Discussion Thread: June Update - Part 4/5

TempranceTemprance Posts: 829Moderator
Empire Community,

Here you can go ahead and ask any questions you might have or provide feedback on Part 4 of June's Update season !

A brief highlight of some of the new features,

- New Booster Tools
- Changes to the Shapeshifter Event
- New Castle Skins
- Resource Trader Overcapping
- New Build Items/Skins
- Charm Booster Prime Day Sales

Please feel free to share your comments, feedback, and concerns. We will certainly do our best to answer and and all questions to the best of our ability and in a timely manner!

Cheers,

Temprance

Temprance @ usa 1
Post edited by Temprance on
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Comments

  • --Syed-- (ASIA1)--Syed-- (ASIA1) Posts: 24ASIA1
    Think GGE plans to push the players to buy rubies more often 
    For non-ruby players or medium buyers RIP :wink:

    Thank you GGE/GGS for the great service :disappointed:

    Proud General Of Drunken Fist 
    Current level: 70 L.L 258 (16-2-19) 
    Base PP: 700K+ 

    Non-Ruby Player 
    That's all... ;)

    https://prnt.sc/ij4z4u
    https://prnt.sc/ij4zc1



  • Muffins 2.0 (ASIA1)Muffins 2.0 (ASIA1) Posts: 2,941ASIA1
    might i ask how long did it take to come up with those new skins they are hideous and look like a 5 year old made them 

    shapeshifter changes are nice and so are the build items the other stuff i dont care about as its for ruby buyers 
    Rather, a unicorn has vomited over them...
    ] - asia 1 / Second player on power -   - 2.8m power - Oct. 04. 2019 

     I'm a ghost, but i'm still here.
     To be continued....

  • i think food build items (and thus better prizes maybe for those nutters who manage to get 1st in events) is a good idea as is running SS more frequently (despite its flaws).

    The rest, I dont really have a problem with, I just dont see the point. Kind of feels like re-arranging deck chairs on the Titanic when your game is so buggy and the player base has a fear that any of their in-game assets will be devalued at any random tie.

    Even standalone flash bugs out when moving on the map. Cant you just fix the stability problems first before you start thinking about skins?
    STEVIEBEANZ @ en 1
  • Stupid rubbish as ever GGE,
    You cannot make the game work properly, but you have time to introduce more silly updates, rather than fix the lag and log in problems.... too daft for words.
    KatieLMG @ au 1
  • what
    are those skins?


    They are disastorous
    1. i am 


  • Nambala (AU1)Nambala (AU1) Posts: 166AU1
    New booster tools, same old same old pay to win, fair enough you gotta make money some how.

    Shapeshifter, the event is crap its a dog put it down.  Its easily manipulated, so pointless from a competition perspective, 99% of people just send 32 troops, whats the point may as well just give us all 2 weekly charms, then we all be happy or after 6 months give everyone a commander, as thats all the event really is.  it adds zero to the game a really horrible addition to the game, I can only think you spent too much developing it to bin it at this point.  But sometimes you just gotta accept you made a mistake and move on, rather than flogging a dead horse.  Running the event mroe often really is the very last thing you want to do.  

    Castle skins - to be honest I am at a bit of a loss for words, if i wanted to play minecraft, I would!!!!  And save myself a fortune in the process. I am literally sat here shaking my head, wondering what planet you guys are on.

    Resourse trader overcapping.  this is a nasty one to be honest, the game is 2 tier enough as it is, without basically making it so if you have enough money you can hold as many troops as you want.    Probably the biggest single thing I have seen in the game to unbalance it, in a long long time.  Please rethink this one.  

    New build items.  I am all for a continual development of the game, but am wondering where its going.  are we aiming for 50,000 food per castle?  being able to hold 25-30,000 troops per castle?  how does this effect balance?  

    Honestly this is probably the most transparent ruby grab rollout you have ever done, it adds little or nothing to the game, and widens the gap between ruby and non ruby buyer more than ever.  

    No mention of addressing the multis, no mention of addressing the increase in bots.  no mention of addressing the increasing increasing instability of the platform or the losses casued due to its instability.  In fact no attempt whatsoever to address any of the pretty significant concerns your player base has.  Instead you think of new ways to get people to spend more.  Whilst at the same time devaluing 1000% overnight what they already spent rubies on.  

    As a player you have to ask the question why should I pay real money into a game where the developers make little attempt to  ensure everyone is playing to the same rules, where I could wake up overnight and the developers have either taken away my ruby purchases, or made them totally worthless overnight. 

    Fix the basics, ensure the game runs smoothly and as error free as possible. ensure you are acting as a responsible game operator, ensure the competions you have are fair and players adhere to rules you set.  Do this and you have a platform to build on, keep burrying our head in the sand and totally ignoring the fact that your own rules are a laughing stock and you wont matter what crap you add to the game there wont be anyone around to play it!!!!!                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    


    ^ This.
    Nambala @ au 1
  • Scandy (GB1)Scandy (GB1) Posts: 91GB1
    if the new build items are base food items its a huge change, but it it is just food production items i'd assume the max would be 300/granary rather than 200... Still Phil's point is well made should we really have castles producing 35k+ food?
  • @Temprance: Was the Equipment Power System Implemented?  I have seen no change to my equipment, either in storage or looted.
  • CBee (US1)CBee (US1) Posts: 210US1
    yes, the equipment is on the wheel and at the equipment trader. I believe thats the only way to get it at the moment.  its so not worth it.  


    CBee @ usa1


  • Thank you CBee.  So a useless update if you are not a ruby buyer.  What a surprise.
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