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Customer Service - Info about ban times
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there are players who get a ban for account sharing who do not
and the players everyone knows that they have more accounts
which has also been reported quite often
nothing is done about that
I wonder how that is possible
I assume that ggs must have proof before a ban is given.
These accounts are a massive breach of your terms and conditions, not too mention there mostly multi accounts as well, so also a breach of your terms and conditions and yet when players have put tickets in to claim compensation for losses to accounts that break your rules, you insist on telling people its a war game and losses are part of the game??
Yes they very much are, to legit accounts that are not breaking rules, legit accounts tools and troops being basically stolen by cheat accounts that shouldn't be in operation and you refuse to help at all
Don't understand this attitude at all
1) you have given offers for years increasing in value for those that dont buy for a while, personal offers, this is a multis dream, allowign them to rotate around the accounts with the best offers on it, resting accounts once they spend all their bonus's, until the next time you know this yet have followed the same practive for years.
2) the most important stat in the game is arguably glory, and the easiest way to gain glory is by filling a multi ful of defenders and then smackign it from your main account, a few million glory for very little cost or effort, again you have know this for the longest time yet have done nothign to stop it.
3) the whole pvp element of the game offers a HUGE advantage to multis, developed accounts now can hold 100k defensive troops, imagine the advantage of having 100k def at your call whenever you need them, or stick 20 of them in an alliance shared out and thats 2m defensive troops at the alliance disposal whenever it needs them. unless you are intending changing the whole method of att / defense in the game then you are not going to stop that any time soon.
4) multis / pw sharing etc, offer alliances 24/7 coverage, and in conjunction with 3 above offers them access to millions troops to help defend the alliance.
5) The game becomign more and more event driven, allowing multis/ password sharing allows certain accounts to play 24/7 winnign events with ease with numerous drivers, add into this the fact that these accoutns are using cheap ruby currencies, they are winning events for a fraction of the cost of means that events are completly tainted now with events being won by whoever is most effective at breaking the rules both on an individual basis / alliance basis.
6) add into the equation bot use, which anyone who plays the game knows is exponentially on the rise again, and the ability of multis to play certain accounts to play 24/7 with minimal input.
7) the fact you allow roll backs of bans means that any multi account approachign a perminant ban can simply be parked for a while to allow it to reset its bans before firing it up again, simply playign account in rotation.
So what i am getting at, with that very quick summary, to design out the benefits of milti accounting / pw sharing, you are going to have to change the entire game, and i mean every single part of it. Given the fact its taken you almost 2 years to "fix" the royal cap, and event that if anything needed a tiny debug. You are never going to completly redesign the whole game, its not going to happen. You know it, so what you are actually admitting to is that you have actually lost contol of your game. And that you have no plan in how to bring back control into the game.
Every server you care to look at is overrun with multis, dead accounts by the thousand, the only new accounts joining the game are cheap ruby VPN accounts and everywhere you look these accounts are dominating every servers gameplay. Yet your customer service teams recon they have it under control. Wake up you dont, you are like a guy putting up a few sandbags in front of his door to protect it flooding when there is a tsunami on its way which is going to destroy his whole house.
Prove me wrong, please prove me wrong, publish the stats on how many new accounts that have joined the game in the last 6 months and which currencies those accoutns have been registered in? You know you have this information easily at hand, publish it.
But you know you wont, as you know its true, you know you are losing, and losing badly to the cheats, and whats more so do your players.
UK Server Lvl 70 with 100% experience (playing this game for 7 yrs) only as an addictive 3rd hobby though
EX-Leader of Black Hawks, and had a significant role in all top 50 alliances on the UK server lol
Even though rkking gave his password out, making him vulnerable to this kind of act, he was actually fully compensated by gge, the only thing he didn't get what his super eq fully teched as it was before someone trashed it. So yeh a bit of misinformation there!!! GGE did state after it that they would not do this again for someone who had password shared
And had he played in an alliance that didn't require or encourage password sharing by it's players it wouldn't have happened. Blaming the player isn't the answer and allows weak and dishonest alliance leadership off the hook. If it happens in an alliance you are part of you as a member of that alliance are at fault, you contribute to creating a climate where poor behaviour and rule breaking is acceptable if you don't challenge it. It's about the culture you contribute to and create that allows this type of thing to happen. Whether he was compensated afterwards - which was the right thing for GGE to do in that situation - or not is irrelevant it should never of happened the act was malicious and illegal you reset the account to how it was, suspend RK for the stated amount of time for password sharing and you exclude those who sold the items from the game permanently as clearly they represent a major risk to other players and themselves. I'd just have closed the alliance on the spot. So they got off lightly.
