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Historical Bug-fix List

Hey everyone,
We're going to compile a list of all Bugs which get fixed at various stages in this thread, we'll try and keep a contents list in this comment at the top as well, so you can jump straight to the relevant date.
Bugfix date:
Hotfix: 19/12/2017
Hotfix: 15/12/2017
Update and Bugfix: 12/12/2017
Update and Bug-Fix: 20/11/2017
Small Hotfix: 07/11/2017
Update and Bug-Fix: 25/10/2017
Update and Bug-Fix: 27/09/2017
Minor Bug-Fix: 12/09/2017
Bugfix date:
Hotfix: 19/12/2017
Hotfix: 15/12/2017
Update and Bugfix: 12/12/2017
Update and Bug-Fix: 20/11/2017
Small Hotfix: 07/11/2017
Update and Bug-Fix: 25/10/2017
Update and Bug-Fix: 27/09/2017
Minor Bug-Fix: 12/09/2017
Update and Bug-Fix: 06/09/2017
Update and Bug-Fix: 02/08/2017
Update and Bug-fix: 06/07/2017
Update and Bug-Fix: 30/05/2017
Event Specific Bug-fix: 27/03/2017
Update and Minor fixes: 08/03/2017
Minor Bug-Fix (..but Big Issue): 20/12/2016
Post edited by ang1243 (GB1) on
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The details for this bug-fix can be found HERE, however we do not have a list of bugs which were fixed in this particular case
Tutorial: Recruitment time is displayed incorrectly
Economy - Research: Double-click needed to close dialog after click on "Open research dialog"
Military - Copy loops: Resource availability color is based on the current castle and not the one of destination
Kingdoms - Slums: No pop-up dialog after buying random gems
Short-term events - Wheel of Fortune: Buttons to navigate through Jackpot prizes are not displayed properly when 3
Kings market: You have to close the ruby shop reward dialogue several times
Alliance - Chronicle: Alliance Chronicle only displays "has been increased" when royal coin boost gets upgraded
Messages - Nomad invasion mail: Title is not displayed in bold
Display - War of the realms: Rounding / run time counter displays two digits after the comma for remaining days of the war of the realms
Daily task - Espionage: Pressing on the espionage daily task "Show me" button in the island kingdom will open your own castle's ring menu
Events - Bloodcrow/Berimond/Samurai Invasion: Reward finisher closes after clicking the info button
Events - Nomad Invasion: The espionage window has a drop-down button that doesn't work
Events - Berimond: Defense tools already placed in castle defense display in kingdom transfer dialog
Building Info and Upgrade Dialog: Buildings are displayed incorrectly
Events - Travelling Knights: The plus and minus buttons are still clickable/not grayed out when only 1 relic piece is required.
Combined Event Reward Pop-up: Opening an info-i and closing it causes underlying windows to appear instead.
World Map - Attack Screen: movement dialog shows another unit when clicking continue on unit information.
World Map - Attack: Commander icon does not update when switching your commander to a different slot.
World Map - Preset attack: Event units are not placed
World Map - Alliance Bookmarks: Bookmarking a place twice causes wrong error message
World Map - Bookmarks: Laboratories cannot be bookmarked for the alliance in the Burning Sands and Everwinter Glacier
World Map - Espionage: After failed espionage, the wrong type of espionage is preselected when trying another espionage
Worldmap - Alliance - Player info: Player info window opens in the background/only opens when closing previous windows
ISO World - Resource bar: Numbers are rounded up in a way that is inconsistent with the storage capacity
Text - Alliance Smithy: Missing gem information
Text - Alliance Chronicle: Text is incorrect when donating one single resource, text uses plural instead.
Text - World Map - Attack: "Start espionage now" text is truncated
Text - Multi-Reward Dialogue: Text says "all rewards added to your inventory", despite some going to the alliance fund.
This was a small bug-fix update to fix some flash errors in the armorer pop-up window, and an issue whereby the wall stays invisible after closing the building menu.
Nomad Invasion/ Samurai Invasion: Camps not appearing in the game world, players cant take part.
Title - Relentless and Noble titles don't affect tool production speed
Attack - no attack horn displayed but player was attacked
Rankings - Users who don't have starter protection can't pick up their weekly ranking reward
Berimond - You can join berimond although the event is over
Island Kingdom: Possible to jump into the Kingdom through the detailed travel overview after reset; leads to deadend
Tools/units production - costs do not turn red after producing/recruiting if not enough resources left
Feedback button - tooltip and text in box not translated in several languages
A minor bug-fix to fix flash errors caused by opening offers.
Issue which causes a build up of player logs, meaning extreme lag would be caused in the long run...
Downtime to optimise the servers..
Fixing an account reset issue...
Fixing minor technical flaws, and fixes for the blue horn and auto-fill issues.
Server restart to fix login issues.
A hotfix to solve the problem with the blue (alliance) horn not appearing when there are incomings from the bloodcrows and FIs
Progress was not being retained between sessions - fixed
Building info panel - Productivity and Production per hour are wrong
- Login Problems - Some users lost connection and are unable to login due to too many event camps shown
- Refer a friend - no rewards or inbox message after an invited friends reaches lvl 10
Additionally, a database optimisation will be performed.