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How on earth did my flanks get defeated?

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Its hilarious how I've failed to see any official announcement or amendments to this random Travelers Knight change. Which genius in Goodgame Empire Studios decided to make a unit available to all the best unit in the game which can be attained with complete ease (its more of task not to obtain a relic from attacking a Robber Castle since they increased the probability).
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I had two Tar Pitch Kettles on each flank, and he attacked with two Belfry on each flank. Leaving me left over with an 80% castle wall advantage which I would thought would be enough...
Seriously? are you trolling the important thing here are the bonuses, not the "type" of tools
Not everything about this game runs on logic...check out Jade's comic thread and you'll understand
Look at the logic, there are dragons and skeleton warriors.
Bonuses sometimes dont even make that much of a difference. You can have flaming arrows and increase your defenses by 125% and you can still lose your entire army. Trolling? Are you kidding? There are many more contributing factors as to why he lost this battle. All I'm suggesting is that we think outside the box and not focus on just bonuses by itself. And Im sorry if I didnt make it clear enough.
It did sound like a joke to me. The bonuses are the things that matter. Don't think about it like real life - in real life, no 2 soldiers would be exactly identical in strength and you certainly couldn't measure it very simply.
If we don't focus on the bonuses, then we have to look purely at the number of troops and strengths. If we do that, then we come to the conclusion that the attacker lost too many travelling soldiers which is the exact opposite of the original point.
Hey kiddo, my alliance defeated 1232 VETERAN DEFENDERS yesterday with a mere 900 VETERAN ATTACKERS, thanks to canceling bonuses. BONUSES ARE THE MOST IMPORTANT THINGS IN THIS GAMES WAR FARE!
Second most. Having arrow slits and all that isn't going to help if the flank is completely empty.
Soldiers are the bread. Bonuses are the butter. You aren't going to get very far with just soldiers, but you aren't going to get anywhere at all with just bonuses - who eats butter alone?
Now for the left flank. There was an 80% bonus on the left flank and a total of 20 men. Multiply that by 80% and you get 16 add that to the total and you get 36.
Now you had the bonus, but why did you lose? There are two possibilities on how you lost this match. Attack and defense, and the numbers. Bonuses do help but they can only go so far. Thats the point I was trying to get across as well as answer your question. I guess I did a poor job of doing so. Any questions?
And Luke I don't bother talking to people who bragg about their accomplishments or make acquaintances with braggers. I cant stand it when people Bragg. You won, good for you, I dont care.
X = Melee attack power, Y = Ranged attack power, Z = Total Melee defense power, A = Total Ranged defense power
X = 17 * 109 = 1'853
Y = 12 * 135 = 1'620
Z = {(12 * 135) + (8 * 51)} * 1,8 = 3'650,4
A = {(12 * 45) + ( 8 * 125)} * 1,8 = 2'772,0
X < Z
Y < A
So saying "attack power is the higher than defense power" is totally incorrect, at least in the left flank, no one can predict or calculate a battle anyway, so we don't know what kind of other hidden variables are taken in count in the battles.
^_^ GGE is confusing
This could possibly be due to some luck factor. I doubt it, but it's the only possible explanation that I can think of.
Does the attack power of traveling knights and crossbowmen vary? My recent reward of 80x each from the traveling knight event has 146 and 135 for attack power respectively. I have however seen recently some with lesser power like 132 and 121 resp. Are the former values an upgrade to the latter?
I think this is true... I also see this with IDENTICAL FLANK BATTLES; i.e., same offense and defense elements in both flanks and the outcomes are slightly different... some troops died in one flank while the other is zero loss.