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Tool Production and Recruitment Resets to Max on Event Trigger

Dear game developers,

You are well aware that players can produce an amount of tools or recruit a number of soldiers that is less than the maximum.

However, did you know that the counter resets to maximum if an event happens (e.g. An attack is made, the current set of tools finishes production, etc...)?

Just now, I was attempting to produce 5 Loot Sacks to complete a quest in Outer Realms. I set the counter to 5, but in the split second before I clicked, an event happened, the counter reset to 80 and I ended up spending 3,200 Coins instead of only 200. Not so nice in the early days of Outer Realms when Coins are hard to obtain.

Please consider fixing this apparent bug.

Thank you.


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