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The Travelling Miner!

A lot of people complain this game is too ruby-focused, gives too much of an advantage to ruby players so here's an event to benefit the non-ruby players!
They give up/sell resources in return for rubies? Not suggesting anything crazy, and knowing Empire it wouldn't be crazy

I know you can get rubies through looting, but thats hardly a quick process. this event will show non-ruby players that this game isn't just about making the most money out of it's customers, its about making an enjoyable, fair(ish) game too.
As said, i leave the specifics to creators but i think an event like this would be really appreciated by those that struggle.
By the way, idea behind the name is for sake of "event story" you are paying resources in returns for rubies found by the miner recently, or if donation system like collosus you are supplying resources to fund the miner's next dig - more resources you put in during the time, more rubies you get out of it.
And from a business point of view to encourage GGE - put this event in place, give people the chance to taste being able to spend rubies in a larger and quicker quantity than looted rubies allow, it will lead to tempting them more to buy rubies as they will like how much simpler rubies make it - kind of like a try before you buy event, but easier than relying on looting rewards to encourage people
Happy to here people's views
Comments
the miner would work best like the collosus - the first hundred rubies v easy to get for res but eventually needing thousands of res per ruby, this would stop anyone from overusing it and breaking the whole ruby system...
RIP FreeDominion, you were great.
Conan @ Nowhereinperticular @ UK1

Barack Obama
Approves this Forumer.
New event: The New Lands
http://en.board.goodgamestudios.com/empire/showthread.php?67764-The-new-lands
RIP FreeDominion, you were great.
Conan @ Nowhereinperticular @ UK1

Barack Obama
Approves this Forumer.
Actually, it is not a tall price at all. I often have full stone/wood in at least 1 of my castles unless I focus on a research project that drains it all. Currently I have less then 20,000 stone and less then 20,000 wood in my main due to a research (Militia) But that would change to 81,000 quite quick if I transport resources from other castles. Also, ruby buyers would not have to spend rubies for a while after racking up so many rubies from this event.
If I would suggest anything I would make a donation box for this idea kind of like the ice village level 4, 250,000 stone and wood for 1,000 rubies. I think that would be the smallest price that GGE would want us to pay, but i am often wrong.
Personally, I would love this event. More rubies for me
Retired from duties in September 2015.
Once Leader of Phoenix Sword and the once prominent alliance empire, Phoenix. Proud member of now collapsed OU. All organizations mentioned above have collapsed or merged into other prominent alliances since. Co-founder of the Force family.
"I have seen many wars fought through my four years on this server. I have seen families rise and fall. I have been members of prominent organizations in International 1 and International 2, and have played in United States 1 with my forum buddies as well. It has shown me many things, but mainly that every action that is partaken in this game and in the world can only be deemed right or wrong depending upon your perspective. Never pass the blame, fight hard to succeed. As a non-ruby player, I managed to create and nurture not one but two of the most successful alliance families in International 2. Believe, there is always another path. Success is determined by the amount of effort you are willing to put in"
but GGS will say no.
As non ruby player this I say It will be great
International 1
[SIGPIC][/SIGPIC]
Honor: 1158
http://en.board.goodgamestudios.com/empire/showthread.php?77429-Looking-for-strong-alliance-in-International-1&p=893937#post893937
Loss in Revenue
No gain from update.
Even though you might think that all the money ruby players pour in like myself is more than enough for them to make a profit. No it's not really every update they produce needs to give them something in return otherwise the money they spent on the update will be lost. This update would not just make them not make a profit from it they'd make a loss because the ruby buyers would earn cheap rubies and wouldn't need to buy at the same rate
Co-Leader of Beserkers. Lvl 62!
Benefit for GGE... there non-ruby players wont feel like they are disregarded every update for a change?
Official moat duck trainer
Black belt 3rd Dan in Origami
Will I ever learn everything about this game?
I' m sorry, but I don't consider this to be a good idea. Of course people are going to be behind it because it means they get free rubies, but does that mean it's good for the game? No. By introducing a steady steem of free rubies via resources it would just mean that rubies become less valuable and therefore the price of ruby items would go up. Think about it, you wouldn't log in for a few days and based on the numbers you gave, get 1000 rubies, which is almost enough for a level 1 bakery.
I understand the community mood at the moment concerning rubies, but the fact is its already possible to get free rubies in the game for doing nothing. If you want more than that you have to earn them or pay for them.
Regards,
Ethan
I appreciate you taking time to comment here, really thank you
Additionally i understand the idea may be a no-go in its current suggested layout, but even if edited in some way to fit more into a GGE mindset - whether that means reducing rubies earned or making it MORE difficult and challenging... i still think with some major tweaking some sort of event that aimed to give back to the players would be a good addition to the game.
You get my vote Smithy!
I need an alliance please help me and see my thread - http://en.board.goodgamestudios.com/empire/showthread.php?64697-need-an-alliance&p=719436#post719436