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It would be expensive and slow. This how you would use it:
After building a catapult, you could click anywhere on the world map to set up a catapult there. You could send soldiers to defend it too. Next you choose a neighboring castle (near the catapult) that would be the target.
The catapult will keep bombarding the target castle,causing buildings to burn and weakening the walls, as long as it is there. Anyone can try to capture your catapult by attacking it and defeating all defending soldiers. Whoever captures a catapult could use it as he/she wishes (the catapult has a maximum of 5 uses).
You could also enhance your catapult with the research tower
Rubies buyers could buy a trebuchet (same thing but more powerful)
Who said there should be more ways to get rubies and coins?
Alliance: Black Legion
Ambition Courage Loyalty
that is what i had in mind.
Thanks for your support guys
I asked a moderator to look at this, he said he would forward it to others.
So we might get the catapult update!
level 70 legend
Ambition Courage Loyalty
A way to make sure that the catapults don't remain for ever is that as long as you have a catapult posted you loose a lot of stone /day
Does anybody else have suggestions?
We should have something similar:
Catapults are the normal tools
Trebuchets are the rubies tools and
Wall mining (digging the foundation of the castle) are the armorers tools.
The tools would need a long time to be in effect (it might take 6 hours to weaken a wall)
These tools could attack enemies and damage the walls. However the defender could fix the walls and attack these tools.
Thread merged with one on similar topic - Bunzy
The idea of a catapult was previously discussed. http://en.board.goodgamestudios.com/empire/showthread.php?14665-Catapult If you wish a thread reopened in order to continue a discussion please PM a member of the board team.