The approach towards the game and the techniques you use are your choice, as long as they affect only your account.
In my opinion GGE is a pay to win game, so considering this you can not say that using bots is unfair towards other players. Even if someone else uses bot, at the end of the day it comes down to how much you spend really. So you know the relations between 'Cheating is unfair towards players' is a very big balloon full with different assumptions, opinions and views.
Some support viewpoint such as mine, others will come crying after this comment. End of the day it is what it is, and the bottom line is you are responsible for any of the consequences you might get by using certain techniques.
So is at your own risk really.
1. GGE state clearly bots aren't allowed
2. Bots have never been allowed
3. Bots aren't a technique they are a deliberate attempt to cheat by doing something you know, because you agreed to the terms and conditions, isn't allowed to gain a level of performance you couldn't within normal gameplay achieve.
4. Using bots allows players to perform functions more frequently than they would otherwise playing normally be able to do
5. Improved performance gained from use of bots means players develop more rapidly as a result of having more resources, more prizes and better PO items that means the take a position and prizes that would if they had not cheated gone to other players so they absolutely are impacted other players.
6. The score they achieve doesn't just benefit them it benefits their alliance, which means their alliance players all benefit and all the players in rival alliances are negatively affected as again they achieve a number of points and prizes which doesn't reflect their actual performance and which prevents other alliances from gaining the rewards that their performance actually deserves.
7. The false fast development of bot players slows the pace of development of legal players playing within the rules reducing their enjoyment and demotivating them as they aren't getting the rewards their efforts deserve. There is nothing enjoyable about legally outperforming players only to be cheated out of the rewards you should have gained for yourself and your alliance.
8. Given the number and scope of bans it is no longer reasonable to say it doesn't happened it does and it happened regularly and frequently enough players were banned completely. So to be clear this isn't a victim less crime. They stole places and rewards they and their alliances shouldn't have had.
9. The punishments do nothing to address that, they just prevent it happening for a day or with a permanent ban for as long as it takes them to find another account.
10. The pay to win aspect is a set aspect of the game and whilst there are deals those are consistent across the life of the game and players don't control and can't influence that. Though you could argue use of VPN is an attempt to subvert GGE control of pricing system.
11. I have beaten and outperformed the players using bots not every event and not often enough to offset their advantage but it can be done but
12. What you haven't indicated is that they actually inflate activity or spend by forcing players to give more time or money to beat them it's an upward pressure that drives spend or did until we worked it out and as Phil said stopped spending. Given my account is nowhere near as strong (check the might point differential to confirm that) I and others like me win with better technique and probably more time or focus.
12. Players who use bots are quitters who lack belief in their ability to be successful and that giving up offends me more than the actual cheating I personally pity them as that lack of self belief that being defeated and not being prepared to try means I don't want them lined up alongside me in a war when things get tough because I know they'll wilt mentally and quit on me. Interesting to run down alliance lists and consider how many players under real pressure cave and cut and run to a better situation. Bot use, multi-accounting, password sharing and other forms of rule bending / breaking aren't smart player or clever marginal gains they are a cop out pure and simple and those tactics breed weakness not strength. Do you really want players who represent a major risk lined up alongside you when you face a good alliance, knowing that they will simply run, tap out or get themselves banned at a critical point. Simple answer you don't.
Use of bots until GGE change the terms and conditions breaks the rules it is unfair this isn't a even a discussion as far as I'm concerned.
The whole premise of the game is a competition, you are competing against other peoples accounts, if you use a bot and you push a legitimate account 1 place lower than they should be in the competition you are negativly affecting them. the same goes for the alliance, if your alliance that has used a bot pushes a legitimate alliance one place lower then you are affecting other players.
What about your bot built account when it goes to war against a legitimate accounts ? The affects are a little more direct there. All those xtra troops and tools you have gained, all those gems you won to make your casts / comms stronger, all those decos you won to allow you to hold more troops, all those troops you can buy from your bot won tokens used to either defend yourself agaisnt legit players or used to attack legit players.
What about bot build accounts that are used to capture / keep metros ? how can that not be affecting those legitimate accounts.
you basically contradicted yourself in the first sentence, you are playing an online multi player game, using a bot has a very direct affect on other players accounts. I would tend to agree with you IF it was a single player game where you had no interaction against other players it was just you against a computer. But it isnt its the exact opposite of that.
