We need new Moderators!
We are always on the lookout for talented people to join the team. That means you! If you think you could help us organise and inform the community while entertaining everyone then apply. We need people to help out on the forum, behind the scenes with announcements, on Discord and on our other Social Media channels.
If this is something you think might be of interest to you, HERE
My take on the new update (Constructive)

Okay, so here is my take on the new update and it's not all bad. Firstly, I think it's great that you've finally done more and put effort in to bolstering the game content. As a level 70, it is nice to have XP points mean something again. However, as with all "good" updates, there are aspects which I don't think you've thought through properly.
1. Putting fires out with kingdom resources. This aspect of the update is the worst in my opinion. How is a low level player in a small alliance expected to find oil or glass easily when they may not be in that specific Kingdom yet? I understand you're trying to push players in a direction you choose but this is silly. My suggestion would be to include kingdom resources (Coal, Oil etc...) for putting out fires in their respective kingdoms only.
2. The main castle needs to be expanded. We're running out of room! We can only build Iron mines in our main and not in outposts which is frustrating. The space in our main castles are at a premium whilst our outposts consist of mainly farms and PO items. My suggestion would be to let us build iron mines in any castle in Green.
3. We're now in a position where we need to ship Kingdom resources around. If I have a building upgrade or a fire that requires Coal and Oil then I must send Coal first, wait two hours and then send Oil (or vice versa). Again, I believe this is your attempt to push us in to hurrying deliveries with rubies but I think this is too far once more. My suggestion is that you now give us the ability to ship resources over from different Kingdoms simultaneously.
I am lucky that I am in a position where I don't need to upgrade the Keep to level 5 again or towers or farms. I am lucky as I am set up in each Kindgom and can loot Kingdom resources from towers (good addition!) but others aren't so. Lower players will struggle more with this update and you simply hinder their progress!
Please take the above three main points in to consideration... for the good of player growth and overall game expansion.
1. Putting fires out with kingdom resources. This aspect of the update is the worst in my opinion. How is a low level player in a small alliance expected to find oil or glass easily when they may not be in that specific Kingdom yet? I understand you're trying to push players in a direction you choose but this is silly. My suggestion would be to include kingdom resources (Coal, Oil etc...) for putting out fires in their respective kingdoms only.
2. The main castle needs to be expanded. We're running out of room! We can only build Iron mines in our main and not in outposts which is frustrating. The space in our main castles are at a premium whilst our outposts consist of mainly farms and PO items. My suggestion would be to let us build iron mines in any castle in Green.
3. We're now in a position where we need to ship Kingdom resources around. If I have a building upgrade or a fire that requires Coal and Oil then I must send Coal first, wait two hours and then send Oil (or vice versa). Again, I believe this is your attempt to push us in to hurrying deliveries with rubies but I think this is too far once more. My suggestion is that you now give us the ability to ship resources over from different Kingdoms simultaneously.
I am lucky that I am in a position where I don't need to upgrade the Keep to level 5 again or towers or farms. I am lucky as I am set up in each Kindgom and can loot Kingdom resources from towers (good addition!) but others aren't so. Lower players will struggle more with this update and you simply hinder their progress!
Please take the above three main points in to consideration... for the good of player growth and overall game expansion.
Post edited by Chris2307 (GB1) on
Chris2307 @ en 1
0
Comments
Already people are saying that you have gone too far and you have. this game was fun 12 months or more ago NOT anymore now it is just a never ending money pit. Ongoing poorly thought out upgrades all to screw more rubies out of the players. Never ending bugs and glitches which you don't bother sorting out before you get your next ruby drive uploaded
It is quite simple GGS you are driving people from the game because you have become totally insatiable in your drive for people to buy more rubies. Your KILLING the game you total fools
Revoke this update GGE beofre everyone leaves.
Aurelius
They are all thinking of quitting and why should I continue to play this game when the reasons for me being here will be gone. Stupid, thick, retarded, greedy only a few of the nice words I can say about GGE and the morons who thought this up.
You are killing the game and how do you expect people to put fires out or transfer resources they haven't got?? they cant afford to play the game this way you dumb asses.
So here is my suggestion...get together in a room and have a Lemon Party, then go for a meatspin and chow down on a blue waffle. Maybe then you will come out with some sensible suggestions
All my love Pony4
Sexiest Pony on the server
Constructive criticism is always refreshing. I think, however, that there really is no constructive middle ground here. The changes made all make the game much more difficult and frankly frustrating - and that is for those players who have access to all resources (level 70's).
The only aspect of your comments I agree with, is the idea to make all the castles bigger, most particularly the Main Castle. That way, one could potentially look at an extra resource type for the game. However, the resource should not be utilised somewhere where one can not obtain it (unless of course it can be transferred with no waiting time). The waiting time to transfer between lands is a killer and a frustration.
All in all, GGE have an opportunity to show their players that they respect them, by listening to the enormous majority and scrapping this thing in it's entirety. My concern is that they will try to find a compromise and frankly these changes are so outlandish, that I don't see a compromise as a solution. GGE can win favour back by hearing the calls... Let's see what they do....
I agree completely
ManasRuler @ WWW 1
Level 62
Count palatine
Yoloswagwarrior @ USA1
ManasRuler @ Aus1
Please help us in this wiki:
http://goodgameempire.wikia.com/wiki/Goodgame_Empire
I'm about 26.136363636363637% Insane
Pricing us out of the game. I don't know how us lower levels are meant to keep up if we can't put out fires. I am lucky to be in an alliance with some level 70s who will help but what about those who aren't?
I understand the need to expand the game for those at level 70; this was overdue. However I don't know why the resource demands are made even more prohibitive for those below level 70. Ideally it should be relatively quick to reach max level and then the demands can increase since you probably have access to all kingdoms.
iF not: considere me out of this game.
What are you trying to do? I will definitely not spend any £ to put fire out or to upgrade something in my castle..... now even to upgrade a guardhouse i need resources from other land.... IT IS A JOKE !!!!!
with no respect and no regarding in this matter... kanies25
That guy is facing serious problems today
He will need charcoal and oil to put out the fires----
If he doesn't have either resource.. he will never be able to put them out... and so-- his game is done.
REAL SMART GGE-- way to get players to quit
Including me--- If you don't take away this new update.. i will not play-- hence no more buying Rubles.
It will save me so much money, actually i should thank you, I finally found a great reason to walk away from this game