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Fortress

navin0072navin0072 Posts: 71
I understand why the fortress take long to cool down and has so many troops in them
but i want to know if GGS can do something about 2 players sending attack to the same fortress and only 1 gets the reward and thats the one who send before u. its a waste of coin and time to send the attack.
can u guys at GGS do something about that
like give us a warning if someone already send attack
like the lion and bear event
or u can make it like the towers so only u can attack it but the cool down time will be longer like say 20 hrs but i wouldnt be looking fowad for this one cause players will take advantage lol
but i am looking foward for the warning when sending attack to the fortress

hope GGS looks into this :)
Post edited by navin0072 on
[SIGPIC][/SIGPIC]Navin007 @ international 1

Comments

  • William89William89 Posts: 512
    edited 08.05.2013
    What I want GGE to do is either reduce the cool down time (18 hours for Sands is really annoying!) or do that thing in Berimond with the warning
    William89
  • Billy962Billy962 Posts: 7,420
    edited 08.05.2013
    its not tht long. loot other fortresses around u.
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  • Merkwood (INT1)Merkwood (INT1) Posts: 30
    edited 09.05.2013
    i'm sure one can find, if they really try, a fortress to loot. If not, then just hit the towers.
    Merkwood, A recent Sergeant of Valhalla Sword
  • navin0072navin0072 Posts: 71
    edited 09.05.2013
    Hey but if u find one and u send attack and and u check and 30 min remain and in the mids of the 30 min someone attack got there befoe urs its a waste of coin and time
    thats why we want the warning for the fortress
    [SIGPIC][/SIGPIC]Navin007 @ international 1
  • William89William89 Posts: 512
    edited 09.05.2013
    Billy962 wrote: »
    its not tht long. loot other fortresses around u.

    Thats the problem, in sands, every fortress is attacked the moment it gets out of cool down
    William89
  • LOL LOL2LOL LOL2 Posts: 566
    edited 09.05.2013
    attack in lava then
    thronking.png
  • DClucasDClucas Posts: 159
    edited 09.05.2013
    LOL LOL2 wrote: »
    attack in lava then

    its the same in fire-ive seen a fortress and it never seems to not be burning.
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  • EpicZachary128EpicZachary128 Posts: 186
    edited 09.05.2013
    How does everyone put cool pictures under there names on here?
    EpicZachary128 @ usa 1
  • William89William89 Posts: 512
    edited 10.05.2013
    LOL LOL2 wrote: »
    attack in lava then

    Wow, don't you think I would have thought of that and done that?
    William89
  • LOL LOL2LOL LOL2 Posts: 566
    edited 10.05.2013
    William89 wrote: »
    Wow, don't you think I would have thought of that and done that?

    dont know lol
    thronking.png
  • WardianWardian Posts: 1,017
    edited 10.05.2013
    It could tell you if someone is already attacking it
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  • navin0072navin0072 Posts: 71
    edited 11.05.2013
    Yea thats what i am saying we want a warning for the fortresses like how they did the bear and lion event
    but it dosent look like GGS is goin to look into this
    [SIGPIC][/SIGPIC]Navin007 @ international 1
  • kreangakreanga Posts: 38
    edited 12.05.2013
    I think this is a great idea
    why didnt i think of this
    GGS should put this into play
    kreanga @ WWW 1
  • DenmanDenman Posts: 428
    edited 14.05.2013
    for a lot of people they have rvs close to the fort and they send them once they know its cooled! it would only cut down the issue by a little bit a lot of player would send the attack anyway and beat the person!

    good idea but won't mean much change!
    I consider my troops to be money, that goes out and takes prisoners, that then in turn goes out an takes more prisoners!
    11.jpg

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