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Seasonal Booster TOKENS
Hey GGE, want to remove a very disappointing and morale devastating part of the game? Lets go to seasonal point tokens versus the locked in versions you have now. Why would this be better you may ask? I know that for myself real life happens. There has been more than once when I tripped the 18 hour booster accidentally and was only able to play a small part of it, or where I tripped it on purpose only to have something come up and have to leave/deal with whatever, or even more devastating when buying several hours of boost and having any of the aforementioned happenings. Please understand that some of your players are actually humans and that, unfortunately, many of them actually have to work to buy rubies. Here is the idea in a nutshell:
current 18hour booster: convert booster to tokens you get as reward. These tokens could be 1 to 8 hours in length. It would be easy to either do 6 tokens of 3 hours each or 3 tokens of 6 hours each, or a combination of the two lengths to equal 18 hours. Tokens could be placed in look of a castellan or commander to activate. Once active, it is "used" and the time will run until the end.
Purchased time would be tokens: These tokens could be an hour in length.
Some players would object to having to remember to restart the booster after each token expires, so use of multiple tokens would just add to the total amount of time, but that is at the player's own risk. If something happens after then started X hours of booster using several tokens then that was their choice to use more than one at a time and the blame no longer falls on GGE.
Why would this be attractive to players? It is a lot easier to plan for shorter lengths of time. If something comes up then you don't lose the major bonus that you worked for or purchased. I know players have quit this game due to family issues arising from the hours of play and the boosters, as they are now, can add to these types of issues.
Possible GGE concern, players building up large amounts of boosters over several events and then using them all in one event. That I would say it up to GGE. They could note that everyone has the ability to do so (even the nonbuyers) or they could make the unused tokens expire at the end of the event.
I know, for myself, this would make purchasing boosters a lot more attractive than the current system.