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Pietral (US1)

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Pietral (US1)
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US1
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  • The obsidian farm looks to be geared towards players who have diamonds to spare. In order to produce obsidian humus and obsidian special seeds (the main drawing points of the farm), you need to spend a small amount of diamonds on every batch. So unless the obsidian farm also provides us a way to earn diamonds to offset…
  • I think some of you have forgotten how powerful the manor is. Let me remind you: Max lvl manor: 5x10, 115 workers, 267 unhappiness Max lvl gold house: 5x5, 52 workers, 175 unhappiness So the manor gives 11 more workers and generates 83 less unhappiness than 2 gold houses. It is just plain better than gold houses. 2 fully…
  • I am having problems with clicking on buttons on the ring menu. A lot of my clicks, which had registered before the update, are not longer registering as me clicking on the button and instead act like I'm not clicking on a button (thus closing the ring menu). This generally happens when I'm clicking quickly, and I think it…
  • The first 2 recipes in both factories have very low running costs and can be run efficiently even with extremely negative village happiness. I would guess that the added efficiency of high level factories would more than make up for the higher running costs, when compared to a lvl 1 factory with 0 unhappiness. Not that I…
  • Any contract which requires items that I don't run a surplus of is rejected. Any 4+ item contract that I can't immediately fill is rejected. Any limited time contract that I won't be able to finish is rejected. All the rest are accepted and filled in the order of how quickly I will finish the contract. The stash is always…
  • Offhand, I don't recall how much you can sell humus for. I'm ~500 humus short of my max supply right now, so I can't check currently. But the game always warns that you're selling for a loss. Though $1,500 sounds more like the price you get from the guys that come walking up to your farm. Which is a greatly inflated price…
  • I don't know deco prices, so I will defer to you as to what you think such a deco would cost. But it would be a 225 regular happiness + 225 village happiness. It can't be cheap. I'd also knock maybe... 30% or so off the price of the 5x5 since it lacks the flexibility of 25 1x1 that could be fit anywhere. Perhaps I'll…
  • 9 happiness for a 1x1 has the same happiness per space as a 5x5 deco with 225 happiness. I don't pay too much attention to deco prices, but I would have to imagine that a 225 happiness deco would also cost a lot of gold as well.
  • While that's true for most buildings, production buildings like the mill/silo/composter also do a storage space check when you begin production. And since all of these products are sold at a loss, I really wouldn't want the game to automatically sell them. Sadly, I don't want to destroy the composter on my gourmet farm as…
  • Is there any way to exclude certain buildings from the start all feature? For example, I purposely leave my gourmet farm composter idle most of the time, and would not want to run it. Also, what happens when you have too much feed and try to begin production? Does it auto sell the excess feed or just stay idle?
  • I'm upgrading the stash. Don't let the naysayers discourage you. I feel it has the best return on investment, even if that return is small and it will take years to complete. I personally try to keep about $4-5 billion on hand, as that's how much I estimate I'll need to fully build out the volcano farm. (This is probably…
  • In my opinion, events which are tied to real world holidays should only be run during the time of that actual holiday. I think it cheapens the event/holiday if it's run just any time, instead of only during the actual Golden Week. Edit: I'm fine if they want to do a knockoff event, like how the mushroom hunt is a knockoff…
  • The problem is there's no where else to invest money. Assuming you have your farm fully built out already, what else would you spend the money on? The lab? The school? The stash is horribly inefficient, but it at least gives you a return on investment. Having $4 billion dollars in the bank doesn't earn you anything, so you…
  • I wish there was an Olympics event, but unfortunately I think it would be way too complicated to try and build a balanced event around that.
  • I don't recall anyone complaining that the Golden Week event ran multiple times per year, despite the fact that Golden Week only occurs once per year. Why do you guys feel it's okay to run that event multiple times but not this one?
  • If there is extended downtime due to server crash or extended maintenance or something, will there be any compensation for the lost time? If people are paying for this time in advance, I think a clear policy on this would be helpful.
  • Fish stew and apple juice are unprofitable, even after considering the 5x bonus you get for filling a contract. 200 Tomatoes = $1,200 120 Bass = $9,000 100 Bonito = $15,000 200 Rutabaga = $1,000 Total: $26,200 ($19,650 with max level upgrades) Fish stew is worth $186 each, or $930 when filled via contract, and you get 10…
  • Chrome. 2 other minor issues: The slider for horse training can be set in intervals of 5 instead of 20. So you can use, for example, 955 horseshoes for training instead of it always being in multiples of 20. Normal apple orchards use the "ready to harvest" image (apples are red) when it's still in production, and the "in…
  • Using Chrome. It started out better than flash (things were smoother) but after playing a while, it went back to being as slow as flash. Refreshing (temporarily) reverts it back to being smoother again. Main problem I noticed was the lack of zzzz coming out of idle sheds. If I click on an idle shed (bringing up the ring…
  • I don't think it would be very useful since in the morning (arguably the most important time to determine what challenge to run), it would always be open for any member to start a challenge, since we'd all be offline for the past ~8 hours, so any wait time would have long since passed.