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Legion of the Daimyo

2

Comments

  • Atticus Finger (US1)Atticus Finger (US1) US1 Posts: 90
    edited 05.07.2019
    @Crom Cruach This new event is very glitchy.  Its glitchy to the point that it make me not want to play.  For instance the amount of pop-ups have almost tripled during this event.  With that said every time you attempt to set defense for a taunt and a pop-up occurs your defense resets.  I lost about 10k defense due to this event from my defense resetting to 0 tools.  I actually logged out of GGE in frustration from trying to play an event that would not work as intended.  This update is garbage.

    I will however give GGE credit for attempting to make new content.  Please in the future do not roll out events like this without having made sure it is fully functional.  I will be putting in a ticket to support shortly.

    Lastly bring events that encourage PVP.  I'm sure GGE can still make money that way...

    AF

     
    Atticus Finger @ usa 1
  • WiseCarl (GB1)WiseCarl (GB1) GB1 Posts: 7
    Load of crap, set up to defend twice now against Level 4 and tooled walls etc, once attack landed report says I had NO tools and they magically are back in my inventory!! 6K troops gone for this crock of s**t. Sort it out as it can't be working right and it is a waste of time if tools don't stay and I am well out of pocket regards defenders so not happy!!
  • Osiris (GB1)Osiris (GB1) GB1 Posts: 338
    Having been out all day I came home hoping someone would have gotten to grips with this new event and could explain it to me.  Well that was wishful thinking!  It's the blind leading the blind here.  The event is overly complicated, the instructions/event guide such as it is is overly complicated and under-informative.  From the reports I have seen its costing people MASSIVE amounts of troops.

    When I asked in chat what it was all about and what to do, the response I got from several team-mates was  "don't do it"

    Well that's another thing to add to my "don't do" list - collecting broken plates in the LTPE, ridiculous and boring FL and BC, and now a new nonsense event.  The good news is I will soon have lots and lots of spare time to do indulge in other real life activities.
    Osiris @ en 1
  • I don’t think it was ever impossible to take on khan camp hits, eventers probably complained because they don’t like horns and just squeel when they get one. This event is riduculously expensive. Just both in cost and profit, rewards are not worth the effort.
  • Here is the facts.  The event wasn't what I expected.  I thought it would be a carbon copy of the khan camp system in the nomad event.  Rather, this extension onto sams has a twist I think no one really saw coming.  Its interesting, and making rewards cost both samurai medals and samurai tokens makes the new system and the old system stay relevant.  I can respect and appreciate all of this.  Personally, I even appreciate the difficulty some of the high tier camps bring to the game.  

    Here is whats wrong with the event.  Firstly,when the alliance completes a rank 4 contract, it should be worth more "war effort points" then completing a rank 1 contract.  Secondly, balance.  All the rewards are far overpriced.  Along with that, many of the packages are offered in too little amounts.  For instance, suppose I decided to buy construction tokens.  Well, the maximum I can buy in a given samurai event is 10. This is petty.  I feel maybe 20-25 would be more fair and make players feel like they are making real progress.  Of course I wouldn't purchase the 10 as is or anything else given their current prices.  

    I may have missed the mark in some areas, but this is what I have gathered this far.  So overall, good concepts, balance in rewards needed, and difficulty of some higher tier camps need some slight adjustments.
  • eibbed62 (AU1)eibbed62 (AU1) AU1 Posts: 407
    I agree that this event is ridiculously expensive in terms of troops and tools, and that the rewards are not worth the effort.
    So I have decided that I will just stick with the normal Sam camps until the balance is restored. Thanks but no thanks GG.

    eibbed62 @ au 1
  • Having been out all day I came home hoping someone would have gotten to grips with this new event and could explain it to me.  Well that was wishful thinking!  It's the blind leading the blind here.  The event is overly complicated, the instructions/event guide such as it is is overly complicated and under-informative.  From the reports I have seen its costing people MASSIVE amounts of troops.

    When I asked in chat what it was all about and what to do, the response I got from several team-mates was  "don't do it"

    Well that's another thing to add to my "don't do" list - collecting broken plates in the LTPE, ridiculous and boring FL and BC, and now a new nonsense event.  The good news is I will soon have lots and lots of spare time to do indulge in other real life activities.
    I wouldn't say this event is complicated.  Cookie cutter events make this game boring, this event has some interesting twists.  

