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Suggestion & Criticism - Coop Championship must be changed

245

Comments

  • bikeboy (GB1)bikeboy (GB1) Posts: 486
    edited 17.08.2015
    In fairness something needs to be done to the Co-Op challenge, i have a few co-op cherry orchards but I cannot see my co-op gaining any, so we just do not bother trying. I agree that some players go to certain co-ops just to get the co-op Apple and cherry orchards, so of course the strong get stronger. As someone suggested the co-ops total should be divided by the amount of players in that co-op, a co-op with 60 members getting 60 million points, 1 million each, a co-op with 8 members get 9 million thats over 1 million each. Obviously if this was implemented the top co-ops would be booting members faster than GGS can think of ways to get gold sales. But of course you could then have a 2 player co-op buying reputation points and buy 5 million each ! I cannot see GGS changing it because it is earning them money as it is, to get near the top the co-ops spend gold, to stay at the top the co-op spends gold. Take away the the one and only " i got the T shirt" top spot and people stop using the gold as much, why use gold to get the top t shirt, when you get the same t shirt for 3rd.
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 17.08.2015
    Top co-ops are already punished for having 65 people in the form of Bonus costs coming based on the # of people in the co-op. How much more would you like to penalize farmers who put hard work and gold into being #1? Neither hard work, or just gold are good enough for #1 by themselves.

    -Y
  • kpl3kpl3 Posts: 27
    edited 18.08.2015
    I think a co-op should only be allowed to win so many times then they have to step down from the competition. The top co-ops want the bragging rights so they will always enter as someone else said just to be able to say they are #1. Of course this will never happen because those co-ops spend a lot of money on gold. But then more people may spend more if they believe they actually have a chance of winning.
  • edited 18.08.2015
    Giving 3 top co-ops apple orchard is not a solution because 50% of active players (about 150 players) will have to be given the reward.....remember in single events only 3- 5 players get the top reward . Change of prizes for co-op challenge is very good and acceptable.
  • RunsWivScissors (GB1)RunsWivScissors (GB1) GB1 Posts: 6,633
    edited 18.08.2015
    kpl3 wrote: »
    I think a co-op should only be allowed to win so many times then they have to step down from the competition. The top co-ops want the bragging rights so they will always enter as someone else said just to be able to say they are #1. Of course this will never happen because those co-ops spend a lot of money on gold. But then more people may spend more if they believe they actually have a chance of winning.

    You are probably right that it will never happen, but not for the reason you give... It will never happen because, its such a strange suggestion. When did you ever hear of any sort of game/competition/contest/event where a team would be expected to "step down" because they won it too often? I agree that something needs to changed with the way the coops are ranked for the challenge, but this is definately not the solution.
  • edited 18.08.2015
    I have 6 cherry orchards 4 of which are in my inventory I dont play to win the orchards or for bragging rights, pride for our co-op is my motivation to do the best I can to help our co-op, ok I use gold too but I don't apologise for that as the co-ops above us use gold too, while ever GGS allow people to use gold in the challenge they will do so, the only way the challenge will ever be fair is to ban the use of gold and we all know GGS wont do that, they make a lot of money from us during the challenge, that's why they constantly try to sell us 250% boosters.first it started with just a couple of booster offers one at start and one close to end but now the booster offer is on the screen more than my chickens lay eggs,they found a market to sell one of their products and they use it to the best of their ability and will continue to do so while we take them up on it,just have 2 separate challenges where each co-op can opt to do one using gold and one with no gold, co-op members vote for which they would like to do and the majority vote with in the co-op is the one they do, other than that I really cant see anything changing
  • Tinzen (SKN1)Tinzen (SKN1) SKN1 Posts: 473
    edited 18.08.2015
    Another thing about these coop things....It gets kind of boring when u have 2 or 3 of the same kind of mission. Regretless if u are alone or not.... And very thankfully its only stacks 3 times as the top.
  • Kaiowas (NL1)Kaiowas (NL1) Posts: 153
    edited 18.08.2015
    kpl3 wrote: »
    I think a co-op should only be allowed to win so many times then they have to step down from the competition. The top co-ops want the bragging rights so they will always enter as someone else said just to be able to say they are #1. Of course this will never happen because those co-ops spend a lot of money on gold. But then more people may spend more if they believe they actually have a chance of winning.

