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Better in the old days ?

bikeboy (GB1)bikeboy (GB1) Posts: 486
I was wondering if the high level players found the 'Old days' on the farm easier or harder than today's format. Having lots of farms seems to get us some more XP a wee bit quicker, but do we now play to complete the " events " rather than play to build our farms. When can a mid level player upgrade buildings when they are needed 24/7 by the continual events ? Before we could possibly do an upgrade in-between the events, but not now.
Post edited by bikeboy (GB1) on

Comments

  • Lilypaddle (INT1)Lilypaddle (INT1) Posts: 614
    edited 27.07.2015
    I personally really don't think this game is easy for anyone when they first start out. I have been here almost 2 years now and I can't remember much about when I started. They only had the bee event, that is the only one I can remember.

    I do remember that I was impatient and decided to buy gold so I could move my farm along faster and would buy land with gold. I also remember bottle necking myself cause I was in a rush!

    And then when the new events started coming out I would just HAVE to play them whether or not I thought I was really ready for them. I have learned though, that I don't have to do ALL the events every time they come out because they will be back again.

    There are definitely things I would have done different looking back. I have also learned to just relax and just play the game at my own pace and not at GGS pace. This game has definitely taught me patience that is for sure!
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 27.07.2015
    bikeboy wrote: »
    I was wondering if the high level players found the 'Old days' on the farm easier or harder than today's format.

    As I remember it, when I began playing bf around 2 years ago, the game was much easier then, and not stressful as it is today:

    There was no tempoary farms where you need to play several hours each day for have a chance to complete all 3 books.

    There was no coop challenge where you by solidarity feelings was needed to play lots of missions every day in a 5-8 days period.
    - But there was a coop project where 1 of the task was to playing missions for collecting points from missions to the coop!
    But at least, then it we internally in the coop could discuss whether we would play exactly the project and when we would do it.
    Furthermore, then we have more different missions type to choose between (and we choose what type mission we want to play, it was not randomly whitch type of mission we get to play!).
    As far I remember we could choose between: eggs ½ hour (or was it 1 hour), corn 1 hour?, I think we also have cabbage, but I'm not sure, eggs hmmm both 1 and 4 hours?, do we have milk?, apples 24 hours?, dung 24 hours.
    I hope somebody with a better memory then me can help me here with information about the missions I have forget or remember wrong.

    Since then, the GGS become more and more aggressive in their marketing policy:
    Back then it was not every day there was a hot deal or another offer, and then there were not any events where only the 5 highest ranking won the Top Award.

    As I see it, in old days, you could relax most of the time when you playing bf and play it as you best like to play it.. today if you want to complete the different events, bf is a very stressful job, where GGS trying to determine how you should build up your farm and run it, and how much you should play every day (if it was possible, they want you to play 24/7)
  • Lilypaddle (INT1)Lilypaddle (INT1) Posts: 614
    edited 27.07.2015
    Brian you have a very good memory! Yes I remember that the mission were like that too, you could pick the one you wanted to do. I miss that, but I don't miss having to play them for so long. So you are not wrong, yes definitely lots of changes!
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 27.07.2015
    Thank you Maxiroy2 :)

    I also thought that I could remember that the first temporary farm (tropical island) was introduced as a new and exciting way in which players with fully upgraded farms could use their surplus dollars (until then we had Orphanage Charity Drive where the large farms could burn their many of dollars for a telescope an event many players find beginning be booring when they have enough telescopes).
    - But I can not find any official message from GGS telling us the temp farm should be a money pit most designed for players with fully buildup farms, so I may remember wrong there.

    Or maybe not, if we read between never written lines?
    I mean... since we get the first tempoary farm (tropical Island), we never again have seen the Orphanage Charity Drive.

    Later we get the horse ranch, and since it could be opened when you are a level 16 player, I'll say the horse ranch is designed for all players from level 16 and up?
    But hey... from where should level 16 players get the horseshoes to train up and breeding their horses?
    From the ship of course... there is just that little 'aber dabei, that it cost lots of horseshoes to train the horses, and the only way to get lots of horseshoes is by playing the tempoary farms so you can buy greenhouse seeds, and that first possible when you are level 30.

    Now is the chain jump of: Of course many low level players want to train and breeding horses as soon as possible... but as a level 30 player, you do not need a money pit to eat up more dollars than your little farm can earn... you have enough to use your dollars to by build up your farm and have your building workers busy by building and upgrading your permanent farms.
    - But what happen? GGS introduce the candy farm as a tempoary farm designed for low level farmers:
    Nafaru wrote: »
    If this farm works better for lower levels, for instance, we might consider some balancing changes.

    I will fully support that idea that it should also be possible for small farms to play the temporary farms to train and breed horses.
    But I see the only way to do it possible for low level farms to play tempoary farms and horses, is a heavy price reduction what it cost to complete the tempoary farms! - as it is now, the tempoary farms in my eyes only are for players who can transfer minimum between 2 and 4 million dollars each day in the 30 days a temp farm runs.
  • YanamuzhaChamp2YanamuzhaChamp2 Posts: 55
    edited 27.07.2015
    what could i say
    im a newbie
    i just started playing abt 2 or 3 months ago
    i think the time for producing and building is annoying, it can take for hours even days -_-
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 27.07.2015
    What level are you YanamuzhaChamp2 ?
  • Kaiowas (NL1)Kaiowas (NL1) Posts: 153
    edited 27.07.2015
    Well I remember it in the beginning to be more play and less work :)... also less gold driven.
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    edited 27.07.2015
    the tempoary farms in my eyes only are for players who can transfer minimum between 2 and 4 million dollars each day in the 30 days a temp farm runs.
    I found a useful post by Trippel in the Tips forum. The Island can be played successfully spending as little as $4million in total. This earns just over 4million shells which is enough to keep the ship minimum loaded with fruit till the next Island. I have followed it twice now and this time I'm trying to go a little further to see if I can achieve more than minimum loading.
    It does mean you have to be patient with the horses! I aim to have 3 horses training 4 times a day for about 200 shoes a time so as to get maximum benefit from the training bonuses. Hopefully, if I succeed this time, I shall be able to step that up a bit.
    Like you, I was expecting the Candy farm to give vastly better payouts at least in its early levels as it was billed as being easier for lower level players. We shall have to see if GGS move it in that direction!
  • farmerjohn 22 (US1)farmerjohn 22 (US1) US1 Posts: 37,770
    edited 27.07.2015
    AAH, the good 'ol days! I still love the game today, but I liked it a lot more before all the competitive features were introduced. Rankings, schmangkings, just let me farm! ^^
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 27.07.2015
    AAH, the good 'ol days! I still love the game today, but I liked it a lot more before all the competitive features were introduced. Rankings, schmangkings, just let me farm! ^^

    Farmer John, I wonder if anybody is actually preventing you from just farming? :)
  • farmerjohn 22 (US1)farmerjohn 22 (US1) US1 Posts: 37,770
    edited 27.07.2015
    Kamilcom wrote: »
    Farmer John, I wonder if anybody is actually preventing you from just farming? :)
    I mean farming in the game like it used to be without being bombarded by competitions. I know, I know, there are lots of players who are VERY competitive, I just don't see the point in them. I take that back, of course there's a point to them. To get players to spend obscene amounts of gold. :(
  • amaprincess1 (US1)amaprincess1 (US1) Posts: 636
    edited 27.07.2015
    I didn't have nearly as much stuff to harvest back then. (2+ years ago) Partly because my farm wasn't fully developed, partly because the game has expanded a lot since then. Ducks didn't exist back then. I have 21 to contend with now, along with 8 apples, 3 cherries, 12 cowsheds, 8 fields, 14 chickens and all of the other stuff on the flower and gourmet farms. I like it a lot better now but it does require more attention. Switching to a laid-back co-op has reduced the stress of the game substantially. It's fun again.
  • YanamuzhaChamp2YanamuzhaChamp2 Posts: 55
    edited 28.07.2015
    im in level 37 now
    just level up today
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 28.07.2015
    im in level 37 now
    just level up today