Spending money allows you to have an extreme advantage upon players that don't spend either as much as you, or don't spend at all. But then you have stupid whales, not saying any names, that spend , but they don't know where to invest. Having an account on GGE is kind of like having a little business. You invest money in it, yes you don't win your money back in real life, but in game you get rich. So then we can look on the whole image as having an external and internal invest process, that is not necessary directly connected with each other. rephrasing what i just said is you spend money (from real life incomes) on the game, you get another currency, known as rubys. Now all the advantages i would like to think come from that 'special' in-game currency. Yes do get an extra bonus here and there such as tools, troops and a little booster, but those things are not directed and taken as guarantee that your accounts gets better as soon as you get them.
And again there is whole philosophy full of just as many views as assumptions on the whole spending bit, but when it comes to bots, i do not think that a bot can beat a spender, besides being able to pay for a bot makes you a spender.
You are not gonna beat a whale with a bot, i can bet money on that. Some of the advantages that a bot has are covered by your team-players anyway, i mean the attack warning bit, c'mon, every single decently progressing alliance with ambitions and goals has either a whats up group, skype room or a discord server. Or you can just leave your contact on the alliance notice board. Now keeping troops alive, food is pretty cheap to buy, if you have maxed towers both in outer and green, 2/3 hits give you full food. Decorations i don't think have any right to be mentioned, considering the fact how easy it is to get them nowadays. I mean, couple of years ago you use to get like 1 from alliance rankings and that's it, unless you buy them for tokens, now a player can get loads if he is just active, and purchase them of course. So if you think about it, not really alot from a bot. Another thing i can bet you money on is, no way a player with a bot and no booster can beat a player without a bot and with a booster.
Using bot is at your own risk, if you want to do it and think is worth go ahead, but is not gonna make you a better player.
You did mention the fake accounts to cap ops and other assets, umm i think thats more related to multi accounting, which just like using a bot does ruin the game alittle bit, but on the other side is a good strategy.
for a multi accounter there is minimal risk, one accounts gets a ban park it for a bit and move on to the next, that gets a ban move on to the next etc etc. Until eventually your accounts get stepped back and no longer are at risk.
it easily allows you to build multiple accounts with minimal spend amassing huge boosts for the account, for very little effort.
Park the multi in pro mode, and switch the bot on and you can happily gain a load of things for next to no effort. Whilst you are busy building your next cheap ruby account. to dominate the game / event for a while, until it gets reset then you just stick a bot on it to play itself for a while, whilst you go through the process again.
All the time you are gaining extreme advantages over players that play by the rules, the reality is the players that break the rules are very very likley to break all the rules not just one. Massivly minimising and risk and maximising rewards. Whilst minimising spend.
You can dress it up as much as you like if you break the rules you do it to gain an advantage over other players, in a game such as this that WILL and does disadvantage every other player.
Buying a ton of rubies if you like it or not is not breaking any game rules. it doesnt mean you are skillfull or clever or a great player what it does mean is that the advantages you gain can be regulated by the game developer. ie they set the advantages you gain, it also means you are paying for the upkeep of the game. If we all just bought a bot and stopped buying rubies the game would be shut down in 2 months.
What i do agree with is its GGE gross negligence that means it has spectacularly failed to deal with the issues, the reality is as you have nicely demonstrated, that the rewards of using a bot far far outweigh the risks of getting your account banned. The same goes for all the other forms of cheating that go on in this game. And until GGE address that balance, and make it so that the risk is greater than the potential reweards then people will continue to use bots they will continue to use cheap ruby accounts, they will continue to run multiple accounts they will continue to do credit card chargebacks, they will continue to password share etc. etc.
So whilst i agree its down to GGE to enfore its rules, and make sure the risk is greater than the rewards, I dont agree that this lack of policing justifies their use.
I love how you can choose someone to be a bot user based on just their both account development and efficiency.
@Philt123 (GB1)
I dont know you brother, you seem like a decent player that knows what he is doing. But do you think that us two munching over the same things, all over again just like the other 'X' players that play GGE is gonna have some effect on GGS. Point is loads of players play this game, im not arguing that everyone are going church every sunday ok? cos i know they are not. players use different tactics, you say that helps them i say it doesnt, we go back and fourth at it all day lol
POINT?!-----> NONE pmsl
O lot of views assumptions etc etc in this game, too much bullshit with this and that, that you know it has reached the point that perhaps some players feel hopeless so they get bots for instance. And again even on this point right here im sure there are another 999 views on.
