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Confused on Defense/makes no sense
Was looking at recruiting coin D and also after took look at for example, flamer bearer. What I am confused about is the side they fall on,, we all know that most attacks that range is used much more and on first wave. Now as far as i have always known the melee troops were supposed to be the ones one would use in defense on front line say the wall,,,, however, i was just looking and see that say the sentinel with the axe states ideal against melee attackers, and the troops with the bow states ideal against range attackers??? doesn't that seem backwards?? it is same with vet D for example also. When u set wall settings to melee, it places vet flamebeaers first on wall, but does this the actually mean that i am putting up the opposite against incoming attacks with range attackers on first wave? should i be using range 100% on wall settings then, and the crossbowmen being there instead, as according to troop description, they are 'ideal against range attackers' have i been getin it wrong all this time? when i attack a FC and it has troops with axes, i have always placed range troops against that, does this mean that actually the melee troops should be used? am more concerned about the defense,, from what am seeing/reading on screen description, would lead me to think that actually i should have crossbowmen as frontline as it states 'ideal against ranged attakers'???