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Npc's

Victor Mireles2Victor Mireles2 Posts: 162
Possible new NPC: Animals (Ex:Cows, Pigs, Chickens/Roosters, Sheep, etc, etc...)

Abilities
The animals can come out of the farmhouses and could rome in and out of the castle(Cant go into the other buildings).
Also they could eat grass.
Cows could go moo, pigs go ounk, chickens/Rooster go plok or buk/RO-UH-RO-UH-ROOOOO , sheep go baaa, etc...
Post edited by Victor Mireles2 on
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Comments

  • BobFighter834 (INT2)BobFighter834 (INT2) Posts: 2,762
    edited 03.08.2012
    Possible new NPC: Animals (Ex:Cows, Pigs, Chickens/Roosters, Sheep, etc, etc...)

    Abilities
    The animals can come out of the farmhouses and could rome in and out of the castle(Cant go into the other buildings).
    Also they could eat grass.
    Cows could go moo, pigs go ounk, chickens/Rooster go plok or buk/RO-UH-RO-UH-ROOOOO , sheep go baaa, etc...

    When you say "cows could go moo...", do you mean that they say it in a speech bubble or it is part of the sound?

    Either way, I don't think this is a bad idea, but it's not exactly top priority.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

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  • Syndrome15Syndrome15 Posts: 42
    edited 03.08.2012
    good idea, i like it
    Syndrome15 @ WWW 2
  • Victor Mireles2Victor Mireles2 Posts: 162
    edited 03.08.2012
    When you say "cows could go moo...", do you mean that they say it in a speech bubble or it is part of the sound?

    Either way, I don't think this is a bad idea, but it's not exactly top priority.

    I guess the animals could have an actual sound, obviously the animals wouldnt be making their sound every second or else that would be really annoying, but maybe GGS could add a feature where if you click/chase the animal for a certain amount of seconds the animal makes its sound.
    @ WW2
  • the champconqthe champconq Posts: 190
    edited 03.08.2012
    i don't think its nessasary since what would they be for would they just be things that go around the castle cause what goes around the castle right now are all because of what they are soppose to do the have purpose these animals don't
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  • JoshLax24JoshLax24 Posts: 3
    edited 03.08.2012
    i like it a lot
    JoshLax24

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  • Luke FieryswordLuke Fierysword Posts: 2,290
    edited 03.08.2012
    1. NPC means Non Player Castle
    2. This could create unnessecary lag, so sorry, but I don't exactly like this idea
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  • edited 03.08.2012
    i like it :)
  • BobFighter834 (INT2)BobFighter834 (INT2) Posts: 2,762
    edited 04.08.2012
    1. NPC means Non Player Castle

    NPC stands for Non Player Character. It is entirely coincidental that "castle" and "character" both begin with "c".

    I have seen other (fairly uncommon) MMORPGs in which there are NPCs but not a single castle. If you don't believe me, try Wikipedia (http://en.wikipedia.org/wiki/Non-player_character) or Urban Dictionary (http://www.urbandictionary.com/define.php?term=NPC).
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.
  • Luke FieryswordLuke Fierysword Posts: 2,290
    edited 04.08.2012
    NPC stands for Non Player Character. It is entirely coincidental that "castle" and "character" both begin with "c".

    I have seen other (fairly uncommon) MMORPGs in which there are NPCs but not a single castle. If you don't believe me, try Wikipedia (http://en.wikipedia.org/wiki/Non-player_character) or Urban Dictionary (http://www.urbandictionary.com/define.php?term=NPC).

    I know, I know, I have had my fair share of MMORPGs as well, however on these forums, NPCs most commonly represent Non Player Castles
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  • BobFighter834 (INT2)BobFighter834 (INT2) Posts: 2,762
    edited 04.08.2012
    I know, I know, I have had my fair share of MMORPGs as well, however on these forums, NPCs most commonly represent Non Player Castles

    Oh, okay. I didn't know that.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.
  • BossdudeBossdude Posts: 386
    edited 04.08.2012
    what is the point of this idea? its useless
    Who's boss now?????:D
    Bossdude @ International 2
  • BobFighter834 (INT2)BobFighter834 (INT2) Posts: 2,762
    edited 05.08.2012
    Bossdude wrote: »
    what is the point of this idea? its useless

    No; it would add to the graphics and make the game more aesthetically pleasing.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.
  • Victor Mireles2Victor Mireles2 Posts: 162
    edited 05.08.2012
    Bossdude wrote: »
    what is the point of this idea? its useless

    It gives the game more depth, makes it a little more intresting. It usually the little things that always havethe biggerst impact.
    @ WW2
  • BobFighter834 (INT2)BobFighter834 (INT2) Posts: 2,762
    edited 05.08.2012
    It usually the little things that always havethe biggerst impact.

    Well put. I've said something of the sort in another thread, but it was a bit more awkwardly phrased.

    If I remember correctly, smoke didn't always come out of buildings. It wasn't a major change, but it was nice.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.
  • ToTheMaxToTheMax Posts: 44
    edited 05.08.2012
    Cows and such stuff wouldn't make the game more interesting...
  • Aaa343Aaa343 Posts: 217
    edited 05.08.2012
    although farm animals would be cute, and aesthetically pleasing, they would probably require too much scripting for ggs to make any money off of
    Aaa343 @ WWW 1
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  • Victor Mireles2Victor Mireles2 Posts: 162
    edited 06.08.2012
    Well put. I've said something of the sort in another thread, but it was a bit more awkwardly phrased.

    If I remember correctly, smoke didn't always come out of buildings. It wasn't a major change, but it was nice.

    Exactly! i agree with you.
    @ WW2
  • Victor Mireles2Victor Mireles2 Posts: 162
    edited 06.08.2012
    Aaa343 wrote: »
    although farm animals would be cute, and aesthetically pleasing, they would probably require too much scripting for ggs to make any money off of

    Its the same with the smoke coming out of the chimneys, so many people wanted it so GGS gave it to them and im pretty sure they dont make any money off of smoke coming out of the chimneys.
    @ WW2
  • King TobiKing Tobi Posts: 112
    edited 06.08.2012
    well then since you think the animal idea is useless because it does nothing dont animals give us Food
    Cow-Milk, Burger meat
    Pig-Bacon, sausages
    Chicken-Eggs, Chicken (KFC)
    so they could increase your food and they would cost coins
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  • AgentYAgentY Posts: 713
    edited 07.08.2012
    Maybe animals cost like 80 or 90 coins. the more animals you have, the better food it is and gives your soldiers more morale, like the thorn king challenge. this could make your soldiers more powerful. since chicken has protein, it makes them stronger or something like that. since level 60 people have leftover coins and can buy a lot, every time you get attacked you lose like 50 percent of your animals. it could use some tweaks here and there. There should be a purpose of the animals though.
    LegionOfKillers

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    "Stop! It's too bright!!"
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