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2 suggestions

ORGCalibaORGCaliba Posts: 84
1. ok since you have an outpost and you can make resources money or solders since it is a separate castle it should have its own tax revenuer ?!?

2. should make the alliance tournaments be leveled out between 1 to the max level
and make it be same levels vs same levels just so maybe the small alliance could actually have a go plus your thing is full of alliance so u should level em out.

anhh anhhh
# #
3====#cccccccccccccccc>What DO u Think <ccccccccccccccccc#====3
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Post edited by ORGCaliba on
ORGCaliba @ au 1

Comments

  • ORGCalibaORGCaliba Posts: 84
    edited 14.05.2015
    was meant to be a sword but it fail some how
    ORGCaliba @ au 1
  • Kaos Reyenes (US1)Kaos Reyenes (US1) Posts: 358
    edited 15.05.2015
    ORGCaliba wrote: »
    1. ok since you have an outpost and you can make resources money or solders since it is a separate castle it should have its own tax revenuer ?!?

    2. should make the alliance tournaments be leveled out between 1 to the max level
    and make it be same levels vs same levels just so maybe the small alliance could actually have a go plus your thing is full of alliance so u should level em out.

    1. Taxes are shared revenue, usable anywhere. What would be the benefit - more taxes? Hit RBCs for coins
    2. I'm not sure that I am understanding your suggestion correctly, but on the USA server we generally adhere to a player-created "10 level rule", where players don't hit anyone more than 10 level higher or lower than their own. Is this kind of what you were thinking?
    Kaos Reyenes @ usa 1
  • Highness Ho (GB1)Highness Ho (GB1) Posts: 2,763
    edited 15.05.2015
    ORGCaliba wrote: »
    1.
    ok since you have an outpost and you can make resources money or solders since it is a separate castle it should have its own tax revenuer ?!?
    Why? That would just make it harder and more time consuming.
    2. should make the alliance tournaments be leveled out between 1 to the max level
    and make it be same levels vs same levels just so maybe the small alliance could actually have a go plus your thing is full of alliance so u should level em out.
    I see your point there and agree with it. It has been suggested before.
    King Highness Ho @ en 1
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  • ang1243 (GB1)ang1243 (GB1) GB1 Posts: 3,834
    edited 15.05.2015
    1. No
    2. Maybe
    Support | Community Guidelines | Short Questions | Bugwatch Thread | WebsitePrivate Message

    Check out my website with loads of cool tips about GGE: http://www.ultimategge.co.uk
     




  • ang1243 (GB1)ang1243 (GB1) GB1 Posts: 3,834
    edited 15.05.2015
    plus, don't collect taxes, hit towers: http://prntscr.com/75b5yi
    http://prntscr.com/75b665
    Support | Community Guidelines | Short Questions | Bugwatch Thread | WebsitePrivate Message

    Check out my website with loads of cool tips about GGE: http://www.ultimategge.co.uk
     




  • FamousZack9FamousZack9 Posts: 2,943
    edited 15.05.2015
    ORGCaliba wrote: »
    1. ok since you have an outpost and you can make resources money or solders since it is a separate castle it should have its own tax revenuer ?!?

    2. should make the alliance tournaments be leveled out between 1 to the max level
    and make it be same levels vs same levels just so maybe the small alliance could actually have a go plus your thing is full of alliance so u should level em out.

    anhh anhhh
    # #
    3====#cccccccccccccccc>What DO u Think <ccccccccccccccccc#====3
    # #

    1) hit RBC's

    2) This could be a good idea but it won't work. Some alliances have a big level difference in members. Example would be a Level 70 leader but the rest of members are level 40. Unless their is an average in levels in your alliance, I just don't see it happening.

    3) good
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    #thedreamliveson
  • Lucas1999 (NL1)Lucas1999 (NL1) Posts: 474
    edited 15.05.2015
    ORGCaliba wrote: »

    2. should make the alliance tournaments be leveled out between 1 to the max level
    and make it be same levels vs same levels just so maybe the small alliance could actually have a go plus your thing is full of alliance so u should level em out.
    If you suggest to make level vs levels and you mean the level of an alliance then I agree with you. You can make 1 to 9, 10 to 19, 20 to 29, 30 to 39 and 40 to 50.

    Hello everyone!

