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Knowledge Thread 2021

24

Comments

  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316
    Here's another one.

    This one lets you calculate 4 things.
    1. The amount of troops you can have on the wall.
    2. The amount of troops you can have on the flank
    3. The amount of troops you can have on the front
    4. The amount of troops you can have in 1 attack
    Have fun.

    Click here for the spreadsheet
  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316
    I want to thank everyone for the nice comments both on here and in private channels, it's greatly appreciated!
  • Scandy (GB1)Scandy (GB1) GB1 Posts: 122
    This is a great thread and it is much appreciated. I'm not sure this has been posted before and i've missed it, but it would be valuable to see somewhere how much each upgrade of the sovereign buildings cost - for instance when is it more efficient to upgrade the brewery to lvl 7 rather than build more apiaries as the lvl 6 -> 7 in effect increases the efficiency of your honey by 50%. However unless you know how much each upgrade from lvl 1 brewery to lvl 7 brewery cost you can only guess when the time has come to make the upgrade.
  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316
    This is a great thread and it is much appreciated. I'm not sure this has been posted before and i've missed it, but it would be valuable to see somewhere how much each upgrade of the sovereign buildings cost - for instance when is it more efficient to upgrade the brewery to lvl 7 rather than build more apiaries as the lvl 6 -> 7 in effect increases the efficiency of your honey by 50%. However unless you know how much each upgrade from lvl 1 brewery to lvl 7 brewery cost you can only guess when the time has come to make the upgrade.
    This contains all the costs for those and many other buildings.
    click:)
  • bernhardt (US1)bernhardt (US1) US1 Posts: 978
    Thanks for the spead sheets and info here.  I don't use them because I'm a slacker and only at ll500, but the effort to make and develop them is much appreciated.
  • Looks amazing! Great job. Thanks for all the effort you put into it! Will be very usefull. 
  • Hands up (GB1)Hands up (GB1) GB1 Posts: 347

    It means they are working on the game and you can't play whilst they do it

  • Scandy (GB1)Scandy (GB1) GB1 Posts: 122

    How to use the new Hall of Legends

    The new Hall of  Legends has a lot of cool new buildings for you to research and unlock. However, these don't come to you for free. You will need to unlock so called "Sceats" these are tokens that can be used to research everything in your HoL.

    These Sceats can be won from level 600 in the Kingdom League and since last month, in the Storm Island event.
    Unfortunately you will have to level up a bit more to be able to research all these cool new things, you can start doing so at level 650. But don't worry, you will need quite a lot of Sceats so these 50 levels won't be much of a hindrance. 

    When you completely your first research the game will only let you progress onwards if you meet all the requirements for the next research. These requirements have to be met in your main castle. Upgrading your keep in your outpost won't count for your Hall of Legends.

    An overview of how many Sceats everything upgrade on each rowcosts:
    1. 300 Sceats
    2. 250 Sceats
    3. 300 Sceats
    4. 350 Sceats
    5. 400 Sceats
    Total Amount of Sceats needed to finish the entire Sovereign Buildings tab is 4250.

    Next to the Sovereign Building tab you can upgrade your Mead consuming troops to level 10.
    You will first have to upgrade both of your attacking troops to level 10 in order to upgrade your defensive troops.

    These troops cost 200 sceats to get to level 1 and 150 sceats for each level after that.
    DO you know if it is possible to do two types of research in parallel - that is, one type of troop and one type of building? If so hunting sceats in storm just became a lot more attractive.
  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316

    How to use the new Hall of Legends

    The new Hall of  Legends has a lot of cool new buildings for you to research and unlock. However, these don't come to you for free. You will need to unlock so called "Sceats" these are tokens that can be used to research everything in your HoL.

    These Sceats can be won from level 600 in the Kingdom League and since last month, in the Storm Island event.
    Unfortunately you will have to level up a bit more to be able to research all these cool new things, you can start doing so at level 650. But don't worry, you will need quite a lot of Sceats so these 50 levels won't be much of a hindrance. 

    When you completely your first research the game will only let you progress onwards if you meet all the requirements for the next research. These requirements have to be met in your main castle. Upgrading your keep in your outpost won't count for your Hall of Legends.

    An overview of how many Sceats everything upgrade on each rowcosts:
    1. 300 Sceats
    2. 250 Sceats
    3. 300 Sceats
    4. 350 Sceats
    5. 400 Sceats
    Total Amount of Sceats needed to finish the entire Sovereign Buildings tab is 4250.

    Next to the Sovereign Building tab you can upgrade your Mead consuming troops to level 10.
    You will first have to upgrade both of your attacking troops to level 10 in order to upgrade your defensive troops.