    Nope I don't agree at all. I think you should give every coop the same chance of winning.... thios means leveling out the players numbers/levels. So if they do that the big ones will have no disadvantage as the effort they would have to make will be equal to that of the small coop. Hence, you get better (and fairer) competition (and maybe more gold spending becuz it will be closer). The big coop cna win on number base alone and not jsut activity.... .

    For example a leveled out competition would mean a small coop of 5 needs to collect 5 appels for the same amount of points a coop of 65 players needs to collet 65 apples. Same effort for everyone....

    PS: Both coops can use gold then to go to the advantage and buy extra apples (and so extra points). But that's somehting that should be possible. I'm just saying the base line should be the same. I think that's very clear. Otherwise you can't speak of competition...
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 18.08.2015
    Kaiowas wrote: »
    Nope I don't agree at all. I think you should give every coop the same chance of winning.... thios means leveling out the players numbers/levels. So if they do that the big ones will have no disadvantage as the effort they would have to make will be equal to that of the small coop. Hence, you get better (and fairer) competition (and maybe more gold spending becuz it will be closer). The big coop cna win on number base alone and not jsut activity.... .

    For example a leveled out competition would mean a small coop of 5 needs to collect 5 appels for the same amount of points a coop of 65 players needs to collet 65 apples. Same effort for everyone....

    PS: Both coops can use gold then to go to the advantage and buy extra apples (and so extra points). But that's somehting that should be possible. I'm just saying the base line should be the same. I think that's very clear. Otherwise you can't speak of competition...

    Keeping in mind bigger co-ops already pay more per booster, you think that the effort required to unlock, recruit and keep 65 members should be further disadvantaged for their efforts?

    I 100% disagree with this. Aside from the reason hinted at above which is I don't think Co-ops should be disadvantaged for hard work. The top ten slots would probably be filled with 1 person Co-ops. Why rely on anyone else, when you can do it all yourself with no penalty? That would indeed give a new (and twisted) definition to the Trophy of Solidarity.

    -Y
  • Lylu (INT1)Lylu (INT1) INT1 Posts: 448
    edited 20.08.2015
    I haven't explored deeply the long-term ramifications to game play but maybe something like this idea that just came to me (I'm sure some version of the idea has been thought of or mentioned by others though maybe not quite like this):

    The during the Co-Op Championships the field of co-ops is split into two (2) leagues: the Main League, and a Champions League.

    For the first competition with this new set-up, the Champions League would be comprised of the top one hundred (100) co-ops from the previous championship. In all subsequent seasons, the top twenty co-ops in Champions league at the conclusion of the prior championship stay in the Champions league. The other eighty (80) co-ops return to the Main League. The top eighty (80) co-ops in the Main League at the conclusion of the prior championship would then compete in the Champions League in the places of those co-ops that returned to the Main League. (numbers 100/20/80 are just conceptual, could be 50/15/35 or 250/50/200)

    Reward structure for the Main League would be unchanged from the current rewards. The reward structure for the Champions League would mirror the Main League but reflect the greater investment (work/gold) needed to earn your way into the Champions League. The progress rewards (total points earned) for Champions League would be much better (tokens, seaweed, gold, rare collectibles, etc.) but much more difficult to achieve (more total points needed and larger intervals) . The suggested new co-op orchard types could be used as the top finisher rewards in this league. A new super-deco could be created as the ultimate progress reward.

    I think this would give the current top finishers something new to compete for as well as allow a greater pool of different co-ops to cycle into competition for the current rewards.

    I see this creating battles in the Main League for the 100th place as well as the current competition for top finishers. You would also see co-ops in the Champions League compete for twentieth place if they wanted to remain in the Champions League for the next season.

    I know there are faults with this idea, like; the logical extension of the current problem to the top ranks of the Champions League, but thought I'd throw the concept out there for others to comment. Perhaps a different ranking criteria for the Champions League, like points per player level (total points / total levels of all co-op members) would stop that from happening there.
  • pasohsatuh (INT1)pasohsatuh (INT1) Posts: 14
    edited 21.08.2015
    Lylu3 wrote: »
    I haven't explored deeply the long-term ramifications to game play but maybe something like this idea that just ...

