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Discussion Thread: October 2017 Update

Hey guys,

You can discuss the latest update patch-notes here, let us know what you think!

Angus
Support | Community Guidelines | Short Questions | Bugwatch Thread | WebsitePrivate Message

Check out my website with loads of cool tips about GGE: http://www.ultimategge.co.uk
 




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Comments

  • looks nice!
  • that Grim's crossing looks really good 
    sir-toke @ skn 1
  • The Carnifex (US1)The Carnifex (US1) US1 Posts: 1,205
    Free boulders. Thank the lord.

    Some questions about the +50 comm?
    I thought the stats now have enforced caps but it seems to be a 100/100?

    Recruiter @ The Black Flag


  • Free boulders. Thank the lord.

    Some questions about the +50 comm?
    I thought the stats now have enforced caps but it seems to be a 100/100?

    hero take the stats over tha cap
    sir-toke @ skn 1
  • Kage (ASIA1)Kage (ASIA1) ASIA1 Posts: 2,943
    edited 18.09.2017
    Is just the middle of the month, 14 / 15 days left till October, is a teaser update, so is not the final update.
    Let's see the new stuff . Always there is a bad thing on these updates.
    Reducing the skyp times on nomads? Or making the wof to give less rubyes ?
    Or reduce the rubyes you get on fortresses ?
    Hmmm, we'll see :lol:
    ] - asia 1 / Second player on power -   - 2.8m power - Oct. 04. 2019 

     I'm a ghost, but i'm still here.
     To be continued....

  • clintrich (US1)clintrich (US1) US1 Posts: 118
    to soon to say completly but we still have an issue we sure would like to see resolved and I think the cm's have ignored it for so long no one complains any more.
    "WE WANT TO MOVE OUR PO ITEMS" we can move sauces, troops, equipment but for some unknown reason we cant move the PO items...why... to hard..to lazy...no CM's willing to say anything ..what...some one please explain to me why we can not or fix this so we can..please! CM's please take note and do something.. :s
    Clintrich @ usa 1
  • I think the comm is nice,also the new one for below 50 is nice 
    !
  • I am glad that you finally added boulders to the monthly event.

    But when will we get the new PvP mechanic that you mentioned many weeks ago?


    MrKennyKRH lvl 800 @ skn 1
  • ali hassan (INT1)ali hassan (INT1) INT1 Posts: 272
    edited 18.09.2017
    Nice tools in that event :)

    If they are quick that would be great.




    :D
  • Nice tools in that event :)

    If they are quick that would be great.
    I hope so two!
  • Alliance Tournament,We miss you...

    NoMoreEvents


  • Peter John (US1)Peter John (US1) US1 Posts: 838
    to soon to say completly but we still have an issue we sure would like to see resolved and I think the cm's have ignored it for so long no one complains any more.
    "WE WANT TO MOVE OUR PO ITEMS" we can move sauces, troops, equipment but for some unknown reason we cant move the PO items...why... to hard..to lazy...no CM's willing to say anything ..what...some one please explain to me why we can not or fix this so we can..please! CM's please take note and do something.. :s
    Yap, I agree that ability to move deco should be great. However before that GGS need to resolve potential abuse via capping an OP and unload the deco. One thing to prevent that (or at least discouraging) is moving FROM OP is ONLY allowed, let say once a month (AND NO RUBY OVERRIDE). There is no reason not to be able to move from main castles on all Kingdoms to other castles at any time, IMHO.

    P.S. inb4 GGS use my idea to rake more ruby by allowing ruby to override the 1 month limit.
  • edited 18.09.2017
    For those who wanted to know how the base stats of the level 50+ The Headsman looks like (sorry couldn't wait :P):

    Base

    Statistic type

        Max Level

    90% (100% NPC)

    Melee soldiers' combat strength

        90% (100% NPC)

    90% (100% NPC)

    Ranged soldiers' combat strength

        90% (100% NPC)

    96% (116% NPC)

    Wall protection of the enemy


    54%

    Enemy moat protection


    76% (106% NPC)

    Enemy gate protection


    31%

    Travel speed


    11%

    Resources looted


    13%

    Glory earned when -attacking


    40% (90% NPC)

    Combat strength of attackers in the courtyard

        40% (90% NPC)

    10% (40% NPC)

    Soldier limit on your flanks

        10% (40% NPC)


    Feels like this is similar to Desert Sorceress, but it's better for some non NPC (like FLs or BCs, I wouldn't use it on PvP) attacks, at the cost of slightly less resources looted and a lot less travel speed for some extra glory. Also, all the gems seem to be applicable outside of NPC things for those people who like to mix and match.

    Sand Sorceress Stats: https://prnt.sc/gmsldc
  • Something i would like to see next update or in future. "More easier for smaller alliances to get skips"

    Many would say that there is a lot of skips to win, an i will have to agree with them, but not many are able too. Many players who are not in top alliances are not able to get the skips to improve like many other players. 
    So basically if you are not in a top alliance improving up will be hard and even more harder to get other skips.
     
    So when nomads come, they should have the hour skips more earlier than usual.

       "lol"

  • Good update
    WAR PLAYER
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