd like to say kudos to goodgame on that. I…
  • +1 to this idea. Very annoying if you have multiple attacks on the way and it changes the defensive set-up. Means I have to recall all outgoing attacks and send them again. Sure it works just fine to spy the khan camp after each attack when you think it is getting close to reaching 65 attacks in total, but it is just…
  • I didn't play the game when there was no equipment, so I have no experience with the game before that. Ahh before unique equipment, yeah I remember that. Though I didn't really do much PvPing back then, cause I was new to the game and didn't know what I was doing. Really first started PvPing when I got my first foreign…
  • They have said that they are going to focus on PvP next, so that might be something to look forward to. I have high hopes that they will reinvigorate PvP, but if they don't then I don't see any reason to keep playing this game. Empire has been all about getting that new castellan/commander in the monthly event while…
  • I assume they put up a 6 day FL event, so they have extra time to iron out any bugs with the next updates. I hope they spend that time wisely and not just stand around and pick their noses. Still 4.5 days left... yawn. 
  • @"Kiwikiler95 (AU1)" The problem as I see it is that you didn't need that 11k troops in the courtyard, cause you held the center with ease. You could tank 100s upon 100s of nomad attacks with 11k troops in the courtyard. That means we don't really need support from ally members, a strong player can deal with these attacks…
  • For instance imagine this: The attacks from the nomads are really strong, so you need a good deal of support from your ally before you enrage the nomad camp. So you tell your ally, hey guys I am going to enrage a nomad can you help me out. So you need the help of your ally if you want the new rewards, you can't just grind…
  • 
 So just another grindfest with no challenge at all. It's going to become boring as hell like everything else in this game then. They should give us challenging attacks where you have to get support from your ally before you enrage the nomad camp. That sounds like more fun to me. This is the problem with Empire I…
  • So the incoming attacks from the nomads always take about 10 minutes? That would mean most players have to coordinate with their ally, so they will get support before they enrage the nomad camp. That sounds nice and could be fun, cause that will increase the need for coordination within an ally. But on the other hand, that…
  • I disagree, I think it is very nice. It looked odd at first, but I have grown used to it quickly. It displays the various stats very clearly and I think it gives a better overview than the old design. 
  • Ahh another new event mechanic... I hope it is less pathetic than the Battle of Nations event mechanic. I guess this is goodgames answer to more teamwork? I am curious how exactly this will work, but I hope it isn't just like the laughable attacks from FLs/bloodcrows, cause they are just annoying and they don't require one…
  • Oh no, now I won't be getting my usual farm tools. What ever will I do :( 
  • 
 When I was still a part of the closed beta, the version of the private rvs that they showed meant it would take a very long time if players wanted max private rvs in every kingdom. You were able to buy 10 tokens everytime the nomads or samurai were on, and to get a max lvl private rv it required 30-40 tokens. So it…
  •  Yeah exactly. When I was in my first small ally we tried many times for a top 5 spot in storm and we were like "come on guys we can do this!". Though we never succeeded it was still fun and it made our ally more tight-knit. I certainly miss that feeling, cause being in an ally today feels more shallow. There is no longer…
  • This is usually how it looks when someone wins the storm event on the SKN1 server. No one wants to give out the negative titles, cause then they might be attacked in PvP I guess, or they are afraid of getting the negative titles themselves the next time someone wins the storm event. Why not just change these negative…
  • I really wonder why goodgame has made it so it is practically impossible to enter last man standing mode in the battle for berimond event. It is a 4 day event and at least on SKN1 server we don't get anywhere close to destroying all the towers. There are just too many. So in reality even though the event has a fun element…
  • 
 What in the hell are you babbling about? You are making zero sense.