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PVP Loot Cap?

I get the reasoning why war loot bonus has been removed. So...do us a solid and remove the loot cap on PVP. You can cap the food, that way people don't complain when they get deserted soldiers off of one hit, but the wood/stone/kres should be able to draw as much as possible.
Players should be able to benefit from both pvp and npc. If i'm going to risk 3k troops to get kres, then we should be able to draw the maximum loot cap allowed by that troop type.
AF
Players should be able to benefit from both pvp and npc. If i'm going to risk 3k troops to get kres, then we should be able to draw the maximum loot cap allowed by that troop type.
AF
Atticus Finger @ usa 1
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This change also ruined the loot gained from Foreign Castles. It used to be a great source of wood, stone, food not to mention coal and oil. All these changes at one time made them worthless loot targets for the effort. I can now loot more of everything from a 2 min tower hit that uses wood ladders and only loses a handful of troops as I do from a 20-40min fc attack that takes sometimes a full wave of tools, ruby at times as well, and an average of 40-100 troops, especially since the recent defensive stat adjustment, losses are noticeably higher. (Not to mention the targets are slowly gaining much more melee D on the wall with 90 melee casts)
If you're not a player that is on the lucky side in each event and get a steady supply of large targets to keep you motivated and going for top spots, there is absolutely no reason to hit these worthless targets anymore. The loss far outweighs the gain. Romania and Brazil are going to be ridiculously worthless with this crap loot we're getting from little castles now.
How about giving us Free Red Glory Flags or yet allow us to buy them for 1 coin? Make our troops travel fast too when using red glory flags.
I'm telling people who send me crymail it's on GGE's imposed changes.
This is how it should have been originally, an increase in capacity. The removal of resources created out of thin air was a much needed change, but removing ability to boost loot capacity of pvp has just introduced more problems.
Not active ingame anymore [email protected] (back again)
[email protected]
Non-ruby buyer
[email protected] ResilientEmpire
Pop me a PM ingame or on forums if you want to join
My loot, first week back:
Not active ingame anymore [email protected] (back again)
[email protected]
Non-ruby buyer
[email protected] ResilientEmpire
Pop me a PM ingame or on forums if you want to join
My loot, first week back: