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i don't agree with you in this point, the 3+ itens are the best ones to sell the high end products. (apple pie, honey cream and soap)
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Theres a bug going on, i started to decline MOST of the lv4-5-6 standard contracts because they size, and my LIMITED 4-5-6 contratcs droped they value... they are conected or is a bug???
the best contracts for selling the mentioned items are 2 and 3 item contracts which are much easier to keep at a 20-40 value even, not 4-5-6 item contracts which cause great loss if try to increase their value above 10 even and if not increase their value then 5% bonus is not sth worth at all, since they have too high frequency to ask for high quantity of "needed" materials(such as crops), or "useless items" such as low profit flower shop items.
in other words, if you decline them alot you will face value penalty hence not being able to go above even 10 value that easily, and if you keep them to avoid that penalty, they will take longer time than 1-3 item contracts to fulfill(time bottleneck) + you may face opportunity loss alot too (due to donating needed/or useless items together with the good ones too)
and what u asked is not a bug, limited and standard contracts are connected(value-wise). and that is exactly another reason why my reasoning in above paragraph holds true for those contracts being useless right now.
in theory you are right, but don't actually work like that, let me try to explain...
right now i have 2 contracts with huge amounts of apple (18k e 25K)
and 1 contrat with a good amount of milk (12k) and another one with a good amount of egg(15k), they are all 2 itens contracts... and will take 1 day for me to complete they, i do consider they GOOD contracts.
so i'm left with 2 spot to try e find contracts for apple pie, soups, honey cream... and i never got luck to come one asking for thoose, they mainly apear on the 4-5-6 contracts. and rarely... right now i have 1976 soaps in my inventory, thats a 2 days production... in the last 2 days i'm making more soap than i can sell... and i don't have the luck to get a 1-2 contracts for soups. they only apear in the 4-5-6.
Contract Price $83,618 + 2 Karma Points
445 Dandelions @ 12 per unit = 5,340 dollars
381 Cherries @ 225 per unit = 85,725 dollars
= $ 91,065
Hi David,
You said you had a dollar Loss of $ 7,447 But, you are getting 2 Karma Points AND a 12.44 % Bonus.
Your Bonus would be 12.44% of the Contract Price of $83,618 = $10,402
So your total cash from the sale would be $83,618 +$10,402 = $94,020
Total Profit=Total Cash from Sale $94,020 - Farm Sales Price $ 91,065 = $ 2,955 + 2 Karma Points is your Total Profit
So, still a nice Total Profit of $2,955 + the 2 Karma Points.
I have verified that this is the way that the Bonus is figured on the Neighbors. In the Neighbors, the added % of Bonus is shown on their smile and then the amount will fly thru the air in addition to the neighbors initial offer. I have done the math calculations on the neighbors to double check and it is correct there.
Scissors just told me where to find the amount of the Bonus on the contracts by placing my cursor over the number in the box. I haven't done the contracts yet looking for this, but I'm sure it's included and figured this way.
**** CM's we really should have a way to see the amount of the Contract Bonus, please add it to our contract screens. Thank You
Hope that helps David. Making my spreadsheets has really helped me learn how things work and see my profits!
P.S. Yes, Scissors, now I will need to add another column and formula for the Contract Bonus to my spreadsheets LOL Thanks for your help! Maybe in about another week or 2, it will be ready to share with whoever wants it-just send me a PM if you're interested. I am using Microsoft Excel. I will try to write out some instructions too.
I do understand your reasoning actually, but there is a total of 6 contracts available at a time only. if we had 12 available contract slots i would agree maybe with you. but atm you have to "choose" between either focusing on 1-3 item contracts, or, 4-6 item contracts if want to make a good profit+good rate of getting extra prizes daily.
why?
its too much a pain to explain more than what I already did in my last posts on this thread. so I will just friendly suggest you to choose the 1-3 items instead. since the loss(time bottleneck/or/opportunity loss) in focusing on 4-6 items is much higher.
P.S. don't get me wrong I am not saying one should never ever do any 4+ item contracts. no. I am just saying it is bad choice to focus on them though. if once in a blue moon one or two "good" 4+ item contracts appeared(specially the limited ones) that one could do, then there is no harm in even doing them and getting 5% initial bonus anyway. but focusing on them and trying to raise their value above 10 even causes huge disadvantage.
(specially since they do not give any much better of a prize than 1-3 item contracts + it is harder to raise their value + they ask for as crazy quantities of items as 1-3 item contracts too but for 4-6 items instead which makes them harder to do and since the penalty for decline is high or 1-1 rate atm then they also cause a bigger time-bottleneck than 1-3 item contracts too and bigger opportunity loss than 1-3 items too (as they can ask much more often for "needed materials" and "useless items" too))
I have had a number of 99's. One of them (I made a note) was at 99. I filled it. It then re-appeared as a 9. I filled that. It then returned again at level 99. Is that how it is supposed to work? Does that mean that a contract, once it reaches 99, will bounce back up easily, rather than painfully work its way up?
AS a see now, i have ALL 1-2-3 contracts lv60, and i have 4-5-6 contracts lv20... i agree with you that they are harder to level up, and offer NO better prizes...
The penalty is the main problem, i HAVE to reject 4-5-6 more. its a pain... i agree, but they are important TO ME.
in a way the MAIN problem is the balance, the contracts ask for unbalanced amount of goods[i'm bein saying to fire them all since the farm candy update]. and the penalty to refuse the contract don't alow us to "FIX" the balancers mistake.
GGD think we will start to SKIP time production with gold to complete the contracts, they are wrong. i will not spend gold, to speed up apple to complete one contract because if i reject i will downgrade it. no1 will...
to me GGD has 2 options FIX the balance(very hard thing to do because every1 have diferent strategies) or remove the penalty....
SUGESTIONS:
1} make a new kind of currency in the game. name it {lawyer token}, and give us the option to skip the contract normaly by getting the penalty, or using 1 lawyer token to not get the penalty.
Lawyer token can be earned by:
1 Lawyer token for every 3 contracts we finish.
And you can purchase they with gold
2} Remove the penalty and Increase the wait time for rejected contrats, for 2 hours, that way will slow progress and GGS can make more money of palyers that skip the time.
yea the balancers did a loose job i agree too. the interface itself is very well designed and it can balance the game and make it more fun in many ways if was more balanced itself though.
and even though those are good suggestions too, but i personally have different suggestions:
1- decrease the penalty rate to -1 but increase the bonus rate after doing contract to +5
2- define a priority in quantities for contracts: lower quantities of contracts based on their "number of items", meaning 1 item contracts asking for highest amounts(but less than how they are now) while 6 item contracts asking for least amount.
3- balance the rate of "extra prizes" meaning that higher value contracts give more, and higher item contracts giving more too.
4- raise number of contract slots to 12 instead of 6 but increase the time-penalty instead.
5- remove xp bonus or make it more reasonable(cost-wise and quantity-wise). and make other prizes aside fro karma,xp and horseshoe, (deco parts and gold) at least "appear" sometimes for frog-sake, and not once in a blue moon only.
6- change the formula for "value bonus %" a bit, so that it doesn't become super useless after like 40 value.
7- no lunch for your balancers for 2 days. (jk)
(and while you are at it:
8- increase amount of milk from goat stables too or make gourmet machines too.
9- balance increase happiness/per upgrade level of dog house, so that it doesn't be at max 75 anymore and be around approx 120 at lvl 7, and then if wanted add another gold level for it up to approx 135 happiness too )
Indipendance of individual contracts:
Nafaru, Latten !!
can you confirm if all 12 contract types are completelly independent of each other in terms of up/downgrade?
Or do Standard and limited contracts with the same number of items (S1 + L1, S2 + L2 etc.) work in pairs together as one unit?
And have your guys look at that anyway as cross influence between contract types has been suspected to happen somehow.
Am I supposed to keep paying the vendor 150k for chicken feed, in the hopes of something great? (Yes or no) And, is he supposed to be only active once per day?
I was wondering the same. I have seen his offer only twice, one chicken food and on pig food. So i'm waiting and waiting his offers, and of course something better than pig food...
Larino has added some of the information to that site. It may be a better primer for a very basic intro to the market.
Quite pricey. Total of 2 gold with the bonus.
Just the fact that GGS is allowing you to get gold in exchange for dollars... is a wondrous thing.
-Y
-Y
-Y
as you can see it's little gold only though but also very easy and limited contract too.
P.S. I still haven't seen "deco parts" as prize though. ;(
P.S.2 @ Gavin: I think honestly there might be sth wrong either with the market after lvl 99 atm (as supposedly there should be another color also which doesn't exist it seems atm) or there may be sth wrong with your market honestly but i can't confirm that yet till i reach 99 too. either way I think it is a good idea to clear your browser cache + flash player cache once too and then decline all contracts once after loaded the game to see what if that may fix the issue.
P.S.3. another possibility is :
"deco parts prize" not appearing anymore
+
second market update
+
99 value bug
+
light purple color contracts not appearing
all be connected to same issue. and GGS may be fixing that right now who knows.
P.S.4...(nothing... just wanted to contribute a little to PS4 too )
it makes sense for gold to cost less than karma imo.
but xp is too overpriced yep.
Some standard and some limited.
Including:
Boarding school
tree nursery
beach hotel
carnival
harbor birthday
breeder's school
zoo
holiday resort
national park
and others....
boarding school and tree nursery have been to 99 twice
Also, I find it weird that I almost never see a reward of any type. Early in the market, I saw them all the time. Of the six contracts on my screen, none has a reward, and that is almost always the case. This can't possibly what was intended. Could it be that when they took away some of the flower shop products, they cut the reward frequency, or perhaps it is just happening to me?
Edit:
I just finished Zoo at "99". It was the infamous 14,000 apple turnovers. Zoo then came back 30 minutes later as an "8".
Edit by PINJO: merged posts, please use edit button