montuos
- Username
- montuos
- Visits
- 0
- Roles
- No Roles
- Joined
- Last Active
- Points
- 74
- Badges
- 6
- Posts
- 1,275
Comments
-
On the login/registration page, check what flag and server are selected. According to your forum signature, it should be Australia; make sure you don't have "International" selected. Also, when logging back in again, make sure you use the login dropdown at the top right, not the registration section in the middle of the…
-
*waves* Hi; level 95 and 77 farms here, and never spent a penny on gold. I think that probably qualifies as reasonably successful. As others have advised, if you save up your gold you really can buy some useful things. First, save 2000 and run it through the mine, which will double it to 4000 (you get one gold license when…
-
I didn't notice the counts, but apples do still give map pieces, and I did definitely get them from cherries at least once.
-
Is any other research already running?
-
No; there has been no announcement yet.
-
Also remember that you need only 10 free workers to demolish a level 1 house, but you need 15 free workers to demolish a level 2 house, 20 for level 3, and 25 for level 4.
-
Once you've bought it, the farm booster is yours. Whitefin's Update prices spreadsheet is accurate for everything but the revamped gourmet farm. It's a one-time use. If you don't/can't buy gold, don't bother. If you do buy gold, you have to make the decision how much it's worth to you in real money. You should also factor…
-
Thanks for making me notice my error; I shouldn't copy unlabeled data at 3:30am! ;D I've corrected my post up there. 15 and 18 dung are correct for level 6 and 7 coops, and level 5 coops actually give only 14 dung.
-
If you don't have enough free workers to be able to demolish a house, you have to demolish a production or processing building first to free up more workers. Given that choice, I'd say that -34% running costs is a perfectly acceptable level until you can buy another expansion to add more decorations, especially since you…
-
Nope; the dung from chicken coops has not changed at all since I began playing more than a year ago (other than adding levels 6 and 7); see this post from January 2013 documenting that a level 5 coop produces 16 dung. Edit: 14 dung Have you added any orchards recently, perhaps some peaches? Don't forget that peach orchards…
-
Yes. The way the running cost percentage works is that the base running cost is multiplied by it and that amount is added to your base running cost. So a positive running cost percentage adds to your base cost, but a negative percentage reduces it. You want your running costs to stay as low as you can reasonably get them…
-
ss0209, for the higher level Big Farmer, the feed amounts are 80 chicken, 55 pig, and 20 cow. The last time we had this theme event was before the egg update; actual numbers required will be 1/4 of what the spreadsheet says (until it's updated). No, everyone gets different amounts in the same tasks dependent on level. I…
-
Because there are plenty of players who found the third level to be no challenge at all, easily completing it in just a day or two. I would not recommend the Farm Specialist levels to anyone below level 90 or so without taking a good hard look at the details and doing the math to make sure it's actually possible with that…
-
Just one leader, but as many deputies as the leader chooses to assign. Also, the first two or three members in a co-op are automatically made deputies, so if you're a leader who doesn't want deputies, you need to watch out for that.
-
Specifically, you may advertise in Cooperative Search, not in Questions about the game.
-
Hmmmm; so it may be player level related? It does make sense to me that my level 76 and 94 farms should have to produce more than a level 54, even though I deliberately avoided the farm specialist option due to playing a lot less lately, so finding more firewood and donating more apples has been seriously aggravating!
-
Agreed; but save up the 2000 gold to run the mine first. Hey, Rynne? If you've got lots of questions, it's helpful to everybody if you put a condensed version of your question as the subject. That way people who know the answer are more likely to open your post (not everyone reads all posts; most only read the ones that…
-
Is that time using a level 5 or level 6 mill? Edit: Also worthy of note, from the Technical problems and bugs forum: Kat Nip confirmed that it's supposed to be that way. :(
-
I think it's a feature of the forum software that GGS hasn't actually enabled for use.
-
Of course it doesn't; collectibles on the gourmet farm has not been implemented yet. It's not even a "coming soon" feature; it's only "eventually".