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Poll: Gem Stat Caps Update

Empire Community,
If we did not care about the game and its updates, we would not be as vocal as we are now. Several of us have played the game for years watching its progression, both in improvements and in failures. It is not possible to have full compliance or agreement with everyone, but it is possible to have the support of the majority.
For one, I do not agree with how this info was released... on a Friday. Therefore, leaving this issue in the hands of the mods, I am taking responsibility on how to deal with it. I have read through the pages of feedback and the general opinion is pretty uniform aside from maybe 1-2 outliers.
As a Player, I am 100% on the same boat as all of you. I play the game actively, I work very hard to get advantages over other players via PO, equip, etc, and I know the effects that such updates have on the gameplay as opposed to people who potentially do not play the game at the same activity as us.
As a Moderator, it is my job to collect data and feedback for updates like these and to not only pass it on but to fight for your opinions and concerns.
The poll below is very simple:
Do you agree or disagree with the upcoming Gem Stat Cap update.
Please vote honestly, the votes are anonymous.
Trolls, if there is one time I ask you to be serious, respectfully, be truthful.
The more vote results, the more leeway I will have with the higher-ups.
Thanks and Enjoy your weekend,
Temprance
If we did not care about the game and its updates, we would not be as vocal as we are now. Several of us have played the game for years watching its progression, both in improvements and in failures. It is not possible to have full compliance or agreement with everyone, but it is possible to have the support of the majority.
For one, I do not agree with how this info was released... on a Friday. Therefore, leaving this issue in the hands of the mods, I am taking responsibility on how to deal with it. I have read through the pages of feedback and the general opinion is pretty uniform aside from maybe 1-2 outliers.
As a Player, I am 100% on the same boat as all of you. I play the game actively, I work very hard to get advantages over other players via PO, equip, etc, and I know the effects that such updates have on the gameplay as opposed to people who potentially do not play the game at the same activity as us.
As a Moderator, it is my job to collect data and feedback for updates like these and to not only pass it on but to fight for your opinions and concerns.
The poll below is very simple:
Do you agree or disagree with the upcoming Gem Stat Cap update.
Please vote honestly, the votes are anonymous.
Trolls, if there is one time I ask you to be serious, respectfully, be truthful.
The more vote results, the more leeway I will have with the higher-ups.
Thanks and Enjoy your weekend,
Temprance
Post edited by Temprance on

Temprance @ usa 1
Poll: Gem Stat Caps Update 757 votes
Agree
12%
98 votes
Disagree
87%
659 votes
74
This discussion has been closed.
Comments
The more who see it the more accurate it is as a representation of community opinion.
Best of luck Temprance.
I like you Temperance also I like Angus , my opinion is don't shoot the messangers
That single factor is more than sufficient reason to leave the game.
Thank you for this poll, Temperance!
I don't want the playing field being leveled by players being made weaker. I want to be able to attain something similar to what they have through hard work.
Example, weaker versions of the unique gems causing problems. The unique gems present now wouldn't lose value and it would give weaker players a way to fight back.
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Temprance
Temprance @ usa 1
I think the idea of equalizing the game and make it more fair for more people is good, but this is really heavy and i don't think the compensation will be good enough for players that really have tons of gems that are affected now.
I would suggest to slightly change those gems in function, rather than getting them with the limit. For example I have made a cast that makes sure less resources are stolen, but the gems work differently than the equipment does. I GGE would make sure that happens with every gem, so for example the gem for reducing fire would become a gem that protects only 1 building from fire (so with 4 gems, 4 buildings would be protected). That's just a (bad) example, but that would be my idea.
Hello everyone!
Good to see you. I'm Lucas from the dutch server (NL1) and i play in an amazing Alliance called Two Towers. I really enjoy playing the game. If you want to make contact with me leave a message here or if you are from the dutch server message me there!
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I voted... let's see where this goes...
You have the equipment as their own stats and the gems as their own stats, you max out Glory at I think 80% on commanders, so make a 60% cap on glory that is separate from EQ with gems
Only apply these caps to the stats you usually find on coms like Ranged/Melee, Wall, Gate, Moat, Glory, etc
People can still have their OP gemmed up coms, but just like com sets have maxes, gems do as well, but they are completely separated from commanders.
This still allows us to build unique coms
What yal think?
Let's propose this
What is the max hoarder level?
Stole my post XD
Spread it bro!!
GGS must be smoking some strong stuff to come up with this garbage of an idea.
Founder of Camelot Beasts.
There is just no way to compensate fairly for this, not to mention it isn't a fair re-working for people who have worked hard to equip their gear. Back to the drawing board.. and maybe talk to a diverse group of long time players this time..
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I voted disagree but remember, not everyone is on our side lmao
Can we just eliminate the fire cast gems so so we can make war fun again and keep all the other gems in place? While we are making the game fun again lets do away with 5 and 6 waves and go back to 1280 man attacks and most players would defend most attacks.
I say right now it is nearly impossible to get high level gems without buying rubies, so i would prefer it is fairer. Should there be a max of gems plus a max of equipment without rubies, probably, is that how it is proposed, not how I read it.
Most equipment max and gems don't overlap, but commanders overlap with equipment and gems, if a max commander has a breadth of skills, the you have to have different max gems to get a maxed commander that has a variety of strengths not just a particular strength, then I can understand. Ie a max commander would have 90-90 range max courtyard, max flank, not 90-90, and huge courtyard and no flank bonus...I sort of get that, because currently the offensive bonuses seem to massively outweigh the defensive bonuses. Maybe I'm wrong but that is what I see in game currently, and can understand the effort to make more fair. for those who have paid to get where they are, I agree with you, that's not a good thing from GGE, you've spent a lot of time/effort/money and I can see where you feel you have been ripped off.