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GoodGame Empire - Changing of Funding, GGE II, Ruby Rage
So, ready yourselves for a rant-filled, really lengthy, crazy Cyclonic Post . . .
Changing of Funding
So, the idea of changing the funding layout has never been discussed, though I feel it must be. Many, many companies are now using "Free-To-Play"or "Freemium," otherwise known as micro-transactions. Empire and all the games by GoodGame Studios have been made with micro-transactions as a core part of gameplay. With smaller (Compared to the big players) companies such as GoodGame Studios, micro-transactions can be understood to keep the game running. Electronic Arts, or EA, on the other hand, have recently stated that all of their future games will contain micro-transactions. Now, with companies like EA, which are much bigger than the likes of GoodGame Studios, do not need micro-transactions to keep the game running. But, to make matters even worse, you already have to pay before you even see these micro-transactions! Dungeon Keeper on mobile has a micro-transaction at 65 pounds, if I'm not mistaken. It's not even a micro-transaction anymore, it's a mega-transaction!
So, Cyclone, what are you rambling on about EA and micro-transactions for? Well, I'd like to question the funding of GoodGame Studios' games. I've already said that micro-transactions are fine for them , but what if we didn't have them at all? I'd say that'd make a lot of people happy. But Cyclone, then GoodGame Studios wouldn't get enough money! Empire would fall apart! Yes, you'd be right. But, what I'm proposing is a change to the way Empire, and all the other GoodGame Studios games. So, most of us know of games like Minecraft, Terraria, Starbound - the list goes on. All of these games have at least two things in common. One, they're all based around blocks of some sort, but that's trivial. Reason Two is the most important; all of these games have you pay for the game - then there's no more paying. This is something I'm proposing for Empire, and most of the GoodGame Studios games. Cyclone, you may be thinking, there's not enough content to make us pay for the game! This exact reason leads me onto my next subject . . .
GoodGame Empire II
So, this may seem a little bit unoriginal, or unconventional, or even plain idiotic. It may be exactly those things. But, having a paid, traditional sequel to an already famous game would actually generate quite a lot of profit. Empire could become spread throughout the gaming industry, perhaps even making it onto Steam, though GoodGame Studios has stated working with external sources isn't something they do often. but what I'm saying is, that, like Happy Wheels is doing, leave the first game free-to-play; something of a demo for the more advanced, paid sequel. GoodGame Studios could potentially introduce more features, make an Alpha or Beta pre-order program, the possibilities are endless. In my opinion, a sequel to a great game would generate much more profit than the current game is doing. Although, that is just my opinion . . .
This is a very controversial subject in the Empire community. Many people, including myself, have ranted about the premium currency of the game; Rubies. To cut a long story short, as CM Malreyn has reminded me, rubies are needed to fund the development of Empire. Some people have fully decked-out castles, and are at Level 70 with everything at the highest level - yet have not spent a single cent. Rubies, are, undoubtedly, almost a shortcut. But, either way, you'll still get there if you have dedication . . . And a lot of time on your hands!
Okay, so that was my first, perhaps of many, regular rants about things that nag at my mind and say, Type us down! We can make a difference! These suggestions may be awesome to you, and you may think I'm a genius, while others may think that these are absolutely . . . Umm . . . Well, you know what I mean. Well, I'm just putting them out there, so you can read them, ponder them, then shout at me for some obscure reason or misplaced apostrophe . . . '
One of the old-timers, long since departed from this land — my inbox, however, remains open!