    These troops cost 200 sceats to get to level 1 and 150 sceats for each level after that.
    DO you know if it is possible to do two types of research in parallel - that is, one type of troop and one type of building? If so hunting sceats in storm just became a lot more attractive.
    Yes, it's possible
  • Scandy (GB1)Scandy (GB1) GB1 Posts: 122

    How to use the new Hall of Legends

    The new Hall of  Legends has a lot of cool new buildings for you to research and unlock. However, these don't come to you for free. You will need to unlock so called "Sceats" these are tokens that can be used to research everything in your HoL.

    These Sceats can be won from level 600 in the Kingdom League and since last month, in the Storm Island event.
    Unfortunately you will have to level up a bit more to be able to research all these cool new things, you can start doing so at level 650. But don't worry, you will need quite a lot of Sceats so these 50 levels won't be much of a hindrance. 

    When you completely your first research the game will only let you progress onwards if you meet all the requirements for the next research. These requirements have to be met in your main castle. Upgrading your keep in your outpost won't count for your Hall of Legends.

    An overview of how many Sceats everything upgrade on each rowcosts:
    1. 300 Sceats
    2. 250 Sceats
    3. 300 Sceats
    4. 350 Sceats
    5. 400 Sceats
    Total Amount of Sceats needed to finish the entire Sovereign Buildings tab is 4250.

    Next to the Sovereign Building tab you can upgrade your Mead consuming troops to level 10.
    You will first have to upgrade both of your attacking troops to level 10 in order to upgrade your defensive troops.

    These troops cost 200 sceats to get to level 1 and 150 sceats for each level after that.
    DO you know if it is possible to do two types of research in parallel - that is, one type of troop and one type of building? If so hunting sceats in storm just became a lot more attractive.
    Yes, it's possible
    Thx - will speed up in storm then
  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316
    edited 23.02.2021
    Appearance name Preview appearance preview Location Basic bonus Basic duration Cost
    Old tree storehouse



    Storehouse +30% flank unit limit when attacking 1 day,
    12 hours
    2250 gold coins
    Tree village stonemason

    Stonemason +50% range unit strength when attacking 1 day , 12hours 2250 gold coins
    Old tree research tower

    Research tower +75% treatment speed 2 days 2750 gold coins
    Tree village quarry

    Stone quarry, stone works +8% recruitment speed 2days 2750 gold coins
    Hollow tree market

    Marketplace -15% recruitment costs 1 day , 12hours 2000 gold coins
    Old tree keep

    The Keep +30% strength in courtyard when attacking 1 day , 12hours 2250 gold coins
    Tree village hospital

    Military hospital +30% front unit limit when attacking 1 day , 12hours 2250 gold coins
    Old tree farmhouse

    Farmhouse, granary +6 troops per recruitment slot 2 days 2750 gold coins
    Old tree estate

    Estate +125 hospital space 2 days 2750 gold coins
    Tree village barracks

    Barracks +150 unit limit on the wall 1 day , 12hours 2250 gold coins
    Tree village bakery
    Bakery+50 melee unit strength  when attacking1 day , 12hours2250 gold coins
    Winter siege workshop

    Siege workshop +750 honey production per hour 1 day , 12hours 2000 gold coins
    Winter storehouse

    Storehouse +2000 mead production per hour 1 day , 12hours 2250 gold coins
    Winter stonemason

    Stonemason +5000 food production per hour 1 day , 12hours 2250 gold coins
    Winter research tower

    Research tower -20% feast costs 2 days 2750 gold coins
    Winter quarry

    Stone quarry, stone works  +5000 food storage capacity 2 days 2750 gold coins
    Winter flour mill

    Flour mill +750 honey production per hour 1 day , 12hours 2000 gold coins
    Winter market

    MArketplace +750 honey production per hour 1 day , 12hours 2000 gold coins
    Winter keep

    The Keep +2000 mead production per hour 1 day , 12hours 2250 gold coins
    Winter hospital 

    Military hospital + 5000 food production per hour 1 day , 12hours 2250 gold coins
    Winter farm

    Farmhouse, granary +5000 mead storage capacity 2 days 2750 gold coins
    Winter estate

    Estate -20% feast costs 2 days 2750 gold coins
    Winter barracks

    Barracks + 2000 mead production per hour 1 day , 12hours 2250 gold coins
    Winter bakery

    Bakery +5000 food production per hour 1 day , 12hours 2250 gold coins

    Post edited by Poseidon X Angel on
  • Osiris (GB1)Osiris (GB1) GB1 Posts: 301
    Hi

    A useful addition to this thread would be a description of the district buildings, what you can put in them, the cost of building and upgrading, the footprint, which castles you can have them in etc.

    Thank you
    Os
    Osiris @ en 1
  • Contra (US1)Contra (US1) US1 Posts: 48

    How to use the new Hall of Legends

    The new Hall of  Legends has a lot of cool new buildings for you to research and unlock. However, these don't come to you for free. You will need to unlock so called "Sceats" these are tokens that can be used to research everything in your HoL.

