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Pulling back attacks limit

Currently if you attack close enough, you can pull your attack 1 sec before it hits. That's just ridiculous and makes it very unfair for defender, if there is 20 k support and then attack is just turned and attacker doesn't lose his army but still caused that support couldn't be sent to other place. Everyone is sending attacks and spying 10 sec before hit, if defender is ready they pull attack back but if he isn't they let attack hit. This problem is greatest with samurai/assassin attacks.
I suggest something like after sending attack you have 2 minutes time to pull it back, no matter the distance or travel time. Would end all this trolling which is very annoying and also effective in wars. You can't kick towards goal in football and take your shot back if goalkeeper is about to save it.
I suggest something like after sending attack you have 2 minutes time to pull it back, no matter the distance or travel time. Would end all this trolling which is very annoying and also effective in wars. You can't kick towards goal in football and take your shot back if goalkeeper is about to save it.
soldiersanttu @ skn 1
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Comments
A more optimised solution would be to base it on a % distance travelled. For example, 50% of the distance to the target until you can no longer pull back. I plucked 50% from thin air just as an example.
I disagree with Graycat on this one. It's annoying and if someone wants to hit you close range, they shouldn't be able to pull back just because someone who is capable of self-supporting does just that. I had a similar experience a long time ago. Got my defence in place, self-supporting from a 6-click hit. The guy spied me and pulled back as he realised he was in for a loss. Two hours later whilst I'm driving, he hits again. It's a pain in the arse.
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All in all with the increases detailed above travel time to short range hits is probably 3 times faster than it was when the 10 min rule was set. so why not change it to 3 mins to reflect the speed increases during that time. Still plenty of time to change your mind if you make a genuine mistake.
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I just defended against someone 14.3 away from me (i know a bit further than the original 6) but i just waited to switch defenses until 30 seconds to go. worked perfectly
Proud member of Glory in Death!
KingCj - UK1