    Sound good.
  • RunsWivScissors (GB1)RunsWivScissors (GB1) GB1 Posts: 6,633
    edited 21.08.2015
    Lylu3 wrote: »
    I haven't explored deeply the long-term ramifications to game play but maybe something like this idea that just came to me....

    Interesting... I think you have the makings of a good idea in there. There are some pitfalls in it as it stands atm if I understood the concept correctly, which would result in a lot of coops deliberately trying to lose, though in some ways that may not be a bad thing, afterall, competing to lose or competing to win is still competing lol

    I will use your numbers, as its easier to explain that way........

    You have the top 20 coops in the champions league, only 10 of which will win a reward & as we know its usually the same 10, so the lower 10 would be trying to drop below #20 & get out of that league, as they are the ones with the best chance of being the top 10 in the lower league. You also have 80 below them, that have no chance of winning in that league & are equally determined not to end up ranked 11-20, which gives you a league of 100 coops, 10 of which are fighting to be #1 & 90 are fighting to be lower than 20..... Already sounds like fun hehe

    Meanwhile, in the lower league, again only 10 can win, but 80 are at risk of being sent to the champions league, where they know they will lose & have to fight to get back out, so probably only the top 20 would try to be in the top 10 & the 60 below them would again be battling to lose & end up lower than #80, so that they don`t get moved out. Being in the top 10 of the lower league does get you a reward, but also gets you a time-out for the next challenge, when you would be up against the big-guns & trying to lose your way back to the lower league, so you would end up with the same 10 coops winning the champions league each time & then 2 sets of 10 coops alternatley winning the lower league & not playing every alternate challenge.

    I do think that splitting into different leagues is the way to go, similar to the Hard Work event, its just harder to split up coops based on their level, because the coop levels don`t always reflect the number of members or how highly ranked those players are. But I think you are on the right track, just need a way to do it so that you keep coops "trying" to win, rather than just not playing, so that they don`t end up with a bad ranking for the next challenge.
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    edited 21.08.2015
    Lylu3 wrote: »
    Reward structure for the Main League would be unchanged from the current rewards. The reward structure for the Champions League would mirror the Main League but reflect the greater investment (work/gold) needed to earn your way into the Champions League. The progress rewards (total points earned) for Champions League would be much better (tokens, seaweed, gold, rare collectibles, etc.) but much more difficult to achieve (more total points needed and larger intervals) . The suggested new co-op orchard types could be used as the top finisher rewards in this league. A new super-deco could be created as the ultimate progress reward.
    I'm not sure but that you're being a bit pessimistic there Scissors. Given that the interim rewards in the upper league are better than (and at very least, different from) those that we already have umpteen of I think most co-ops would want to finish in the top 80 and stay "up" at least for a while.
  • RunsWivScissors (GB1)RunsWivScissors (GB1) GB1 Posts: 6,633
    edited 21.08.2015
    I'm not sure but that you're being a bit pessimistic there Scissors. Given that the interim rewards in the upper league are better than (and at very least, different from) those that we already have umpteen of I think most co-ops would want to finish in the top 80 and stay "up" at least for a while.

    Thats true, how did I miss that whole paragraph? ... "Shoulda gone to Specsavers" smiley-laughing021.gif

    So yeah, if you are a top 80 coop that would make a difference. Currently my coop always finishes in top 10 but #1 is not going to happen, so rather than get yet another Cherry orchard, it would probably be more appealing to get better interim rewards..... I stand corrected! :thumbsup:
  • katmorr (AU1)katmorr (AU1) Posts: 96
    edited 21.08.2015
    I totally agree...
    However, the higher level co-ops will invite you to join their co-op, (and leave your co-op, which you may be founder/leader) trying to entice you with a Co-op orchard and such. Stick with it.
    Keep happily farming.
    k
  • TrustinMe (US1)TrustinMe (US1) Posts: 6
    edited 22.08.2015
    I would like for GGS to consider adding the cooperative apple and cherry orchards to the projects and not as a prize. Maybe, when you finish a certain project level ei. level 20, and then again when you level at 60 and so on, this way the group strives together to get a coop orchard. Otherwise, what it looks like is, only those who have a coop orchard, has a co-op . Think about this, add new decorations put them on a wheel for the top winners to spin and see which one they won.
  • Rusty Farmer (AU1)Rusty Farmer (AU1) AU1 Posts: 1,705
    edited 24.08.2015
    The alternative coop challenge could be in the form of the hard worker event but for the coop, something like that.

