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I AM A DUDE
I don't buy rubies
Want a certain castle to go up in flames??? Visit My Bounty Hunting Thread!
Forum member of the month March 2015 WOOOHOOO!!!! Thanks all!!!
“The greatest victory is that which requires no battle" (rubies) ~Sun Tzu
I am Catman! The New SuperHero!!!
Member of the Cat family, including Graycat,Elliotell
By the time you hit lvl70 and can build these you will likely have gone to other kingdoms
the realerest.
Former whatever,
Proud nothing.
If I do something you need to know about, you'll know.
What is the face of a coward?
The back of his head as he runs from battle.
"If you don't have anything nice to say don't say anything at all" Some famous person had to have quoted this sometime in the past.
Cornet6 @Canada 1 #TheDreamLivesOn
Proud Founder of AAG
http://www.associatedalliances.com/
Example: You can only receive coal at level 25 , regardless of whether you have already entered the Everwinter Glacier or not."
I think what the CM is that you can only get the resource if you're at least Lv 25. -_- Lv 25 is the minimum Lv to get into Everwinter. At least that's what remember it being... A better example would have been a Lv 30 can get the resources regardless of whether they have entered the EW or not.
"There are up to 100 new building levels."
that's a lot. :O I think I finally understand why some people have 1000.00000 food production ect! We are going to be upgrading buildings to produce 55.5 and 55.00005 ect!
"The new production facilities that produce wood, stone, iron ore and food, will produce more resources at the first stage, compared to the max stage of the old production buildings.
The Stonemason, Flour Mill and Sawmill will get new levels. Also production of iron mines can be increased with the new iron works.
In addition, there are new stages for the encampment and the tavern."
Um, 0_o I don't think I believe what I'm reading. a Lv 11 woodcutter produces 55 wood per hour. How much resources get produced from the new type?!
I think what the CM meant was the increase type production buildings will get a larger bonus. Stonemason, flour mill and sawmill increase production rather produce anything themselves...
We get more spies and commanders or they simply have more levels.... LOL, there will be will be seven tavern levels. Each Lv will give one more spy! LOL
@ international 1! @ international 2! @ English 1! Those accounts are retired.
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[SIGPIC][/SIGPIC]
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500k might points. I know. A lot of people have higher. Wow, now I have have over 700k...
http://prntscr.com/ek3c51
http://prntscr.com/gers7n
Yay! A nice reward!
Adding in another branch to level in, which rewards you as you climb, could be a great addition to the game.
But just like levels make for a big gap in strenght now, the same might happen here.
Additional resource production (esp food) is a big deal, as are additional commanders.
The ammount of experience needed to level up, the cost of these new buildings and the time to build them will decide how much faster a ruby player can advance compared to non-ruby.
If the gap is too big, there's no way to compete without spending a lot of money.
If the advantage isnt enough, the update wont generate (much) additional income.
The transferring of resources, esp iron/coal/oil and glass, are going to be a fairly big part in this new system.
Its worth noting that we are now allowed to trade these resources aswell, which wasnt possible before.
As you start leveling and unlocking new buildings, the first step is to get your iron production going.
Then you can start building the new buildings, which then have to get maxed out aswell.
There's a large ammount of "waiting" time here for your iron production (and i suppose coal/oil/glass once the reserves run out), if the ammounts needed are sizeable. Aside from the building time ofcourse.
Both could be skipped by rubies, which is the tricky part that probably decides how everybody receives the update in the end. i hope they've put in the time needed to figure out the numbers that will make the update just right.
You know, I have one simple request. And that is to have sharks with frickin' laser beams attached to their heads! Now evidently my colleague informs me that that cannot be done. Ah, would you remind me what I pay you people for, honestly? Throw me a German bone here! What can you do? Try this:
When are you going to increase the size of the equipment inventory from 100 to 110 or to 125?
**the rule of 3** GGS usually gets it right on the 3rd try. Be patient.
Be careful if you speak the truth, your post might get deleted by a moderator.
Old resources building will work in same way as they are working, there will no % difference will come in them. For iron ore building in great kingdom % will come as it comes in ice, sand and fire.
You are saying right brother, There has to be less difference between growth of ruby and non- ruby players.
But on part of GGE, They have to earn profits from this game and also they have to give salaries to there employees, For this they want us to spent more for them.
I dont think iron ore is much important, Like coal, oil and glass have no much importance here. If you have capital then you will make KG's not renegades.
In same way we have to check what is use of iron ore use. Hopefully it will be good.
Hi brother, I know we spent a lot on GGE, In increasing a equipment inventory size from 100 to 125 is not a big deal, But if you see the server size then you will find it is difficult. As for increasing inventory size in all servers GGE have to increase there hardware and which is very costly.
Hopefully GGE will do it but they need some time so have patience.
Hi enick, No you cant ship aquamarine to any other world. And if you cant able to make ships from aquamarine then purchase nomad tools or equipments with the help of aqau.
These tools and equipments will help you a lot in war.
My only question + one of my tad peculiar ones.
Did you hire a new developer?
#Sad
what will iron ore be used for?
#Sad