Join the official Goodgame Discord today!
Are you looking for a community of like-minded gamers to discuss your favorite games with? Look no further than the GoodGame Empire Family Discord Server!
Our server is the perfect place to connect with other gamers from around the world. Whether you're looking to chat about strategy, share tips and tricks, or just make new friends, our community has got you covered.
And that's not all - as a member of our Discord server, you'll also have access to exclusive giveaways and other special events. It's the perfect way to stay up to date on all the latest news and updates from GoodGame Studios.
So what are you waiting for? Join the GoodGame Empire Family Discord Server today and start connecting with fellow warriors from all over the world. Just head to https://discord.gg/goodgamestudios to join the fun!
Comments
The update should have increased your food production. Have a look at the guide and see if it helps you.
the issue isn't how it did and didn't calculate. the issue is you have it so convoluted you can't even explain it !!!
The Players learned that the Base Food is to be used at certain levels, and the Food Production is to be used at other levels. Learning this and properly applying it, lead to some real nice outputs! For those who learned it, of course. Those who did not, STILLL got decent output and could understand how it got there. What EXACTLY was wrong with that????
This NEW system makes what the Players learned obsolete. (unless they are willing to pay to move build items around all the time) I suppose it is reflective of GGS's view of "fairness". It is not FAIR, if smart people figure out the best Castle Layout to maximize PO. It is not FAIR for them to also figure out the best use of the Build Items to maximize output. and it is DOUBLE not fair for those Players to do BOTH!
In the name of "fairness", it seems that GGS has decided how everyone must maximize their food output in GGE. Even when we are seeing that the previous set ups were doing BETTER than new one. Again, this is RIGHT and GOOD, in the name of "fairness".
After all, we are all the same, in every way...…..
Sleep well.
I'll most likely kill you in the morning.
i just worked it out based on the production level, production bonus and minus the workload where applicable,
the production shown at the top is way out
2000 - 3000 food lost per hour is not a display bug
leader of the mighty dragon legion
non-ruby buying alliance
registered Linux user 476319
registered machine 408663
https://community.goodgamestudios.com/empire/en/discussion/334430/unfair-practice-from-ggs-support
You want to know what is going on at support? Oh, yeah. Send an email to xyzxyz and then have them tell you an email address to ask for a phone number so you can get an address for international mail to Mars. Once Elon Musk finally lands on Mars they'll tell you where to go in the Andromeda Galaxy to ask extraterrestrial intelligence what GGE support is truly doing because nobody on Earth knows what they do. The logic here is that we can't ever know what they do because they don't do anything! - dliu3
It is like - You have car with a hole in tank and you go to fuel station to fill more.....
or maybe we should start a new thread ... STEP UP PLACE YOUR BETS NOW.... which will be fixed first ?
1) food production
2) outer realms
3)HTML
4) none of the above in my gaming lifetime ( this option is for all the folks claiming they are gonna quit but who never do)
The first 5 users submitting the correct answer will be awarded 15 K coins ..... which seems to be the going rate lately to calm ticked off users
Think GGS understands why I am telling this story?
Nah. Probably not...…….
Sleep well.
I'll most likely kill you in the morning.
I never heard one person ever moaning about how food production was calculated. It was a skill that came with learning the game, how to make sure your production levels were optimised taking this way is further dumming down the game. which yes increases its short term appeal makes it easier for newer players, but takes away its long term playability. as it takes away one more layer of skill the game needed.
You could have just made everyones life easier by putting a symbol up somewhere in the castle to indicate that food wasnt optimised, and leave the player to actually correct it.