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Suggestion: Making Attack Screen Completely Controllable via Keyboard

Hi Guys,

I frequently work in laptop and when i compare my working speed when i wasn't knowing much keyboard shortcuts vs now when i know a lot of them, i find that shortcuts makes work easier, and working only in keyboard makes it even faster than working with both mouse and keyboard and frequently switching between them.

So i thought that if it would be better if the attack screen is fully controllable via keyboard as well.
The current attack window screen will be there, for those who want to use it, but keyboard shortcuts will also be there.

For example:

Ctrl + w -> will take you to next wave
Ctrl + q -> will take you to previous wave

Ctrl + c -> next commander
Ctrl + x -> previous commander

By default Middle flank will be highlighted, soldier putting area highlighted and first soldier in the attacker's army will be highlighted.
Keyboard shortcuts will be present for switching these highlighted options will also be there.

Alt + m -> fill max sols/tools for the highlighted sols/tools present or flank capacity.
Alt + r -> remove the sols/tools from the flank if any sols/tools which is highlighted is there.

For putting a specific number of sols, number from keyboard can be pressed.

For applying Preset
Ctrl + 1 -> apply first Preset
Ctrl + Shift + 1 -> Apply first preset in all waves
Ctrl + 2 -> apply second Preset
and so on.

And also some more optimizations can be done to make it even faster, like
1) When putting tools in side flank, gate tools gets disabled, instead, it may disappear, to make the list faster.
2) Glory banners may disappear when planning attack for a NPC ( RBCs, Nomads ), it will be present for FCs and Bloodcrows.
3) Moat tools may disappear for planning attack for a NPC ( RBCs, Nomads ), it will be present for FCs and Bloodcrows.

Give Constructive Feedback with logic guys :)

Comments

  • Shadow_21 (AU1)Shadow_21 (AU1) AU1 Posts: 1,370

    this could work..but I also think it could get very confussing...I don't think heaps of people would use it casue they would forget what all the buttons are...I play from a laptop too a lot and it isn't too hard to pres...even though my laptop is preety slow..I normally use pre-sets...also it could be way easier to use bots that way...and probably harder too detect them too, aswell as it would probably casue a lot of bugs and problems....could also make the game a lot more boring..just clicking the keyboard


    as for the last 3 ideas...

    1) yeah preety good, although sometimes when im on flank I like to know how many gate tools I have, I know I probably could just click on gate

    2) mmm...well this already happens, atleast for towers and RBCs, cant check wether it does for NPC events cause tehres not one on right now

    3) yeah fair enough....RBCs/Towers/ NPC events don't have moats, so yeah no need for moat tools

  • this could work..but I also think it could get very confussing...I don't think heaps of people would use it casue they would forget what all the buttons are Previous Window will be present ...I play from a laptop too a lot and it isn't too hard to pres...even though my laptop is preety slow..I normally use pre-sets While going for PVP, generally presets is not used ...also it could be way easier to use bots that way...and probably harder too detect them too, aswell as it would probably casue a lot of bugs and problems Developers efforts ....could also make the game a lot more boring..just clicking the keyboard Previous Window will be present


    as for the last 3 ideas...

    1) yeah preety good, although sometimes when im on flank I like to know how many gate tools I have, I know I probably could just click on gate

    2) mmm...well this already happens, atleast for towers and RBCs, cant check wether it does for NPC events cause tehres not one on right now

    3) yeah fair enough....RBCs/Towers/ NPC events don't have moats, so yeah no need for moat tools

    Thank you for feedback :)
  • Kage (ASIA1)Kage (ASIA1) ASIA1 Posts: 2,943
    They should implement somthing like this.
    Like you bind some keys on the keyboard.
    Ex :smile:
    Bind key 1 > First Commander
    Key 2 > Second Commander
    Key 3 > Third Commander

    I was playing farmerama long time ago, and that game had the same thing, you clicked on a key and you got a page or smth, like you press x and you exit the game, you press f and you open a thing.. they should make a console lol :)))
  • They should implement somthing like this.
    Like you bind some keys on the keyboard.
    Ex :smile:
    Bind key 1 > First Commander
    Key 2 > Second Commander
    Key 3 > Third Commander

    I was playing farmerama long time ago, and that game had the same thing, you clicked on a key and you got a page or smth, like you press x and you exit the game, you press f and you open a thing.. they should make a console lol :)))
    Yeah, that would be great!!
    Default keys will be Given by game, and players can set his own keys as per his requirement..
    Great Idea, thanks :wink:


  • Ctrl + w -> will take you to next wave
    Ctrl + q -> will take you to previous wave

    Ctrl + c -> next commander
    Ctrl + x -> previous commander

    Control W deletes the tab
    Control Q deletes all tabs 
    Ctrl C copies
    Ctrl x cuts

  • Control W deletes the tab
    Control Q deletes all tabs 
    Ctrl C copies
    Ctrl x cuts
    It was merely a suggestion, implementation part will have care of this all cases.
    btw, thanks for pointing it out. :)

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