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Everwinter Resource Villages

I have sent out six expeditions for RV's and three of them have turned back without fighting because someone beat me to it. These are hundreds of clicks away, costing many coins and RUBIES to save travel time. Still, I am being beat to the few villages to be found and I am wasting time, money, rubies, and food to feed these useless troops!!! Why don't they fight for what they have travelled to get to? I want my costs back, expecially the rubies I wasted. 1500 on three trips to get the travel time now from 24 to 40 hours down to 4 to 6 hours, for what??? Wasted time, effort, and costs. This is a complete ripoff!!!!!
If someone is already going to the RV then I should get a notice that I cannot get it, if someone closer sets out for the RV then my troops should immedietly turn around, or magically reappear at my castle with the costs refunded. Again, this is a ripoff, I feel as if my actuall money has been stolen from me!!!!!!!!
I would add more but I think you get my drift.X(
Comments
Didn't Prince Hamlet say "To Be...Or not To Be" well I say the same thing about attacking except for a minor change like this "To attack...or not to attack..."
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Also, if your troops actually fought whoever was in that village it would be mayhem. Can you imagine what it would be like if 20 players launched at the same village? 20 battles and the slowest would end up with it. Not good.
The system is the way it is because it's the fairest way.
Many players are leaving the game and there's really no excuse for not having villages in ice other than laziness. Keep searching for new villages and most importantly keep looking for players who have left the game that have RVs close to you. Do not, however attack ruin ed players RVs if they are still connected to an alliance, there will be a good reason for that.
Like Baldrick said, everyone fighting for the same RV would be crazy, and it's much beter with No Battle in my personal opinion.
Also, I can get RVs, and I use coin horses with Level 1 Stables and I'm not a ruby player..
Retired From Goodgame Empire
Coordinates: 715:639 | |
(Former)General of The Impervious
http://theimpervious.webs.com
[SIGPIC][/SIGPIC]
Well, taking RVs isn't a dangerous gamble.
Just look on the borders, send 25 or so men without tools and use the stable to get there in a couple hours. Most of the time, you get the RV. I got all my RVs for the princely sum of less than 1K coins, because I only use coin horses-so I don't see how it is expensive.
Ignoring your Everwinter castle isn't a good idea too, because then people there will farm you for honor and resources. Later on, you'll also need it to level up. If you want to play the game for the rest of the time at level 30 or so, ignore your glacier castle.
Retired From Goodgame Empire
Coordinates: 715:639 | |
(Former)General of The Impervious
http://theimpervious.webs.com
[SIGPIC][/SIGPIC]
Alliance: CamelotXcalibur
Not buying Rubies at the moment
I hear the screams of the oppressed citizens...yet I see the wealthy laughing
I hear this talk of great kings...yet I see nothing but corruption
I hear the masses chanting my name...yet nothing is said for the powerless king
I hear the pleas of a new era...and I shall bring them one
FIGHT FOR YOUR CITIZENS, YOUR MOST VALUABLE ASSET TO YOUR EMPIRE
In Soviet Firstheld, Country loves YOU!!!
So the slowest wins?
Retired From Goodgame Empire
Coordinates: 715:639 | |
(Former)General of The Impervious
http://theimpervious.webs.com
[SIGPIC][/SIGPIC]
That's nonsense.
If all attacks landed it would be attackers attacking attackers, everyone would win. It would be mayhem, as I said before. You take an RV and immediately you see 20 incoming attacks. That would cause more complaints than the current situation and believe me, you wouldn't like it.
The guy who launches a 12 hour attack could get it, that would be totally unfair.
When I joined Fire Peaks it took me three weeks to get my first RV. Did I complain? No, I just kept trying. Eventually you'll get RVs if you send enough attacks. It's all about percentages. Get one out of ten? Then send a hundred attacks. And if you can't afford the rubies then don't spend them.
My only advice is not to spend money (rubies) but instead take your time and try to launch as many attacks as you can.
As previously mentioned, it is possible to capture an ice RV with a very small number of troops and no tools. Sending as many attacks as you can will significantly increase your chances.
I just think an all out attack strategy for RVs is unworkable. If you were to see all the current attacks on that target and then launch accordingly what's to stop the next guy outgunning you? The RV would continually change hands as nobody would ever have the time to support it and with an open attack system it would never be owned by anyone, surely it would just be a constant target open to all.
But do you know not to launch? Unless it tells you the time to target then you can't know whether you would be faster or whether to launch or not. You could then simply send a faster attack to beat the one you can see, which leaves the previous attacker in the exact same situation again.
Then what would happen is that anyone who can get there faster would launch and get it so all those players who thought they would get there the fastest wouldn't and we'd be back in the same situation once more.
If you're talking about holding an RV for the first player to launch a capture then nobody would ever bother to hurry, everyone would send the slowest attack possible. This wold reduce income for GGS, who only continue to operate as a company by people buying rubies. They cold then abandon the attack after 9 minutes and 59 seconds and resend, holding that RV so that nobody else can take it.
I've thought about this a lot and there have been many, many suggestions but I have still to see one that is workable or any fairer than the current system.