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Alliance Castles

ninja8370 (US1)ninja8370 (US1) US1 Posts: 49
It would be cool if an alliance had its own castle(along with each players castle.)
Each player could build only one thing at a time, but the whole alliance helps build it.Using their own resources or maybe alliance members could contribute resources to the storage of the alliance castle.The alliance castle would be like a normal castle except it is run by the whole alliance.(It wouldn't be able to have its own outposts because each alliance members castle would be kind of like an outpost.) Then generals or the leader could organize big attacks from the castle.
Ninja8370 on USA1
War Coordinator, Diplomat, Webmaster, and open for more jobs!
Free Kingdoms! Allied to the great Kingdom of Nephilim!
Loyalty is the key.
Post edited by ninja8370 (US1) on

Comments

  • edited 16.08.2012
    Already been suggested
    enough said
    2q0kd1spng

    Been playing since 2012.

    Huzaifa Memon @ WWW 1
  • Baldrick (GB1)Baldrick (GB1) Posts: 4,948
    edited 16.08.2012
    I think there's some good in this idea, but It would have to be a new empire where only alliance castles exist. Each alliance has a castle but they are far apart, not this too close together thing they did with the new empires.

    Everything in this castle must be constructed from the alliance funds and like battles between individuals, the alliance will have a ranking score with HP and GP.

    Might just work, and make a new exciting way to play the game.

    There could be new ways to spend rubies too (from the alliance funds), so it would please GGS.
    It's been a while.....



  • moo896moo896 Posts: 4
    edited 16.08.2012
    That would be great and i agree ggs would love having more ways to spend rubies so people would have to buy more
    moo896 @ usa 1
  • Baldrick (GB1)Baldrick (GB1) Posts: 4,948
    edited 16.08.2012
    I'm going to start a new thread......
    It's been a while.....



  • ninja8370 (US1)ninja8370 (US1) US1 Posts: 49
    edited 16.08.2012
    I don't think it was suggested.
    Ninja8370 on USA1
    War Coordinator, Diplomat, Webmaster, and open for more jobs!
    Free Kingdoms! Allied to the great Kingdom of Nephilim!
    Loyalty is the key.
  • Baldrick (GB1)Baldrick (GB1) Posts: 4,948
    edited 16.08.2012
    Thanks Ninja, saves me the bother....
    It's been a while.....



  • edited 16.08.2012
    ninja8370 wrote: »
    I don't think it was suggested.

    Ask anyone whose been on the fourm for like atleast 1 month
    2q0kd1spng

    Been playing since 2012.

    Huzaifa Memon @ WWW 1
  • moo896moo896 Posts: 4
    edited 28.08.2012
    now they made alliance citys
    moo896 @ usa 1
  • AgentYAgentY Posts: 713
    edited 28.08.2012
    moo896 wrote: »
    now they made alliance citys

    Exactly. We dont have information about it though
    LegionOfKillers

    Not to be messed with


    International 2
    My reaction when I look at my enemies' castles after I attack them:
    "Stop! It's too bright!!"
    My original and new event idea: http://en.board.goodgamestudios.com/empire/showthread.php?64214-The-Banished-King-New-Event&highlight=banished+king
    Also, please use the search engine. There are hundreds of threads on one topic.
  • Syndrome15Syndrome15 Posts: 42
    edited 28.08.2012
    I like this idea, and you could build woodcutters and stone quarries for resources,nobody donates
    Syndrome15 @ WWW 2
  • edited 28.08.2012
    it has been suggested

    i love the idea tho but i dont really see how it would work
  • Syndrome15Syndrome15 Posts: 42
    edited 29.08.2012
    the alliance could figure something out
    Syndrome15 @ WWW 2

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