    As of now, I must agree with you and your alliance.  The rewards vs the costs aren't worth it, not even close.  I added it to my "don't do list" after doing some hits and taking some hits, then looking at the prices of the rewards.  

    Collecting broken plates are boring indeed, but I must admit I like the system more.  You can specify exactly what you want and when you want it.  Many players have been asking for a system like this for a long time.
  • Fred13 (GB1)Fred13 (GB1) GB1 Posts: 6
    A lot of bugs in this one, shogun points booster doesn't seem to work, Defence setups in townships are a nightmare, they keep reseting before you've loaded all tools so you have to load some, save then load again. This update also seems to have changed tool selection when transferring tools and troops from main to outposts or outposts to main.

    fred13
  • I would like to join the Daimyo side. They were smart enough to dig moats.

    I understand that this is the initial offering and either balancing will be coming or I just will not be hitting or defending anything other than level 1 or level 2 camps.

    Also, COOLDOWN does not seem to work on the new castles of this event.

    There are parts of the event that I do like and hopefully careful balancing will make it an event worth playing.

    Stumpyalaskan @ usa 1
  • Joseph Henry217 (US1)Joseph Henry217 (US1) US1 Posts: 81
    edited 06.07.2019
    @Crom Cruach This new event is very glitchy.  Its glitchy to the point that it make me not want to play.  For instance the amount of pop-ups have almost tripled during this event.  With that said every time you attempt to set defense for a taunt and a pop-up occurs your defense resets.  I lost about 10k defense due to this event from my defense resetting to 0 tools.  I actually logged out of GGE in frustration from trying to play an event that would not work as intended.  This update is garbage.

    I will however give GGE credit for attempting to make new content.  Please in the future do not roll out events like this without having made sure it is fully functional.  I will be putting in a ticket to support shortly.

    Lastly bring events that encourage PVP.  I'm sure GGE can still make money that way...

    AF

     
    Very glitchy, indeed. I've lost about the same due to defense resetting. But I did not send and have no intention of sending tickets anymore. I have quite a few unresolved tickets submitted. GGE kept insisting all is well and blah blah blah.. these customer support representatives r don't play the game to understand the many glitches causing losses of troops, coins, TIME etc.. Not even an offer of 500% Ruby Sale can make me buy again!
    Joseph Henry217 @ usa 1
  • Why can't we use Samurai tools on these new Damian settlements? As they are Samurais and you can use Samurai coms and Samurai casts and Samurai taunts and Samurai plank and Samurai seeds why can't I use Samurai tools on these new Samurais in the Samurai tournament for the Samurais?
    Blunderbusss @ en 1
  • jema3 (US1)jema3 (US1) US1 Posts: 1,115
    I'm for making something difficult but the risk is way greater than the reward in this game. Bump up the rewards and keep the difficulty. 


    jema3 @ usa 1
  • Herveus (AU1)Herveus (AU1) AU1 Posts: 11,066
    I'm for making something difficult but the risk is way greater than the reward in this game. Bump up the rewards and keep the difficulty. 


    yeah I like that in general it's not as easy as other events just the rewards are not worth it at their current price and quantity

    You need or want help to become a better player shoot me a message in the forums or here I'll gladly help you out for free

    In h
    ibernation nov2019-now
  • Dark mind (SKN1)Dark mind (SKN1) SKN1 Posts: 59
    GGE have for once a good idea and comming up with something new. BUT they just cant make it right.... the cost for attacking or defending is WAY to high. With that cost the rewards should have been doubbled.

    If you want to introduse something new to your Customers and to get them exited about it, you have to keep
    the price low. Basic economics.. but to hard for GGE... So insted of something who could have been a
    very positive game experiance most players get anoyd because of the high cost.


  • Dark mind (SKN1)Dark mind (SKN1) SKN1 Posts: 59
    Because GGE want to force you to use expencive ruby tools ... Yet another good idea that GGE turns in to sh....t


  • flug (NL1)flug (NL1) NL1 Posts: 1,814
    they want you to pay pay pay pay.

    and there are luckely also bugs 

    when alliancemmember sends def report it says i am the one who is attacked :):)
    can't send tools when i want to defend  attack .


    flug @ nl 1
  • @Crom Cruach This new event is very glitchy.  Its glitchy to the point that it make me not want to play.  For instance the amount of pop-ups have almost tripled during this event.  With that said every time you attempt to set defense for a taunt and a pop-up occurs your defense resets.  I lost about 10k defense due to this event from my defense resetting to 0 tools.  I actually logged out of GGE in frustration from trying to play an event that would not work as intended.  This update is garbage.

