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Comments
Being a unit in GGE that has a defense value, it must also have an attack value in order to "fit" into the calculations used to determine the winner of battles. A unit with no attack power would null and void the formula and start all kinds of problems with the end result. This is evident to me by the number of people who used vet swordsmen for defense with better results then the vet spear men, despite the spear men having a slightly greater defense ability. In the end, my conclusion was that they take the attack power of the defense troops and add it into the complex equation they use to determine the winner and the looser of the battles we take part in every day.
Seems plausible.
You're right that they might need to have an attack power rather than just a '0' to make their code work, but attack power does not come into defending at any point.
Vet swords work well because their total defence power (138+72=210) is higher than vet spears (142+52=194).
Because they have to have some sort of extra upgrade in all fields?
just what I also used to think before.
Vet swords works better than vet spear only if the attackers also send ranger (or if only pure ranger). For pure Melee attackers, vet spear WILL be better.
Pure melee attacks are the way to go. People still recruit 2:1 r:m defenders, so...
#EqualRightForRanger
I don't get it..?
Hmm, my memory is fading, and apparently my comprehension.
For my IRL job is getting more and more interesting (and demanding) while my interest in this game is dwindling down to the toilet.