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Bring back the old ruin system!

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Comments

  • Baldrick (GB1)Baldrick (GB1) Posts: 4,948
    edited 19.08.2013
    CM Malreyn wrote: »
    That particular part of the FAQ hasn't been updated yet. I've made the team responsible for it aware of it but as yet it hasn't changed. It's pretty much always said that.

    Regards,
    Ethan

    Is it possible to make this a high priority investigation with some actual feedback?

    This is a huge part to the game and affects every player. It is our right to know how long we can be away from the game before we lose our investment.

    Published timescales are the only answer, and they need to be by level and by user type.

    Do you think this will be possible? Surely it's not asking too much?
    It's been a while.....



  • 123guy123guy Posts: 2,956
    edited 19.08.2013
    Baldrick wrote: »
    Is it possible to make this a high priority investigation with some actual feedback?

    This is a huge part to the game and affects every player. It is our right to know how long we can be away from the game before we lose our investment.

    Published timescales are the only answer, and they need to be by level and by user type.

    Do you think this will be possible? Surely it's not asking too much?

    Agreed.

    10 char
    Retired from game, sorry if I answer a question with outdated information

    [email protected], General of Ninth Legion, 78th in the alliance honour rankings.

    Soon the empire world will be united under one banner...[SIGPIC][/SIGPIC]
  • edited 19.08.2013
    Baldrick wrote: »
    Is it possible to make this a high priority investigation with some actual feedback?

    This is a huge part to the game and affects every player. It is our right to know how long we can be away from the game before we lose our investment.

    Published timescales are the only answer, and they need to be by level and by user type.

    Do you think this will be possible? Surely it's not asking too much?

    I'll be honest here (and i'm not trying to argue), but why is it such an issue all of a sudden? We've never confirmed the time to ruins and yet now that we've increased the time on it we suddenly start getting complaint threads about it.

    I've asked to see if there is any information i can pass on.

    Regards,
    Ethan
  • Baldrick (GB1)Baldrick (GB1) Posts: 4,948
    edited 19.08.2013
    CM Malreyn wrote: »
    I'll be honest here (and i'm not trying to argue), but why is it such an issue all of a sudden? We've never confirmed the time to ruins and yet now that we've increased the time on it we suddenly start getting complaint threads about it.

    I've asked to see if there is any information i can pass on.

    Regards,
    Ethan

    I had noticed some time ago that the 1 day per level rule which we had all worked to had changed, or didn't exist. There are quite a few threads on this already.

    You now say you have extended it but yet we see it has been reduced.

    Is it really so bad to ask a question about the game and expect an answer? Why are GGS so secretive about their game?

    There was a recent thread about a level 40 player who had spent 50 euros on the game, went on holiday and came back to find his account had been removed. How was this player expected to know if you don't publish the information? Sorry customer, you guessed wrong and now your investment is gone.

    Surely legally you need to provide this information?
    It's been a while.....



  • 123guy123guy Posts: 2,956
    edited 19.08.2013
    CM Malreyn wrote: »
    I'll be honest here (and i'm not trying to argue), but why is it such an issue all of a sudden? We've never confirmed the time to ruins and yet now that we've increased the time on it we suddenly start getting complaint threads about it.

    I've asked to see if there is any information i can pass on.

    Regards,
    Ethan

    Look, we did not complain because we THOUGHT we knew the exact timing.
    Now it turns out we do not know it. So we want to know it so we can plan things when we have to leave for a bit and not buy extra protection.
    Retired from game, sorry if I answer a question with outdated information

    [email protected], General of Ninth Legion, 78th in the alliance honour rankings.

    Soon the empire world will be united under one banner...[SIGPIC][/SIGPIC]
  • edited 19.08.2013
    Baldrick wrote: »
    There was a recent thread about a level 40 player who had spent 50 euros on the game, went on holiday and came back to find his account had been removed.

    For that to have been true 1 of 2 things must have happened.

    Either -

    A) He was away for a really long time and didn't buy protection.
    B) He gave his account to someone else to "account sit" who then requested it be deleted.

    The bottom line is we did not lower the days at all. All we did is to increase it for some players. If you are a high level Player you do not have to worry if you are gone for a few days or weeks. If you are going to be away longer I would suggest using protection mode to make sure your account stays safe.

    Regards,
    Ethan
  • clientnotfound1clientnotfound1 Posts: 4
    edited 20.08.2013
    Baldrick wrote: »
    I had noticed some time ago that the 1 day per level rule which we had all worked to had changed, or didn't exist. There are quite a few threads on this already.

    You now say you have extended it but yet we see it has been reduced.

    Is it really so bad to ask a question about the game and expect an answer? Why are GGS so secretive about their game?

    There was a recent thread about a level 40 player who had spent 50 euros on the game, went on holiday and came back to find his account had been removed. How was this player expected to know if you don't publish the information? Sorry customer, you guessed wrong and now your investment is gone.

    Surely legally you need to provide this information?

    Because if they don't tell you you'll waste more rubies on protection that you won't need. It's all about the rubies.
    clientnotfound1 @ usa 1
  • dueltheabdul (INT1)dueltheabdul (INT1) Posts: 1,715
    edited 29.08.2013
    I guess the only way to find out is to make accounts on different servers and wait until they turn into ruins.

    200 posts !!!
    Please call me abdul Thanks

    abdul @ International 2
    abdul @ canada1
    #thedreamliveson


    The nice guy that attacks you and then sends resources. ^^ ----> Not anymore

    A proud non-ruby player

    Winner of 3 Nobility Contests, soon to be 4 (hopefully) :D

    [SIGPIC][/SIGPIC]
  • JonBerserk7 (US1)JonBerserk7 (US1) Posts: 9,135
    edited 29.08.2013
    CM Malreyn wrote: »
    Hey guys,

    I figure its about time i clear this issue up.



