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Mead bug still not fixed BM Diasho and Poseidon X
This morning I saw the Mead production bug in action at a OP of mine while checking my food.
I put about 14K Val troops in a safe house last night and was slightly losing mead (about 200 a hour) at that time but had full mead storage (103K) so no worries.
This morning I did my quick check and noticed my mead was down to 70K when it should have lost only about 2200-2800 while I was sleeping. Then I noticed that my production was actually up by about +300 a hour when it should have still been going down.
Then I saw that my safe house troops would be coming back in about 10 minutes so I decided to wait and see what else happens. Well when they arrived back at my OP my production went immediately to -20K a hour. If I did not log on when I did I would have lost all Val's in under 3 hours.
Of course I corrected the brewery which was magickly adjusted for me during the night wrong and everything was alright again. So now I see how I have been losing 3K-20K Val troops every week or two.
I read awhile back where Poseidon X said that this is not the most important but to fix and also someone said the German mods were told there is not even a issue. Of course there is and is well known by players doing mead troops.
So the question is for BM Diasho and Mod Poseidon X at what point does this Bug get attention and fixed or maybe another patch done like not having the brewery reset production going to be done.
Do like 1/3 of the players have to be effected or 1/2 of the players? Most in my alliance do not recruit mead troops as this is known by us few who do recruit the troops and have told them.
Second question is since this is not the most important bug in the game per a mod what is the worst bug that is being worked on?
Also why would GGE expect players to do mead troops when they can lose them overnight via this issue.
Thanks and wait for a answer from any BM or Mod.