Knaves2
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- Knaves2
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How do you know if you've already expanded into an area that should have had a decoration in it? Is there a map or something showing where the decorations are hidden?
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First, a question - how come I can only see *my* second farm in the "village" view? Looks like there's plenty enough room to display everyone's second farm. And second, a suggestion - How about a "warning light" of sorts (heck, maybe even a literal one, up in the corner) that lets us know that something on our other farm…
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I can see that being a possibility, but if the matching system actually *worked* (as in you had level 30 players competing against other similar-level players), then that shouldn't be too big an issue. Maybe it'd be better to show how many people are in a mission, as opposed to who.
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It's pretty good! But if can suggest something, if it's even possible - what would make it *great* is if parts would "snap" to the grid, instead of being free-floating.
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I see what you're saying, and I agree. Maybe the problem is that unless a mission has enough people signed up for it to fill it, it'll just toss in whoever happens to be around. Was your mission full?
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Heh, is that what it's *supposed* to do? Because last time I was matched up with someone with over 650 RPs... I had like 30 at that point.
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That's a possibility, but maybe the reason that there aren't many people in missions is because people feel they're unfair. I know I'd do more of them if I wasn't competing against people 15 levels higher than me, or people throwing gold around like it grows on trees. Balance the missions out based on level (or other…
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Completely agree with Mootsie on the storage cap. Instead of making feed ahead of time, now I'm waiting for coops and stys to finish producing so that I can make more feed. It's bad enough that we can't use the mill to churn out XP, but when you have a job asking you to make 40 units of pig feed, and you're already full…
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Nicely done!