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Equipment Sets (updated to the current date) for commanders.

Guardian of the Kahn(Nomad Invasion Commander)

Combat strength for melee units 90%
Combat strength for ranged units 90%
Reduces enemy wall protection by 35%
Reduces enemy moat protection by 30%
Increases army travel speed by 40%
Increases glory points earned by 45%
Increases courtyard strength by 20%
Blade of the east (Samurai Invasion Commander)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 81%
Reduces enemy moat protection by 28%
Increases army travel speed by 58%
Increase the later detection of the army by 48%
Increases courtyard strength by 20%
Lion of Gerbrandt (Berimond Commander)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 90%
Reduces enemy gate protection by 35%
Reduces enemy moat protection by 50%
Increases army travel speed by 58%
Increase the later detection of the army by 60%
Increases glory earned by 45%
Increases the number of troops on the flank by 20%
Increases courtyard strength by 25%
Increases the power of all units by 10%
Bear of Ursidae (Berimond Commander)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 102%
Reduces enemy gate protection by 40%
Reduces enemy moat protection by 60%
Increases army travel speed by 53%
Increase the later detection of the army by 60%
Increases glory earned by 20%
Increases courtyard strength by 25%
Increases the number of troops on the flank by 20%
Increases the power of all units by 10%
Hunter of the savanna (The new berimond in green)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 115%
Reduces enemy gate protection by 30%
Increases army travel speed by 73%
Increases glory earned by 20%
Increases courtyard strength by 25%
Increases the number of troops on the flank by 20% (FOR Npc Targets)
Increases the number of troops on the front by 20 % (For Npc Targets)
Increases the power of all units by 10%
Reduces enemy gate by 20% (For Npc Targets)
Increases courtyard strength by 20% (For Npc Targets)
The Invader (From Foreign Invasion Event)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 85%
Reduces enemy gate protection by 40%
Reduces enemy moat protection by 45%
Increases army travel speed by 60%
Increases glory earned by 58% (Not 100% sure)
Increase the later detection of the army by 45%
Increases the number of troops on the front by 10%
Increases courtyard strength by 37%
Increases the number of troops on the flank by 29%
The Crow (Blood Crow Invasion event)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 80%
Reduces enemy gate protection by 65%
Reduces enemy moat protection by 50%
Increases army travel speed by 65%
Increases glory earned by 60%
Increase the later detection of the army by 50%
Increases the number of troops on the flanks by 35%
Increases courtyard strength by 125%
Increases the number of troops on the front by 10%
Increases Resources looted by 25%
Imperial Enforcer (Royal Capital Commander)

Combat strength for melee units 105%
Combat strength for ranged units 105%
Reduces enemy wall protection by 100%
Reduces enemy gate protection by 45%
Reduces enemy moat protection by 65%
Increases army travel speed by 75%
Increases glory earned by 55%
Increase the later detection of the army by 80%
Increases courtyard strength by 95%
Increases the number of troops on the flanks by 25%
Increases the number of troops on the front by 20%
Quest Book Commanders!
Ivory Queen (Quest Book Commander)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 95%
Reduces enemy gate protection by 80%
Reduces enemy moat protection by 70%
Increases army travel speed by 70%
Increases glory earned by 40%
Increase the later detection of the army by 80%
Increases courtyard strength by 100%
Increases the number of troops on the flanks by 50%
Increases Resources looted by 20%
King Of Shadows (Quest Book Commander)

Combat strength for melee units 85 % (100% For Npc Targets)
Combat strength for ranged units 85% (100% For Npc Targets)
Increases courtyard strength by 50% (65% For Npc Targets)
Increases the number of troops on the flanks by 15%
Prince of the Thievs(Spring Event)

Combat strength for melee units 100%
Combat strength for ranged units 100%
Reduces enemy wall protection by 60%
Reduces enemy gate protection by 58%
Reduces enemy moat protection by 52%
Increases army travel speed by 60%
Increases glory earned by 47%
Increase the later detection of the army by 30%
Increases courtyard strength by 65
Increases the number of troops on the flanks by 20%
Bloodsucker (Nail Bitter Halloween Event)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 81%
Reduces enemy moat protection by 28%
Increases army travel speed by 58%
Increase the later detection of the army by 46%
Increases courtyard strength by 20%
Increases the combat strength of all soldiers by 10%
Guardian of the Forest (Spring Night event)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 70%
Reduces enemy moat protection by 60%
Increases army travel speed by 48%
Increases glory earned by 30%
Increase the later detection of the army by 65%
Increases courtyard strength by 15%
Increases the number of troops on the front by 15%
Guardian Of The Lotus King (Festival of the Lotus King Commander)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 120%
Reduces enemy gate protection by 90%
Reduces enemy moat protection by 820%
Increases glory earned by 50%
Increase the later detection of the army by 60%
Increases army travel speed by 65%
Increases Resources looted by 20%
Increases courtyard strength by 70%
Increases the number of troops on the flank by 30%
Sand sorceress (Fortunes of the desert sands Commander)

Combat strength for melee units 100% (NPC Targets)
Combat strength for ranged units 100% (NPC Targets)
Reduces enemy wall protection by 130%
Reduces enemy gate protection by 140%
Reduces enemy moat protection by 80%
Increases army travel speed by 80%
Increases Resources looted by 30%
Increases courtyard strength by 90% (NPC Targets)
(Commander Based on npc events)
Neikan Yoshiro (New Samurai Commander from Samurai Invasion)