    Perhaps the coop or coops who won the apple orchard don't get to win it twice in a row, it goes to the next highest ranking competitor(s), and the winners get an alternative prize.
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 27.08.2015
    At this point I will just be happy if the recent speed issues aren't an issue during the CC... I am prepared to NOT be happy. :)

    -Y
  • Instant Ocean (US1)Instant Ocean (US1) US1 Posts: 189
    edited 27.08.2015
    For one, I think the event comes too often. You don't even have time to breathe that there's another CC starting. Also, I find it totally unfair as to how the points are attributed to each co-op. I mean, smaller co-ops have absolutely no flying chance over giants like the Bratts (no insult intended), Bar-K, Tyson, etc... How can a co-op like mine, with 10 members, ranked #16 compete against those "Farming Machines" with 50+ members, loaded in gold? No way.... simply undo-able.

    I really like the idea that was expressed in this thread about making the score proportional to the number of members. That, in my view is fair play. Won't prevent the awesome Top level co-ops from winning, that is sure, but in turn, won't mean that smaller, more modest co-ops will be doomed to settle for puny prizes and not have a flying chance. I think it would actually make the challenge even more challenging and entice MORE players to participate because we won't have this discouraging feeling that the Pack will win it again in no time.

    Anyway, we all know why GGS is pushing this event so much. It creates a HUGE influx of gold buying (re: income). It's the same thing as the Island and all the gold spending pits they created in the past year. No wonder they doubled their net revenue in the last year.

    'nough said... going back to READING THE NEWS!

    Good luck to all of you... I'm not playing or barely this time around. Gonna keep my money to buy 2 nice pieces of prime rib and a nice bottle of wine.

    IO
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 28.08.2015
    I'm not, nor have eve been a member of the Brat Pack... but they didn't magically appear over night. They worked hard (and continue to work hard) to be where they are. Seems rather churlish to discount that effort and say that other co-ops that haven't worked as hard/been as successful should be given the same rewards.

    -Y
  • gizmo22 (AU1)gizmo22 (AU1) AU1 Posts: 1,720
    edited 28.08.2015
    Yakoska wrote: »
    I'm not, nor have eve been a member of the Brat Pack... but they didn't magically appear over night. They worked hard (and continue to work hard) to be where they are. Seems rather churlish to discount that effort and say that other co-ops that haven't worked as hard/been as successful should be given the same rewards.

    -Y

    I agree! Its taken a lot of time to put together my group....a lot of messages to potential recruits with a mixture of success and failures. Why should groups with a lot of members be penalised for their success? Having said that I think it would be fairer system if coops were seperated into different competitions based on number of members. Competition between coops of 0-10 players, 10-20, 20-30, 30-40 etc etc with the best final rewards going to the teams with more members.

    The main issue with the challenge in my opinion is solo missions and of course the dreaded reputation point hot deals. GGS probably wont ever change this but I still think its unfair when challenges can be bought rather than won.
  • Instant Ocean (US1)Instant Ocean (US1) US1 Posts: 189
    edited 28.08.2015
    OK, Y and Gizmo and others that might have misinterpreted my message:

    I was not and would never ever take pot shots at Brat or Bar-K or other co-ops that are successful. That would be so petty. I have to admit though that I find it pretty "surprising" to hear you guys tell me that co-ops that have worked hard should be rewarded better than co-ops that haven't. Do you really think it is an easy task to maintain a group of 10 players to rank #16 and that we are a bunch of slackers? I'm not trying to "glorify" my co-op, but you guys may call us anything you want, but slackers simply doesn't fit us.

    Also, who said anything about penalizing the biggest co-ops? I certainly never did. I merely said that I feel it would be fairer to "normalize" the score in relation to the size of the co-op so that HARD working co-ops have a chance to win as well, regardless of their size. I never said "give the trophy to every co-op" either.

    I like Gizmo's idea. It's a twist on what I was proposing and although it would not be the same thing as what I wished, it would be a huge improvement in terms of fairness at the very least and make the competition more interesting. Thanks Gizmo for putting that idea forward. You have my support and vote.

    I hope this clarifies my point and sorry if I was not clear in my initial post.

