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Hospital Healing time
Also, GGE may as well delete the need for troops which require rubies to heal to take up space in the hospitals. I just delete them. I don't know anyone who pays rubies to heal horrors, for instance AND you have to wait for a reasonable time for them to heal. Everyone just deletes them. So why not eliminate that feature, and only have troops that are curable end up in hospital, and lessen the time it takes to fix them. As it stands, the hospitals are almost not worth it, as you can recruit new troops quicker and they cost almost the same.
What does everyone else say?