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Discussion Thread: March Update
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Hahah very good Happlo
no matter rewards
enough from events have to much,and all same
Venom @ Australia - War Marshal for Shadow Lords!!
Best player on the test server
No, it is not equal. The booster may not affect rankings, however ruby buyers will be able to hit twice as many shifters as non-buyers because of these "attack runes". Thus enabling them to effectively get twice as large a score as someone who doesn't buy more attack runes yet is still a skilled attacker.
Better to reign in Hell than serve in Heaven.
But you're killing your own game
When you dare with me,
@BM ang1243 can you clarify if with rubies you can have a series of 10 potentially or will it still reset after every 5 hits?
Secondly,you keep changing the new "Shapeshifters" event, an overall nice,different and interesting event at the beggining,to something only for big ruby players, like you didnt drain us from rubies with the repeating "Khan's Revenge" event and the even tougher each time Royal Quests the last months.Won't say we didnt see that coming though.It's not like you did it for the first time.
But we will run out of patience one day,if you keep making this game worse.
Do not change the "Alliance Tournament" event mechanism or its rewards.
GGE cause of u now def is eating my food
and no AT plus my coins r wasted
nw plz GEt AT BACK
You need or want help to become a better player shoot me a message in the forums or here I'll gladly help you out for free
In hibernation nov2019-now
The real question is 'do ruby buyers have too large of an advantage?' It isn't 'do they have an advantage?'
If my theory of how you can attack all 10 camps is correct, then it will potentially double charm but not a huge increase in insignia. Insignia is the currency that everyone is after where charm is used for inferior equipment, decor, etc. so I don't have a problem with people being able to essentially buy more charm and charm boosters. Also, (assuming the same theory as we don't know the correct answer yet) I don't believe the amount of insignia you can get will be increased too much.
Everyone will still have the opportunity to spy all 10 castles and cherry pick the best ones. Whether you're a ruby buyer or not, if you have a fresh series going everyone has the same strategy: Attack the best 5. If one attack didn't go as planned, then a ruby buyer would have to finish the series (probably going after the worse castles) and then start a new series with the 5th through 10th castles. One of those 5-10th attacks could easily not go as planned, and neither series is what the attacker was hoping for. Yes, What if your 7th attack doesn't go as planned? Do you keep spending rubies until you have all 10 camps unlocked and finish the series, or do you go into the next day and hit 3 castles, then buy 5 more after that and hope it works out? This gives ruby buyers an advantage, but I would assume we all know by now this is a 'free to play, pay to win' game so it is what is expected. We don't really know the specifics yet, most importantly, how much does it cost to unlock an additional 5 camps.
Maybe we should ask questions before we just instantly hate on something we really don't know much about. I could easily see this working just fine.
It is unclear to me if you could hit just any random five Shapeshifter targets or being limited to only just a select number of targets without buying the runes. If I wanted to hit something like Terra for example, but could not because of it requiring runes to hit it. Or, if I can hit any random number of the five that I want and any extra would require runes. As for the commander I think that is only slightly weaker than the one that costs insignias and even the apprentice could be arguably better than the Foreign Warlord for pvp.