    Good to see you. I'm Lucas from the dutch server (NL1) and i play in an amazing Alliance called Two Towers. I really enjoy playing the game. If you want to make contact with me leave a message here or if you are from the dutch server message me there!

    Kind regards Lucas1999



  • Lexx7Lexx7 Posts: 1,846
    edited 15.05.2015
    Lucas1999 wrote: »
    If you suggest to make level vs levels and you mean the level of an alliance then I agree with you. You can make 1 to 9, 10 to 19, 20 to 29, 30 to 39 and 40 to 50.
    yes, dont do it 1,2,3,4,5, etc etc, do level groups

    first suggestion sucks though. you already collect taxes from every castles population with 1 guy, why make 6 more guys, when each will give less then you get now, and their total will only be what you already get?
    RIP Eric768, true forum warrior and GGE king
    #ReviveLexx
  • DAMNITMANDAMNITMAN Posts: 323
    edited 16.05.2015
    1.
    Why? That would just make it harder and more time consuming.

    I see your point there and agree with it. It has been suggested before.
    Yeah, what he said. There's no point in having more than one main tax gatherer. The same should apply to the rest of the kingdoms' main servants such as the master builder, and researcher. They too should be able to apply their trade to the entire kingdom, not just the MAIN castle. The other castles are castles too, but owned by the same kingdom. So WHY do they each have a keep if there's just ONE king? There are so many inaccuracies in the game that it's pathetic!
    DAMNITMAN @ usa 1 FORMER RUBY BUYER Rest in peace: JoJo 9-7-2000 - 4-24-2015
  • ORGCalibaORGCaliba Posts: 84
    edited 16.05.2015
    no what i mean is like u can get extra tax(you collect more)- different castle more tax- but if you guys disagree its fine by me

    oi robbers dont give that much as u start attacking them when there lvl 1-5 and u just waste money making troops then earning after the attack if u do win( also its alot of work)
    ORGCaliba @ au 1
  • Astraa009 (INT1)Astraa009 (INT1) Posts: 2,087
    edited 16.05.2015
    ang1243 wrote: »
    plus, don't collect taxes, hit towers: http://prntscr.com/75b5yi
    http://prntscr.com/75b665

    You are complete opposite of me I collect both taxes and hit towers
    International 1
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    Level 70 legend level 17

    United States 1
    Viscount Astraa009
    Level 27
  • Lexx7Lexx7 Posts: 1,846
    edited 16.05.2015
    ORGCaliba wrote: »
    no what i mean is like u can get extra tax(you collect more)- different castle more tax- but if you guys disagree its fine by me

    oi robbers dont give that much as u start attacking them when there lvl 1-5 and u just waste money making troops then earning after the attack if u do win( also its alot of work)

    RBCs dont give a lot of money, but outer kingdom towers do. fire peaks gives you 10K per tower hit right off the start, and goes to above 30K per tower later on. and green RBCs can give i believe above 10K each at later levels. just keep farming them and hitting them non stop. it gets you gear for your commanders/castes, resources, and eventually tons of coins
    RIP Eric768, true forum warrior and GGE king
    #ReviveLexx
  • DAMNITMANDAMNITMAN Posts: 323
    edited 16.05.2015
    ORGCaliba wrote: »
    no what i mean is like u can get extra tax(you collect more)- different castle more tax- but if you guys disagree its fine by me

    oi robbers dont give that much as u start attacking them when there lvl 1-5 and u just waste money making troops then earning after the attack if u do win( also its alot of work)
    Um, I don't know exactly what you mean, but you build more dwellings/houses for increased tax collection. These are where your taxes come from in the first place. Just put a few houses in each castle so that you can build your gold reserves. I have over 100,000 gold in the last week and a half just by gathering taxes 'round the clock. I have twelve in my main castle, and six in each other two outposts, and two in the last outpost I just captured, and two in Everwinter Glacier. I leveled them all up to at least level 4, and the main castle houses/dwellings are level 8. This gives me over 300 gold coins every ten minutes. It may take a while to do this, but with a big enough army, and hospital it makes it easier to keep your castle protected until you can get enough gold to buy the troops, and other things you need.
    DAMNITMAN @ usa 1 FORMER RUBY BUYER Rest in peace: JoJo 9-7-2000 - 4-24-2015
  • ORGCalibaORGCaliba Posts: 84
    edited 17.05.2015
    ok nevermind ill just let that one go
    ORGCaliba @ au 1

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