    Hmmm, thinking back to when I was level 37....
    Yes, I think I then sometimes feel I used lots of time just waiting, waiting waitng for things (productions, build, upgrades) should be finished...
    Have patience, keep on the good work and some day your farm will be so big that you have so much to do, that you not will have much waiting time between things are finished. :)

    Furthermore, if you feel waiting times long, try doing something else than just looking at your farm while you are waiting..
    Eg. surf on the internet, surf on youtube, doing something practical works like eg. cleanup, and so on. :)
  • YanamuzhaChamp2YanamuzhaChamp2 Posts: 55
    edited 28.07.2015
    I usually online facebook when i'm waiting for corn, egg, or other mission task
    But i always forget to harvest or collect product :D

    And for upgrading building, or sowing seed that need lot times, like wheat, i always do it when i'm about to loggout, and count the time
    for ex : the wheat needs 6 hours to grow, and i sowed it at 7 a.m, so maybe i will online again at 1 or 2 pm, and so for upgrading :3
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 28.07.2015
    I usually online facebook when i'm waiting for corn, egg, or other mission task
    But i always forget to harvest or collect product :D

    Do you not have activated the bigfarm sound, so you can hear when a harvest is ready?
    - else try to use a timer with alarm, eg minute clock
  • edited 28.07.2015
    The game has improved over the years, and that's basically what the updates were deigned to do. Very simple and quiet yet nice game. :)
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 28.07.2015
    AAH, the good 'ol days! I still love the game today, but I liked it a lot more before all the competitive features were introduced. Rankings, schmangkings, just let me farm! ^^

    Couldn't have said it any better. Still do like BF, but totally agree with FJ.... and, what's more: I wish we would have some more/longer breaks in between events. In the good ol' days it was far more relaxed playing!
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 29.07.2015
    Jiesta wrote: »
    Couldn't have said it any better. Still do like BF, but totally agree with FJ.... and, what's more: I wish we would have some more/longer breaks in between events. In the good ol' days it was far more relaxed playing!

    Similar question already asked, but what prevent's you from tayloring your playng to your likes and just make break between event's by skipping as many as you like or even all of them if you should like to do so?
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 29.07.2015
    Jiesta wrote: »
    I wish we would have some more/longer breaks in between events. In the good ol' days it was far more relaxed playing!

    If you're talking about the week events (Tessa's camping, alien and so on), I give myself some relax days from them by this way:
    Since I don't need more of these 78 happiness deco's, I play these week events at the lowest level, and I can complete them on 3-4 days, which gives me a few days where I don't need to play after these week events.
    Ok, of course the lowest level deko's don't gives nearly as many deco parts as the highest level deco, but I better like the few relax days than the extra deco parts and no relax days.
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 29.07.2015
    I didn't play any theme events since 10 months Brian, I am too busy with the back-to-back Horse Tournament / Coop Challenge / Island Events / Hard Worker event.... and all other events in between. Not to mention upgrading stables, breeding horses, playing missions, growing special Greenery Seeds, negotiate with the barters, filling the shiploads, catching the bees, cure Piggles, working with Greta Greensmith, working with Steve Screwdriver, keeping a close eye on Omar, etc. etc. .... and above all .... let's not forget: simply farming my farms!!!

    I don't begrudge anyone who has lots and lots of free time to play, I grant everyone this BF game. But I do have a busy life next to my computer, so I have to make choices in what event to play.... which is not that easy, because lot's of events one can't skip because of letting down ones coop. I love the game, love the challenges, love all the events - just would like some spare time in between all the events, to take a breath and be able to calmly farm ones farms for a short while.... smiley-sleep024.gif
  • edited 29.07.2015
    Jiesta wrote: »
    Couldn't have said it any better. Still do like BF, but totally agree with FJ.... and, what's more: I wish we would have some more/longer breaks in between events. In the good ol' days it was far more relaxed playing!

    It is relaxing still the way it is now, I skip out on most of the events personally, I have no even opened the last 5 events, like the UFO and camping ones.

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