    You are right, something did change. Users that have purchased rubies will now have a different calculation applied before determining when they go into ruins.

    Regards,
    Ethan

    This is the main part of this post I would like to question here.

    Are you saying here, that if I were to say, find $1 on the road, and buy the very minimum amount of rubies with that $1 (800 rubies for $1 on phone) my account would then be using a different calculation thing because I spent $1 on the game? I've made it through, such a very long time without going into ruins, worried about it for a while, and I pretty much could fix that problem forever with just $1?
    JonBerserk7 @ usa 1
    [SIGPIC][/SIGPIC]
    #TheDreamLivesOn
  • x-legion (GB1)x-legion (GB1) GB1 Posts: 23
    edited 29.08.2013
    kids cant get protection if their parents/guardians dont allow permission of buying rubies.
    thats too unfair.
    x-legion @ en 1
  • Whale SharkWhale Shark Posts: 835
    edited 30.08.2013
    CM Malreyn wrote: »
    That what protection mode is for.

    Regards,
    Ethan
    So your saying that we need to waste our rubies because you refuse to tell us how long it takes for us to go to ruins?
    Whale Shark @ usa1



    [SIGPIC][/SIGPIC]

    #TheDreamLivesOn
    JJ-5792 wrote: »
    hopefully you will be as inspirational as the late KasYOLO.
  • edited 01.10.2013
    simply telling us is no harm.ggs knows it.im going away for 2 weeks now and I don't know WHAT the ruins time is.whats the point in wasting 4500 rubies if I don't need it? if I don't buy it my account might go into ruins. I cant see WHY ggs are keeping a secret from the people who make their game running
  • 123guy123guy Posts: 2,956
    edited 01.10.2013
    simply telling us is no harm.ggs knows it.im going away for 2 weeks now and I don't know WHAT the ruins time is.whats the point in wasting 4500 rubies if I don't need it? if I don't buy it my account might go into ruins. I cant see WHY ggs are keeping a secret from the people who make their game running

    That sums it all pretty well.
    Retired from game, sorry if I answer a question with outdated information

    [email protected], General of Ninth Legion, 78th in the alliance honour rankings.

    Soon the empire world will be united under one banner...[SIGPIC][/SIGPIC]
  • DemonSage (US1)DemonSage (US1) Posts: 1,392
    edited 01.10.2013
    This is a very interesting issue, and I too would like to get an answer.

    CM Malreyn, we aren't "Complaining" because the castle-ruins calculation has changed(making it longer for ruby-buyers to fall into ruins) but simply requesting information because something has changed in the game that customers had no knowledge of(through lack of proper communication), more specifically to assure ourselves that our account is safe from harm. ;)
    Proud leader of:
    [SIGPIC][/SIGPIC]

    #1 Anti-Forum Fan of Aidan952 and voted best Arc-Nemesis for 2013-2014. Yeah, you can call me awesome.
    Please help expand our free GGE Encyclopedia by editing or adding a few pages, it's a privilege really:
    http://goodgameempire.wikia.com/wiki/Goodgame_Empire
    #TheDreamLivesOn @ Canada 1
  • edited 02.10.2013
    Okay, just to sum up.

    DemonSage wrote: »
    requesting information because something has changed in the game that customers had no knowledge of

    You actually answered it yourself in the first part of your post
    DemonSage wrote: »
    the castle-ruins calculation has changed(making it longer for ruby-buyers to fall into ruins)

    Nothing else has changed!

    Regards,
    Ethan
  • YossarianYossarian Posts: 574
    edited 02.10.2013
    Two reasons for not telling us.

    GGS doesn't even know when a castle will go into ruins or they know and want you to waste money on something you don't need.

    Either way it doesn't look good.
    they have a right to do anything we can't stop them from doing
  • MrSiborg (GB1)MrSiborg (GB1) Posts: 57
    edited 03.10.2013
    CM Malreyn wrote: »
    Sorry, thats not information i can give out.

    Regards,
    Ethan
    Are you serious? Am I the only one thinking it's our right to know that information?
    [SIGPIC][/SIGPIC]
  • edwardromoruleredwardromoruler Posts: 189
    edited 03.10.2013
    Just get a laptop and bring it with you.
  • Baldrick (GB1)Baldrick (GB1) Posts: 4,948
    edited 03.10.2013
    Okay, let's take this from a paying customers point of view.

    Player A starts an account and spends money on it. This player takes 6 months to build a level 70 castle with lots of ruby buildings and spends the same amount each month. This player is a valued customer.

    This player then needs to take a break from the game for three weeks. This players alliance is strong and therefor he has no need to purchase protection as he is happy that he will be protected by the alliance he spent money helping to build.

    He cannot simply leave the game for this period of time without worry as the game developers refuse to tell him how long his paying account will remain in the game. The game developers then tell this player he should buy protection in order to be sure that his account will still be here when he returns to the game.

    This is plainly wrong. No business on the planet would treat a valued paying customer like this, why should GGS be allowed to? They may not be breaking any legal laws, but morally this is very bad.

    Ethan, surely you can't be happy that the company you work for treats their paying customers in this way? Surely it would be a simple thing to post the details of how long an account will remain active? Surely there is code within the game that dictates this and surely it is the moral obligation of GGS to inform it's customers what the criteria are?

    We all understand that GGS want to keep a lot of secrets about how the game mechanics work, but this in my view is something else completely.
    It's been a while.....



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