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Comments
Thank you for this hotfix by the way it helps a lot.
Still,not all who are,for example level 40 are in sands already so it will be hard for them to get olive oil required for upgrading buildings.So they will be burden of other players in alliance who will have to help him/her a lot with resources.
Also update makes level 70`s really a lot stronger,soon they will be able to produce 30% more food,stone and wood per castle then others.And with new resources buildings they will really have unlimited resources.
One question by the way.In my stone OP I can see Granary too.Now,maybe its because im not required Legend level but is it going to be possible for players to construct building thats producing wood in stone OP and other way around too??
IMPORTANT:
Please move charcoal,glass and oil from required resources for building decorations! It takes A LOT of them to fill one castle with decorations.Also now I can`t build castle gardens any more
Everyone is in a holding pattern to see if GGE will make good on a very bad idea implemented without a beta test or thoughts to the players themselves.
Awaiting a decision to quit the game altogether.
GGS, Listen up. The fact you are making players FEEL this way should be a BIG RED FLAG. These guys that get into the middle part of the game are your future customers. If you 'lose them', your done. Wise up.
GGS, Listen up. The fact you are making players FEEL this way should be a BIG RED FLAG. These guys that get into the middle part of the game are your future customers. If you 'lose them', your done. Wise up.
That's something they should have already done in a formal marketing setting.
Now they need to take off the need for kingdom resources in everything except maybe the legendary buildings, and go on from there.
Remove the building with resources from other Kingdom requirement or I am gone also
just making repairs wood/stone only does NOT fix the MESS you guys have caused with your update.
Also: how is somebody supposed to build with those meager special resource amounts we are able to loot from towers? Please make this game PLAYABLE again.
LISTEN to your customers: Please FIX this AT ONCE.
And those LL70s (actually anyone 60+) will find that the pool of players to attack is shrinking and shrinking as more of those 40-55's give up in despair and abandon the game every day.
You need the large number of players coming up the ranks to the top to keep the game going; take out that mass of players propping the top levels up and the whole thing collapses. Its a fairly obvious truth.
The LLs are a great idea to give those at the top something to keep them building and interested, but SURELY a better solution would be to give them the choice to build the super-buildings which give them added benefits but then they can only use them against other LLs? Give them greater glory for hits against their peers and much much reduced glory for hits against others; pit whale against whale, not whale against minnow. You know it makes sense.
You know, sometimes giving something away for free reaps rewards in the future that far outweigh the benefits you see by hitting someone for money right at the start. Make the game great to play and accessible, and people who arent ruby players may start buying rubies (and all those little purchases actually add up to quite a lot of income I am sure); they tell their friends that there is a great game to get involved with and some of them will buy rubies too. And they tell their friends and..... well you see where this is going.
As long as you have a commodity that people want (the Game) they will be your customers and spread the word. But once you start losing your customers it is very difficult to get them back again and they will keep spreading the word, but it won't be a positive one. It's a sad fact of life that bad publicity spreads quicker than good and that people are far more ready to complain than to praise.
I know you have to sift though thousands of comments, many non-constructive or abusive, but I do hope that you realise that a lot of people posting comments are sensible, adults, intelligent, successful in their careers or professions, often with decent disposable income, and enjoy gaming. And let's not forget that soon you will be canvassing for votes for "game of the year" again. Listen to your customers or they start voting with their feet and go find another game somewhere else - this is NOT the only one.
PINK flag to BLACK
This to inform the other players that i am quiting the game soon. This update made my progress at a stand still and sorry GGE, giving presents won't do. It seems that how hard GGE tries, they cannot contain this without giving in to compromises. And it seems that GGE is not willing to do this.
What about the majority of players ... they will not have this "upgrade"
I'm pretty sure, that this is the nail in the coffin .........
If GGE not care about the majority, my guess is that they lose most of their players ...... but maybe it's future ... invest only in "hard" ruby-playes ....
sad
The bad bit of the update is having to use coal, oil ect... to build other buildings and decorations i think that was an awful decision makes it much more difficult to improve and will definitely put players off. Some don't want to go into all realms this part of the update will force them to or they will struggle to build anything. You need oil to build olive groves...
Whilst this update gives level 70s something else to do I have not seen any of these updates alter the attack dynamic. Having an iron ore building will not change anything in attacking other players. I'm not counting a windmill upgrade about level 230 (70 + 150 legend)! that will take years.
Level 51s have same number of waves and attacks setup up as everyone above them (except for extra attackers sent on lvl 70 v lvl 70 attacks).
Gems made much more difference to the attack dynamics on the server.
1 Iron Mine needs 11907 oil. Transferring oil to Green takes 70% transfer cost
Means you need to send over: 39690 oil
1 maxed out Sands tower gives me ~328 oil with marauder hired
Means I need to hit 121 maxed out towers to get that amount of oil
lol
Take out the resource transfer cost and adjust the amount of resources those buildings cost or make towers give more special resources.
In its current form the game is merely unplayable. Please fix that.
Perfect example of the LOGISTICS being completely out of hand. Honestly, if you guys wanted to make it that hard for Iron Mine, fine. However fix the damned resource system so it doesn't take forever to get into it.
Alot of people want to get into the metagame, they don't want to be stuck with trying to satisfy some absurd requirements like the ones he just mentioned. At least get rid of the resources being needed for regular buildings / non legend buildings/ upgrades. If not, lower the cost ALOT, so that at least fellow alliance members can give the rest what they need. SOMETHING!
I am level 70 and am in the fortunate position that I have finished the vast majority of towers etc, I have 1 newer op left to complete in green, now burning thanks BSK
I also think the point about XP lost since the cap at 70 gives some players far easier levelling up ability than others another big imbalance.
PS I still haven't got over the 100% spy reports that you arbitrarily changed without a single player request and then ignored all the complaints over