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I know this is a pretty random idea, but tell me what you think!
Secondly, there are no children in this game, and that's for a reason. The last thing GGS wants is to have us all killing kids, this is a game for all the family.
Thirdly, and most importantly, why do we need more XP quests after fire peaks? The quests that exist will take us all to level 60, which is the current end of the game, having more useless XP quests (on top of the ones that already exist) is pointless.
They have just released the resource building upgrades as part of the architect event, why would they want to change that? And upgrading decorative items would be nice, but it isn't going to happen. Imagine how many rubies have been spent on now defunct deco items? I'm sure it works out to a lot of money, I don't see GGS changing that either, it would lower their income from this game.
A big no from me I'm afraid.
2. I didn't say anything about killing kids...why did you?
3. I also said nothing of implementing this right away. This is just an idea for when GGE NEEDS more xp quests!
4. I'll change it now because I didn't mean for it to come off that I thought PO items should be upgradeable.
1. Okay, you didn't mention wall expansions in the original post, so I'm a bit confused about that.
2. I meant that as this is a war game and as we all kill each others soldiers and citizens I don't think having children in the castles would be good, as if everyone is killed then they would have to be included.
3. Sorry, I didn't realise you meant for the future. Not sure what will happen when they do release more levels, but my guess is they'll probably use a new kingdom for the XP. But I guess having more XP quests in the great empire would work too.
I think it would be a good idea to start a thread simply to encourage ideas related to new XP quests. This way GGS will see what their customers really want instead of making the stuff up themselves. I don;t think I've actually seen a thread based on new XP quests before, but I may be wrong.
There is one big hole in your logic and that is that if everyone in the castle were killed how would you survive?Technically you are the lord of the castle so you would be in the castle at the time.What about the advisor and the general and the kings market men like overseers and drill instructors?Also not all the population are killed only the amount that corresponds to the damage done the dwellings,which are brought back when they are repaired.
Although very unrealistic, these people are all brought back to life.
My point is that as this is a war game, I just don't think GGS would want any children in the game. Probably the safest option for them.
"Ooh, mummy, my heir was killed by a guy called Deathtrumpet today"
"No more goodgame for you then sonny boy"
-End of Empire as wee know it-
Armed citizens I grant you but what about the others?Do you really think what,a 5 year old would be considired an armed citizen?
Also not all peasants would join the militia,a lot of them would hide.No offense intended.
Why do you think there are no children in the game at the moment?
But we're getting away from the idea behind the topic, that having new XP quests in the Great Empire once the levels cap is raised, which is good.
I guess I'll add this to the thread: Post your ideas for quest lines here! They can be for any Kingdom, but make them medieval.