Back to my point though, cos i like arguing lol, bots fair or unfair? anyone could do it, if you want to do it, but u migth get banned, either way does not affect me, and thinking of this right here i think you need to think outside the box. what you say, is what everyone want to hear 'GGE are this cos of this and they do this and that etc' is like a omlet. Players say the same thing in different words. But in my personal opinion bots does not affect me as a player, i dont see a bot beating me. Maybe perhaps using a bot has quite a few advantages but is nothing big, troops coins for players like you and myself i really dont think are any problem
☨ A renown Teutonic knight of old ☨
Beware all those who challenge the virtues of the mighty Teutonic Empire
"Helfen - Wehren - Heilen " Help - Defend - Heal"
I have never botted on this game, but I did use Opera on a different game a few years back. It was one of those situations where you earned a bunch of items that you then had to load on the screen to merge into another item to upgrade it. Kind of like the Smithy - but where you had to load 50 at a time to upgrade the 1 other item. Then you had to do this 100s of times as the item progressively became more powerful and the upgrades were exponential. PAIN in the neck to do. There was no rule against using Opera to do this, so I did. I can tell you, using Opera allowed me to upgrade items that I never would have done, if left to manually doing it. So, there WAS a benefit to me - AND a negative to those I used the upgraded items against.
HOW could someone gain an advantage in GGE even just using Opera? The simplest example IS running trains. As I work from home, I am often distracted from the game by this pesky thing called "work". As a result, sometimes I miss the cooldown reset and get the dreaded "No Battle". Then I don't start the next train for a bit while I am on a conference call. Simply setting the tools/troops in a preset, using the same commanders in order, and pressing START, you can have a train run without missing a beat, until you run out of troops. Then, you pause, and run the troops that you have won in the LTPE and/or been recruiting with a feast out in the outers, out whatever OPs you are attacking from, and press the RESUME button. This WOULD make a difference in the outcome of my game. I would get a better score than I would have without using it. Resulting in a higher placement in the event, and a higher reward. Those I would pass in the rankings would have a NEGATIVE effect on their placement and rewards - as one person in that bracket would get knocked out, because of my moving into it. How about relating this same example to Berimond? The extra coin/rubies/gallantry I could get from this would be quite large. Don't even need to worry about the cool down in there. Just nearly endless hits perfectly timed.
Now, with the CURRENT lag issues in HTML5 it may not work exactly as smoothly, but I would expect if a little extra time was placed into the routine, it would even work in the current glitchy environment.
AND...….we expect that GGS will fix the HTML5 lag issues any day now...……..
Sleep well.
I'll most likely kill you in the morning.
Seems a well thought out response to a serious issue that if taken more seriously wouldn't have resulted in a number of top GB players getting themselves needlessly banned further weakening us as a server something which impacts on us all. It's well known that some players have huge stockpiles of wooden tools which in nomads and sams allow more attacks - I can send as many as 32 in a train never having used a bot so I presume a computer could do better. Also a botter could in both events build sufficient tokens to buy a huge amount of troops early and sustain them with food from hits throughout with good commanders losses aren't huge - check out the troop recruitment nobility and you can see in event troop purchases clearly. You don't need to spend huge amounts of money in either nomads or sams as the event gives you what you need to win, and it is won by sending more hits than your opponent in both and given we can't out hit a bot programme played by a competent player we can't win unless they make a mistake. Nomads and Sams require six/seven clicks in repeated repetition at speed and a bot can do that and do it faster than I can., I'm very quick quick enough to have won both multiple times but realistically I have lost more frequently to players who have subsequently been banned for botting. If you run a bot more likely to stack your tokens and in terms of nomads you produce a lot of horsetails over a few events enough not to run out if you managed it carefully and did every other event. Horsetails cost tokens and in event currency not rubies, troops cost in event currency, mock peasants can be bought in storm where you could bot to gain aqua no rubies. Wooden tools produced by coins gained from performance via in event tablets. So a botter with a bit of experience, game management skills and patience enough to win every three or four events isn't going to struggle.
So to be short you have no case.
And in terms of stopping raising concerns about players breaching the rules, taking shortcuts or risks weakening GB1 as a server and further damaging our competitiveness as a server that continues as long as players continue to cheat. Stick to the rules and show what you are capable of and it stops. Leave defending the indefensible to the lawyers.