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Veterans/Kingsmen

Now to discuss the scouts of kingsmen and kingsguard , sentinel..ect .
The ways to get these is only by beeing in an alliance with a capitol o having enough glory to where you can recruit them . If tyou have enough glory to egt them obviously then you attack and get attacked alot, meaning you ae most likely in an alaince already, a strong allaince that is and eventually an allaince with an capitol . This alliance now has power to take down prettty much anyone. Now i have seen level 60's and 70's go down , from atttacks or simply didnt want to take the time to put out fires in all there castles. Maybe we can come up with an idea to get these units? One suggestion i have is , making an update for a new barracks called the "Kings Barracks". By making this you can get your hands on these units . First it would cost alot to make , and then afterwards you have to donate a certain amount of resources and coins to the point where you unlock that certain unit . This is my suggestion for this and i have been thinking about it for a while . What are your suggestions?
Comments
It is already easy to get KG attackers, Defensive KGs should remain for capital owners
And if something like this came, then alliances should get another benefit from capitals
"Otherwise it would ruin the true purpose of the capitals" I think players have repeated this exact sentence during the dawn of the capital update...
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Capitals are endgame content, they are meant only for the strongest of alliances. This idea would make capitals obsolete. If you want KG attackers so bad, get to the terrible glory title or be in an alliance that has a capital.
Big bad scary war marshall of Pirates LOW
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Wouldn't those "special soldiers" help your enemies, too?
1. It greatly weakens your troop count unless your a heavy ruby buyer with level 4 bakerys and overseers. Some alliances demand 500+ defenders per member.
2. You will have to be a ruby buyer to join and stay in one of these prestigious alliances.
3. In wars, your alliance will be first attacked. This could wipe out your entire army if you are not very active, sleeping, or the other alliance members are too busy protecting themselves or other players.
Have I forgotten anything.
Blabby @ WWW 1
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yea you forgot all the correct info.
1. weakens the troop count... hardly. I am a non ruby buyer myself and have access to bakeries and overseers. The overseers themselves are very cheap. the bakeries definitely take some work to get built but once they are the effect is permanent. overall if everyone participates in defense very little is needed to reach a strong troop count at the capital doors.
2. um no and no. Ruby buyers are favored but anyone willing to put in effort into the game will be able to join and stay in these alliances if they understand the game well enough.
3. maybe you will be attacked first. Then again maybe not because you will have better men for defense. if your not active you wont be in that alliance for long unless you on vacation. Your alliance will support you and the chances of you losing an entire army go down. you don't get to hold a capital by not working together. teamwork helps you both gain and keep the capital.
the downsides to having a capital are having to keep some men there and having random blokes either wanting to join your alliance to recruit or permanently. The benefit of the men and not needing to constantly keep glory that high are an enormous reward though. The owner of the capital will often have to be a ruby buyer as people will constantly send ridiculous attacks to remove tools even when the owner is offline. beyond this not much too it.
1. Yes, in regards to this, it could slightly weaken some players that have better bakerys and overseers.(level 3-4) Sorry, you do not need to be a 'heavy' ruby buyer, but if you ever look at these alliances almost all the players are ruby buyers.
2. If in a war, you will have to buy ruby tools if you want to be supported in defenses. Also as I said above almost all players in these alliances that stay for good,( NOT just there for a few days to recruit ) are ruby buyers.
3. Capital alliances are ALWAYS the center of war, as there are so few of them and as the leaders of these alliance familys are almost always there. Only the strongest of the strong alliances can have them.
Your other points are true, but it is important to recognize these too.
But, overall being in capital alliances is great, as the benefits of extremely strong solders that are Cheap to recruit and are readily available, weigh-out the cons.
Blabby @ WWW 1
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