    IO
  • Porkies (INT1)Porkies (INT1) Posts: 103
    edited 28.08.2015
    they make more money when the big co-ops are kept happy...many good idears in the thread to make it more "fairer"for the little guys.....cant see much happening in the way of separating the big whales from the lil fishes...they arent stupid by any means...GGS has a strong marketing strategy in place and the way competitions are structured to make low level/newer players to strongly think about buying gold if they have the means to do so to be more competitive....hook, line and sinker...they cant go to wrong with a proven marketing strategy that works and has been implemented by alot of huge businesses and companies over the years to make huge profits.
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 28.08.2015
    OK, Y and Gizmo and others that might have misinterpreted my message:

    I was not and would never ever take pot shots at Brat or Bar-K or other co-ops that are successful. That would be so petty. I have to admit though that I find it pretty "surprising" to hear you guys tell me that co-ops that have worked hard should be rewarded better than co-ops that haven't. Do you really think it is an easy task to maintain a group of 10 players to rank #16 and that we are a bunch of slackers? I'm not trying to "glorify" my co-op, but you guys may call us anything you want, but slackers simply doesn't fit us.

    Also, who said anything about penalizing the biggest co-ops? I certainly never did. I merely said that I feel it would be fairer to "normalize" the score in relation to the size of the co-op so that HARD working co-ops have a chance to win as well, regardless of their size. I never said "give the trophy to every co-op" either.

    I like Gizmo's idea. It's a twist on what I was proposing and although it would not be the same thing as what I wished, it would be a huge improvement in terms of fairness at the very least and make the competition more interesting. Thanks Gizmo for putting that idea forward. You have my support and vote.

    I hope this clarifies my point and sorry if I was not clear in my initial post.

    IO

    I don't think its easy to run a co-op of any size. But if you think its hard to run one that is 10-15 hard working people. Try running one with 55-65 hard working people. I will accept you aren't demeaning their efforts intentionally, so I will absolutely take back the 'churlish'. But I do think you are diminishing their achievements in the comment: "regardless of their size". Becoming that size AND holding on to it over time, are the two great achievements you are diminishing.

    I would offer that rather than allowing small co-ops who haven't yet put in the efforts in building and maintaining a large co-op (This says nothing about how hard you work as farmers, just that you haven't yet succeeded at this particular effort), to compete with larger co-ops, the smaller co-ops follow the same road as the big co-ops (who all started small) and work their way to the top. That's the effort I'm talking about.

    -Y
  • Instant Ocean (US1)Instant Ocean (US1) US1 Posts: 189
    edited 28.08.2015
    Yakoska wrote: »
    I don't think its easy to run a co-op of any size. But if you think its hard to run one that is 10-15 hard working people. Try running one with 55-65 hard working people. I will accept you aren't demeaning their efforts intentionally, so I will absolutely take back the 'churlish'. But I do think you are diminishing their achievements in the comment: "regardless of their size". Becoming that size AND holding on to it over time, are the two great achievements you are diminishing.

    I would offer that rather than allowing small co-ops who haven't yet put in the efforts in building and maintaining a large co-op (This says nothing about how hard you work as farmers, just that you haven't yet succeeded at this particular effort), to compete with larger co-ops, the smaller co-ops follow the same road as the big co-ops (who all started small) and work their way to the top. That's the effort I'm talking about.

    -Y
    Huh? Do you know how to properly read English? Where on Earth have I for one second diminished or berated the achievements of the members of my co-op, in any shape or form?

    Yeah, it must be sooooooooooooooo hard to run a co-op with 51 members. LMAO! Gimme your most hard working ones and I mean, just a handful and you can kiss your Rank #9 goodbye, darling! Any monkey can fill a co-op with slackers or casual players but THEN it becomes a bit harder to run because you always have to bring out the whip and get them to participate and contribute to the success, or just simply be GREEN DOT! Our co-op doesn't have that problem and runs by itself. I do not have to tell anyone, anything. They know what needs to be done and they do it because they love being with us and the challenge of being the smallest co-op at our rank. ALL of our members are PROUD to be in our lil' family and ALL of them are hard workers. No whip required! :)

    In case you haven't noticed, you have to go down to Rank#83 to actually find a co-op smaller than ours. So you can stop your little preaching about efforts and achievement. I have no lessons to receive from you, with all due respect. I found your comment to be really offensive and pretentious!