    I will however give GGE credit for attempting to make new content.  Please in the future do not roll out events like this without having made sure it is fully functional.  I will be putting in a ticket to support shortly.

    Lastly bring events that encourage PVP.  I'm sure GGE can still make money that way...

    AF

     
    Very glitchy, indeed. I've lost about the same due to defense resetting. But I did not send and have no intention of sending tickets anymore. I have quite a few unresolved tickets submitted. GGE kept insisting all is well and blah blah blah.. these customer support representatives r don't play the game to understand the many glitches causing losses of troops, coins, TIME etc.. Not even an offer of 500% Ruby Sale can make me buy again!
    Amen! Customer service needs to be fixed. There needs to be an OPT out of pop ups button for those who DON'T want to spend on the game. I feel if GGE were to fix its glitches and customer service they would have more money being spent by its "valuable" customers.
  • Crom CruachCrom Cruach Community Manager Posts: 1,368
    I'm for making something difficult but the risk is way greater than the reward in this game. Bump up the rewards and keep the difficulty. 

    Thanks for the feedback.

    Here is whats wrong with the event.  Firstly,when the alliance completes a rank 4 contract, it should be worth more "war effort points" then completing a rank 1 contract.
    I will mention this to the team.

    I will however give GGE credit for attempting to make new content.  
     
    Thanks


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  • Philt123 (GB1)Philt123 (GB1) GB1 Posts: 1,840
    The level 4 camps in both att and defense.  

    By the time the camp gets to level 120  you are looking at 3800 troops with 180% troop strength and 120% cy.  which basically makes it totally impossible to beat not only with coin troops but also with event troops.  Meaning the only way you can possibly beat this level camp is to use Horrors.  

    The same goes for level 4 camps when defending apart from these are even worse, pretty much from the start they are pretty much impossible to defend against unless using ruby troops.  

    I dont believe any level on this game should only be able to be played unless you use ruby troops.  Thats taking pay to win to a whole new level thats effectlvly pay to play.

    Losses are stupidly high, meaning that any reward gained is simply not worth it.  The idea is not a horrible one but your difficulty vs reward is way way out of balance.

    Also I think that when hitting / defending camps (assuming you sort the balance out) that tboth shoudl also give out normal Samurai tokens.  As basically anyone competing in the new event is basically getting penilised for not playing the normal Sam event and getting normal sam rewards / alliance rewards.

    The kahn event gives out normal tokens as well as medals, that works as hitting one thing is not hurting your chances in the other.  this should be the same sort of system.  its crazy to say if you play the new event its going to massivly going to hurt you and your alliance chances in the existing sam event, they 2 should be compatabile as they are in nomads.
    Philt123 @ en 1
  • Philt123 (GB1)Philt123 (GB1) GB1 Posts: 1,840
    edited 08.07.2019
    Plus your costs really dont add up you want 9,000 sam tokens plus 9000 sam medals for 1000 flamebearer / composite troops (no even vets)

    yet the level 4 defense requires losses of in the region of 2500 veteran composites / flame bearers for approx 2000 medals plus no sam tokens?

    so if you used normal flame bearers / composited troops lets assume losses would be approx 2800 so the cost to defend one level 4 castle would be 25,000 sam tokens plus 25,000 sam medals to get a return of 2300 sam medals?  And thats before we factor in the lost ruby tools.


    As you can see there is something more than a little off I am not sure whoever has researched the reward levels on this has really done their homework, and its ok saying well just use coin troops to defend but you made the attacks so powerful using coin troops is not an option.  or you simple get 3000 losses with zero return.

    why dont one of you actual players ie not someone with a little button they can get infinate troops.  Play this event.  Play it properly.  And why dont you get proper feedback on how many troops / coins  / rubies they used, and compare that to how many medals they got back.  but i mean do it properly.  Play the event for a min of 12 hrs give it a proper go.  see how many castles you can hit  / defend in that time.  and add up the cost vs the reward. 

    its clear you dont believe your players so why not ask your employees who play the game,  and do your own research.

    I suspect when the novelty wears off on this event, and players actually start looking at it properly, it will end up on most peoples ignore list, as the costs simply dont match up with the reward levels.

     

     
    Philt123 @ en 1

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