    These Sceats can be won from level 600 in the Kingdom League and since last month, in the Storm Island event.
    Unfortunately you will have to level up a bit more to be able to research all these cool new things, you can start doing so at level 650. But don't worry, you will need quite a lot of Sceats so these 50 levels won't be much of a hindrance. 

    When you completely your first research the game will only let you progress onwards if you meet all the requirements for the next research. These requirements have to be met in your main castle. Upgrading your keep in your outpost won't count for your Hall of Legends.

    An overview of how many Sceats everything upgrade on each rowcosts:
    1. 300 Sceats
    2. 250 Sceats
    3. 300 Sceats
    4. 350 Sceats
    5. 400 Sceats
    Total Amount of Sceats needed to finish the entire Sovereign Buildings tab is 4250.

    Next to the Sovereign Building tab you can upgrade your Mead consuming troops to level 10.
    You will first have to upgrade both of your attacking troops to level 10 in order to upgrade your defensive troops.

    These troops cost 200 sceats to get to level 1 and 150 sceats for each level after that.
    DO you know if it is possible to do two types of research in parallel - that is, one type of troop and one type of building? If so hunting sceats in storm just became a lot more attractive.

    Contra @ usa 1
    "Therefore, we devised a different solution where we can control the process of player’s progression more easily to keep the motivation of players for a longer period and enjoy their gaming experience."   GGS regarding the Nov 2017 Update

    Translation: We are restricting player progress making it slower to achieve your goals, more frustrating and boring. We expect you to enjoy.

  • Contra (US1)Contra (US1) US1 Posts: 48
    This probably the most useful thread in a very long time.  Thank You
    Perhaps you can put your math skills to work on the build items and upgrade tokens.
    Don't bather with useless items like farm tools, timber and upgrade tokens.  Only one item in each category creates any shortage.  Items like timber, farm tools, and upgrade tokens accumulate in such excess they are irrelevant. 
    Contra @ usa 1
    "Therefore, we devised a different solution where we can control the process of player’s progression more easily to keep the motivation of players for a longer period and enjoy their gaming experience."   GGS regarding the Nov 2017 Update

    Translation: We are restricting player progress making it slower to achieve your goals, more frustrating and boring. We expect you to enjoy.

  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316
    edited 15.03.2021
    This probably the most useful thread in a very long time.  Thank You
    Perhaps you can put your math skills to work on the build items and upgrade tokens.
    Don't bather with useless items like farm tools, timber and upgrade tokens.  Only one item in each category creates any shortage.  Items like timber, farm tools, and upgrade tokens accumulate in such excess they are irrelevant. 
    I have this for relic (and ruby) building costs: 
    https://docs.google.com/spreadsheets/d/1FMxqMb9MYIkiDDcSC_Lsk8MScRDYusZWXIc0V41Nh0M/edit?usp=sharing

    And this one for build items: 
    https://docs.google.com/spreadsheets/d/1XViQOwttGzIKn_Be8njOTnkOxv5JhsDHv5GJlNfR0KU/edit?usp=sharing
  • Scandy (GB1)Scandy (GB1) GB1 Posts: 122

    What happens when you lose an outpost?


    When losing a castle you will get some of your buildings back and you can find these in your storage.
    When losing an outpost to a capture attack you can expect these buildings to come back to you:
    1. Build items
    2. Relic Bakery and Storage
    3. Conservatories
    4. Greenhouses
    5. All honey and Mead related buildings
    6. All public order items
    7. Both Districts
    When surrendering an outpost:
    1. All honey and Mead related buildings
    2. Relic Bakery and Storage
    3. Conservatories
    4. Greenhouses
    5. Both Districts
    6. Decorative Items
    7. Build Items
    A simple question - the only difference seems to be Decorative Items vs All public order items. I'm not quite sure what the difference would be as buildings with PO effects don't automatically return so what are we talking about?
  • Im a lvl 70 - 200 in US1
    How long would it take for my castle to fall into ruins if I dont log into it. How many X amount of days could I go for without logging in?
    I read old posts from 2013 were it said your lvl + 1 day, so idk if thats still implemented or of GGE added 1-2 weeks and higher for ruby buyers 
  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316
    https://docs.google.com/spreadsheets/d/12KAPEIyLCl5Z9xuKe_FacGEY6wo7UxtMcf-Dy0Y8los/edit?usp=sharing

    This spreadsheet contains the building research costs for the new buildings.
  • Poseidon X AngelPoseidon X Angel Moderator Posts: 1,316
    Hello everyone,

    I have noticed that my spreadsheets are being broken a lot on purpose, unfortunately, I don't have enough time to check and repair all of them every day. I have compiled all the spreadsheets and put them into one. I will be keeping an eye on this one to make sure it's not broken.


    Have fun.

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