    Have a nice day,

    IO

    BTW... our co-op was created more than 1 year after yours... again, speaks volumes.
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 28.08.2015
    You clearly misunderstood me, as I never said you diminished your own Co-op. Only that you are trying to diminish the hard work that went into building #1 co-ops, like Brat Pack, by discounting the effort they put into their co-op to make it that big.

    I've never mentioned my co-op.

    I didn't notice, your rank, because I didn't even look at your co-op. My words were strictly based on your post. I believe the error in our understanding stems from the idea of working hard for a Co-op. Working hard for your own farm is one thing. I certainly believe there are hard workers across all co-ops. But what you repeatedly seem to be discounting is the Hard Work VERY hard work in building a #1 co-op like Brat Pack has done. That is the hard work, I'm referring to, that you are diminishing. And that is, and has been, my only point.

    _y
  • Instant Ocean (US1)Instant Ocean (US1) US1 Posts: 189
    edited 29.08.2015
    Yakoska wrote: »
    You clearly misunderstood me, as I never said you diminished your own Co-op. Only that you are trying to diminish the hard work that went into building #1 co-ops, like Brat Pack, by discounting the effort they put into their co-op to make it that big.

    I've never mentioned my co-op.

    I didn't notice, your rank, because I didn't even look at your co-op. My words were strictly based on your post. I believe the error in our understanding stems from the idea of working hard for a Co-op. Working hard for your own farm is one thing. I certainly believe there are hard workers across all co-ops. But what you repeatedly seem to be discounting is the Hard Work VERY hard work in building a #1 co-op like Brat Pack has done. That is the hard work, I'm referring to, that you are diminishing. And that is, and has been, my only point.

    _y
    And here you go again! Gawd, are you done putting words I never said in mouth? Who are you to start giving intentions to others?

    I never, ever diminished, undermined, berated or take for granted the hard work Brats and Bar-K and other at the top have put in. Never.

    You know what? Why not put an end to this conversation as clearly, you have a chip on your shoulder regarding me, otherwise, you would not react the way you do. Or maybe I'm wrong and you are simply not getting my message. Either way, I have other things to tend to then to spell the obvious to you and tell you to stop making assumptions.

    Brat and the rest have WORKED their way up there, no question. That is totally beside the point and YOU have steered that conversation about it. I will no longer take part in it. Think what you want, believe what you want.

    Best of luck in the competition,

    IO
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 29.08.2015
    Yes they have, and I'm glad you've stopped saying that GGS should "Normalize the score" because whether you intended it or not, that action would diminish most top Co-ops efforts in getting to the top and staying there. After all, why grow big if you are rewarded for staying smaller? :)

    -Y
  • SirGeorge (US1)SirGeorge (US1) Posts: 354
    edited 29.08.2015
    "hard work". ::insert rolling eyes here:: Easy! Let's keep things in perspective, this is a game, no one is digging trenches.

    By hard work you mean entering in their credit card information on the payment screen and spending the gold to buy collectibles and pushing egg harvests.

    Carry on.
  • urata5urata5 Posts: 1
    edited 29.08.2015
    HALLO


    If i am not mistaken, there has been 7 coop championships so far? In each championship, the same coop has won the apple orchard each time.

    Consequences...

    • Players are leaving co-ops for the apple orchard. Although, few coops lost several players and never came back

    The other coops must get a chance to win the apple orchards, cos the same coop has 7 apple orchards. No offense to the winning coop!



    Suggestion :

    • If we consider low levels coop, its too much difficult for them to complete all 50 prizes. There should be a rps satisfaction depending on coop levels as we have in silo event. The current one is unfair for 'em.
    • My suggestion is to apple orchard for top 3 coops, atleast. This will keep all interested longer.

    There are several coops working whole day and night to win those apple orchards and it would be nice if others could gain one too! Atleast top 3 coops. Our enthusiasm has been less each time the CC appears and is now at zero level.

    On that note here is my suggestion...

    Top 3 Coops - Apple Orchard
    Top 10 coops - Chery Orchard


    Could we maybe have a change in the top three prizes? Just a thought.. Opinions? You're more than welcome to comment.
    [/QUOTE]
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