Combat strength for melee units 90 %
Combat strength for ranged units 90%
Reduces enemy wall protection by 110%
Reduces enemy gate protection by 100%
Reduces enemy moat protection by 80%
Increases army travel speed by 70%
Increase the later detection of the army by 80%
Increases glory points earned by 60%
Increases Resources looted by 20%
Increases courtyard strength by 70%
Increases the number of troops on the flank by 40%
The headsman (Halloween Event Commander)
Combat strength for melee units 100% (NPC Targets)
Combat strength for ranged units 100% (NPC Targets)
Reduces enemy wall protection by 140%
Reduces enemy gate protection by 130%
Reduces enemy moat protection by 80%
Increases army travel speed by 45%
Increases glory points earned by 25%
Increases Resources looted by 25%
Increases courtyard strength by 90% (NPC Targets)
(Commander is 50/50 based on npc and glory bonus,but not worth because of the low cy bonus and travel speed)
Yeoman of the gingerbread guard (Low level commander 10/49/ Christmas LTPE event)
Combat strength for melee units 100%
Combat strength for ranged units 100%
Reduces enemy wall protection by 70%
Reduces enemy gate protection by 70%
Reduces enemy moat protection by 35%
Increases army travel speed by 30%
Increases glory points earned by 20%
Increases Resources looted by 15%
Increases the number of troops on the flank by 20% (For Npc Targets)
NPC Cooldown Reduction by 20%
(Commander based on npc events only)
Yule Grinner (Christmas Commander event)
Combat strength for melee units 100%
Combat strength for ranged units 120%
Reduces enemy wall protection by 130%
Reduces enemy gate protection by 90%
Reduces enemy moat protection by 50%
Increases army travel speed by 55%
Increases glory points earned by 20%
Increases Resources looted by 20%
Increases courtyard strength by 30%
Increases the number of troops on the flank by 40% (For Npc Targets)
Increases the number of troops on the front by 40% (For Npc Targets)
Reduces the Cooldown for NPCs by 50%
(Commander based on npc events)
Ruby Commanders !
Executioner (No Hero)
Combat strength for melee units 90%
Combat strength for ranged units 90%
Reduces enemy wall protection by 120%
Reduces enemy moat protection by 80%
Increases glory points earned by 45%
Increases army travel speed by 80%
Increase the later detection of the army by 70%
Increases the number of troops on the flank by 12%
(Price :495.000 rubyes total price)
Highlander

Combat strength for melee units 90%
Combat strength for ranged units 90%
Reduces enemy wall protection by 160%
Reduces enemy moat protection by 80%
Increases army travel speed by 80%
Increases glory points earned by 60%
Increase the later detection of the army by 70%
Increases courtyard strength by 30%
Increases the number of troops on the front by 20%
(Price 764.000 rubyes total price)
Elementalist

Combat strength for melee units 90%
Combat strength for ranged units 90%
Reduces enemy wall protection by 120%
Reduces enemy gate protection by 50%
Reduces enemy moat protection by 75%
Increases army travel speed by 80%
Increases glory points earned by 60%
Increase the later detection of the army by 75%
Increases Resources looted by 30%
Increases courtyard strength by 115%
Increases the number of troops on the flank by 50%
(Price 1M 191k rubyes total price / 1.191.000 rubyes)
Wheel Of Fortune Commanders !
Sterling (WoF Commander/ top 10)

Combat strength for melee units 86%%
Combat strength for ranged units 90%
Reduces enemy wall protection by 92%
Reduces enemy gate protection by 36%%
Reduces enemy moat protection by 80%
Increase the later detection of the army by 51%
Increases army travel speed by 52%
Increases glory points earned by 42%
Increases the number of troops on the flank by 20%
Increases combat strength of all units by 15% (Hero)
Armor of the Viper (No Commander)
Combat strength for melee units 80%%
Combat strength for ranged units 90%
Reduces enemy wall protection by 49%
Reduces enemy gate protection by 69%
Reduces enemy moat protection by 44%
Increase the later detection of the army by 78%
Increases army travel speed by 39%
Increases glory points earned by 47%
(Finished all the commanders (not all, but the newest commanders of the game). Thanks for all the help from my alliance *Drunken Fist* and some older forum posts.
If i missed *important commanders* please let a comment. *Important heroes*

Comments
You need or want help to become a better player shoot me a message in the forums or here I'll gladly help you out for free
In hibernation nov2019-now
A complete list of all 53 unique sets
Question: Guardian of The Lotus King (Festival of the Lotus King Commander)
Is this line item correct?
Reduces enemy moat protection by 820%
*cough* fixit *cough*
tbh I was going to mention that, but summy already did so
Lotus has more wall&moat, but less Courtyard. It does have more detect and glory, but the Invader does have more Front troops.
Soo......It comes back to this, what commander do you guys think is better for PvP, with glory in mind of course, and killing many troops.
Tho both are still very strong
the lotus king sucks for pvp and anyone who says otherwise is lying to you
Better to reign in Hell than serve in Heaven.
But still not as good as invader set.. Less cy, even with a gem on that look you'll have 85/91 cy.
And with invader set you can have 106 cy and 30 flank.
Difference between commanders is only moat/gate and some wall reduction.
Also the gold you need to increase the invader set to 90/90 is really expensive.
So in the end still the Lotus King is ok...
100M(PVP)
100R(PVP)
100CY(60PVP)
120 wall(40 PVP)
80 gate
60 moat
+40% flank (25 PVP)
60 speed
50 detect
15 loot
30 glory