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Comments
The castellans are the same, or was it just that their effects weren't applied previously?
There is no change in loot of resources, only the over all coin profit per hit gone down due to the change as there is now increased loss.
I had some acceptable losses using limited resource tools, that just got doubled.
I'm getting half the amount of food, wood and stone from mine.
Anybody else?
The coin profits the same and will remain that way, it doesn't matter how many troops are left they still bring out the same coin usually.
Hi Bulwy,
You are spot on there. The values shown on the castellans have not changed, that is correct. The problem was that the game was showing one set of numbers that represented the base stats plus their equipment, however the backend calculation was being done using a different set of numbers based on some randomly generated equipment meaning that the bonus being calculated was significantly less than it should be.
As an example, lets say that the bonus was displayed as say +20% to melee strength, the calculation was not using that 20, but a lower value of say between 5-10% depending on the random values.
Hopefully that should make things a little clearer.
Regards,
Ethan
Thanks Ethan, any chance you can revert it to the old ways?
You mean to using the random values as before? I'd say its highly unlikely since if that was the plan the display would have been changed rather than correcting the caluclations. As with any of these changes though the team will be monitoring it to see the impact it has on the battles. It's always possible they may tweak it in future.
Regards,
Ethan.
Same number of soldiers and tools.
Something has changed
coz you lost more troops which in turn carry less loot.
sorry about the multipost
Hey, it was worth a try
Err, I just checked back and forgot to load the last wave, my bad gg. You guys rule. Just placed an extra 20% on gates and walls in tools, it worked. Still rather convenient the armorers round now the demand for tools has gone up.
Sorry about the multi-post aswell, can't figure out this multi quote business
Can someone at GGE just provide us the formula from before and after and then we can compare it? I am not a computer programmer or anything, but can't you compare the old version to the new and see something has changed and what it is? No offense intended, but why is it when GGE says it "fixed" something lately does not seem to benefit us (the players)?
At least if we knew the changes were going to be made AGAIN, we can prepare. Finding out after the fact that something changed with a new thing put in place is frustrating to players.
Sorry, but that is something that we have not given out and never will be.
I did add it to the update announcement yesterday. I understand it was late notice, however I only became aware of the changes yesterday as they had still be examining it up until that point.
Regards,
Ethan
I am now getting losses of 25 in sands and similar in fire for RBCs, anyone else have this issue? I think the update broke the manlets?! Or did GGE do something else, under the radar?!
What is the reason for the increased casualties on towers and fortresses? Everything is the same, both my setup and tower's setup, but still I have nearly 2x losses... I'll be glad to hear what you'd say. Thank you!