have an idea for a new event you might like.. I think serverwars are
very exciting, and something that really captures what I love about the
game. Sadly they don't happen very often because it's a big risk for all
the castles/alliances involved, and the strongest alliance will always win in the
end. Maybe you could make an event which simulates a serverwar, much
like the outer realm in a different server. My idea short: When your
alliance enters all the members castles spawn close together. The
alliances have a week to prepare capturing outposts, gathering tools,
troops and equipment for commanders, but also builditems. All these
things can be gathered by attacking robbers, which will give more loot
the more you attack them. Tools and troops can be bought with special
coins you steal from the robbers, much like how the master smith works.
Builditems, relik armour and commanders can also be stolen, like you
would steal green or purple armour from attacking robbers in the normal
servers. After a week of preparing, the wars can start. Attacking and
defending are the same as normal, except everyone already has 6
- Max lvl wall, gate and towers.
- Food production of 30000
- Food capacity of 200000
- Lvl 3 stables.
- No spies and guards, players can build those in the preperation week.
- Shop to spend special coins
You can fill in the rest I guess. There should be food for plenty of defense, and ofcourse for attackers.
- Max lvl wall, gate and towers
- Food production of 20000
- Food capacity of 150000
- Lvl 3 stables
- No guards
- Shop to buy special coins
- Number of defenders starts at about 80, increases the more you attack
- Relik armour starts at 1 star, stars increase the more you attack. Every attack contains 1 piece of armour
Builditems like increased space for troopson the walls, foodproduction
boost and boosts for stables can't always be gained from attacking
robbers, but the chance of finding one and the levels increase the more
- Amount of special coins increases the more you attack.
- Tools players can buy: Defensive tools, Offensive tools, glory flags, maybe lootcarts.
- Troops players can buy: Veteran/normal Terror troops. Veteran/normal Flamethrowers and composition archers.
Cost: Defensive tools and troops should cost more than offensive tools
and troops. This will stop players from stacking too much defenders in
each castle, so the defender needs to devide their troops with more
thought and care.
During the preperation week, special coins can be won from attacking
robbers, during the warweek they can also be won from attacking players.
The way you can gain points in this event is through gaining glory. The
amount of glory every player in one alliance has at the end of the
event will be added up, and the alliance with the most points wins. The
rewards for winning are for you to decide.
I play on Dutch language, so some things I referred to might not have the right name. I tried my best tho
. There's probably a lot of flaws in the balance aswell, so ofcourse suggestions are welcome.
You want to know what is going on at support? Oh, yeah. Send an email to xyzxyz and then have them tell you an email address to ask for a phone number so you can get an address for international mail to Mars. Once Elon Musk finally lands on Mars they'll tell you where to go in the Andromeda Galaxy to ask extraterrestrial intelligence what GGE support is truly doing because nobody on Earth knows what they do. The logic here is that we can't ever know what they do because they don't do anything! - dliu3