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Moat Level 2

What's every ones thoughts about having a level 2 moat / level 2 castle moat?
Upgradable around level sixty-something to maybe;
Resource Level 2: 30%
Ruby Level 2: 60%
It could be done the same way as dwellings/town houses are upgraded so those who want ruby level 2 have to buy ruby level 1 first.
Comments
Resources:20%
Ruby:40%
Everyone's constant complaint. I don't buy rubies, and I don't particularly like the huge advantages they get either, but if they want to spend money on the game, they should get something for it.
But I do have to agree that the increase for the ruby moat is a lot. I like dragon rider72's increased percentages, actually.
I like this idea overall though.
Not a bad idea, but I agree with ZeMaster. At the most, 20% and 40%, though I would castle moat level 1 should be increased to 30% so we do not take away the ruby buyers advantage.
Castle Moat lvl 2- 35%
Not a bad idea!
Base level anything will never change. Prices may be tweaked from time to time but bonus/reduction will always remain constant. Even a small change like boosting castle moat by 10% will make bridges/boulders more valuable, thus devaluing tower/belfry + mantlet/shield wall. Since people will be buying more then, should the prices of all remain constant? If a new moat tool is implemented, as Whale Shark suggested, it would need to cost more. Either way, players will be spending more to achieve the same effect. Community uproar?
Farmhouse lvl 10 will always have a basic production of 88, parks will always provide 104 public order, and castle moats will always grant 20% additional defense. What is now will always be.
I'm totally open with what the percentages might be if they did increase them.
Think about that for a few minutes GGS; more $$$ for another ruby moat and more $$$ for additional tools in every attack!
I know the level 4 workshop idea gets shot down a lot (and rightly so with the ideas some people come up with). I do have it on good authority that GGE have the option for level 4 workshops available... They won't add it without being worth while.
You cant get a level 1 moat until 37, why would you get a level 2 moat at level 35
resource moat: +20%
ruby moat: +30%