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Update - June 9th - The Candy Farm! - Discussion

119

Comments

  • tracey40 (GB1)tracey40 (GB1) Posts: 113
    edited 13.07.2015
    I'm cleaned out of seeds and I came in the top 5 on the EN server. Payout was utter rubbish and means I now can't train my horses.

    GG when are you going to let us use other seeds to fill boat???
  • wannago (INT1)wannago (INT1) INT1 Posts: 79
    edited 14.07.2015
    I agree with you Tracey40. I have already run out of some seeds and will definitely run out of the rest tomorrow or the next day.
  • LexiatelLexiatel Posts: 146
    edited 14.07.2015
    tracey40 wrote: »
    I'm cleaned out of seeds and I came in the top 5 on the EN server. Payout was utter rubbish and means I now can't train my horses.

    GG when are you going to let us use other seeds to fill boat???

    A problem that was made well aware to them early on. Now that it's over, I expect some adjustments, because if the top placers aren't even getting what they need, there's no chance for the rest of us. We'll lose interest VERY fast.
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 14.07.2015
    I'm not out of seeds, and I forgot to buy at the end... I have 44.5 mil vouchers left. :/ Real life happens sometimes.

    I had no more than 10 of each, and only 3 of at least one. I have obviously been doing min-loads, and using greenhouse humus when I can. Seems a little early to be out.

    -Y
  • RunsWivScissors (GB1)RunsWivScissors (GB1) GB1 Posts: 6,633
    edited 15.07.2015
    My seeds are all gone & my fruit is almost gone too. ;(
  • wannago (INT1)wannago (INT1) INT1 Posts: 79
    edited 16.07.2015
    This is the first time I have run out of seeds and fruit. The payouts on the other temp. farms were so much better. I have lots of all of them left. Please start another temp. farm GGS!
  • edited 16.07.2015
    On the Candy Farm, I managed to get to Level 12 on the Candy Palace. I had hoped to finish it, but with the sugar mill problems and other imbalances, it was impossible and I played hundreds of hours a day!!! I finished at Rank 229 on the US 1 server. I went all out on the farm, spending well over a hundred million farm dollars and no gold. I had 93 million when I started and finished with much less, but I always had enough to keep the candy farm going. I worked my other farms very hard during the candy farm too, to make money to keep the candy farm going--all are at -92% production cost. I ended with over 11 million vouchers to spend. I bought seeds all along the way, 3 Nostalgic Carousels, 3 Funny Flyers, 3 Cotton Candy machines, 20 Bubble Gum Machines, and 12 Candy Houses. The ship asks for the highest amount of seeds for the temp. farm seeds and you can adjust it down 2 levels by using the tab at the left. I always give the smallest amount of seeds. My farm machines are all maxed out. I make lots of greenhouse humus and never plant seeds without it, used nearly all of it (over 3,000 and making it continually too) for my seeds. By using the minimum fruits on the ship, I have LOTS of seeds now!!! Hopefully I can keep the ship going an get a good outcome from doing that. I have lots of horseshoes, because I still haven't quite got the horse ranch down yet, so haven't done too much there, hoping the bugs will get worked out there soon! Initially I didn't do much on the temp farms and those that were, were running out of horseshoes so fast and having lots of buggy problems, so I've just been following it as best I could and saving up horseshoes, gradually increasing hat I do on the temp farms, so maybe when I do play I will have horseshoes and a chance too and some of the bugs/confusion about it will be settled. I expect that soon, I will get into it too.

    I enjoyed the Candy Farm in the beginning. I have turned my Gourmet Farm into a Grormet Fun Farm. I was so very discouraged and disappointed in the candy farm, even when I decided to go ahead and max out the Candy Factory, etc. It is just so unfairly balanced and as others have stated, the payout is so low. I do not see how anyone could have played much more than I did, so I do not think that the candy palace can be finished without gold unless something is done to balance the Candy Farm better. I really feel cheated (out of my farm dollars, my time, cheated because the top levels and prizes are not available to non gold players, from the sugar mill problems, low voucher output, etc. I was so excited having gone further on the prior farm than I had and having saved up 93 million, had my other farms at -92% prod. Now, I feel that I wasted a lot of money that would have been better spent on my other farms. Like I said, I feel cheated. The big prizes for the top 5 will always go to the big gold spenders, might as well just sell them. I work hard, play for many hours and yet, I will never have a chance of getting any of them on any of the events, because I am not a rich person!! So unfair!! They should be available to all! I might buy a little gold, if GGS would put in a gold safety feature. But it's very hard on such a tight fixed income. I like the challenge of the game and I don't want to buy my way through it, no fun for me that way. So for all of you who buy gold, Thank You for supporting the game.
    I would like to see the amount needed for each level of the candy palace on the graph, not just the few that were there, just change the color for the main ones. That way I know what to aim for. I also want the tasks, good guide for new players too. The tasks should guide us to a good solid candy farm that would produce well and complete the Candy Palace if lots of playing time is done, etc. It should be possible. Aside from that we all work on our strategy as we become more experienced, and can "win" the temp farm chapters, candy palace, etc. in a variety of ways. I have not heard of anyone finishing the candy palace without gold. That is very sad.
    I don't have the final total of my vouchers, because it was not on the final screen--would be nice if it was, and I fell asleep right before it ended, so I could not go back to the rankings to get it either. I ever totaled up the $ I spent wither, but I know it is well over $100 million!
  • aaabbb1 (INT1)aaabbb1 (INT1) INT1 Posts: 1,049
    edited 16.07.2015
    My seeds are all gone & my fruit is almost gone too. ;(

    Same here. ;(. And I am missing just a little more horseshoes to train a mate for my best horse. Frustrating. And as Y. I still have have some vouchers, just forgot to buy seeds for them before Benny left.
  • Pingo42Pingo42 Posts: 537
    edited 16.07.2015
    I've started running out of seeds already too, and I finished somewhere in the top 25 or so of the ranks. The problem is, the payout was too low. And we were all seriously handicapped by the sugar mill for the first half of this event. I loved the farm at first but the low payout means I won't waste my time and money on it again. It was the most expensive temporary farm I've done and gave the lowest return for the investment of time and money.
  • Chalaryl (US1)Chalaryl (US1) Posts: 132
    edited 16.07.2015
    The problem is, with candy farm in the rotation, if you skip it then you need more stock of whatever came before it to get thru the candy cycle. Doubt that most have 2 months worth of seed and fruit, given how many complained when the gap between temp farms increased. So they have to FIX the candy farm payout (improve, I mean)
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 16.07.2015
    Simple solution to all these "run out of seeds" issues. Lower the amount of HS you use for each training. It doesn't say anywhere that we need to train full throttle all the time. :) Back to the virtue of patience. ;)
  • rocnrobn (US1)rocnrobn (US1) US1 Posts: 259
    edited 16.07.2015
    Kamilcom wrote: »
    Simple solution to all these "run out of seeds" issues. Lower the amount of HS you use for each training. It doesn't say anywhere that we need to train full throttle all the time. :) Back to the virtue of patience. ;)

    You can also use the lowest amount of fruit to send ship. (arrow next to fruit)
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 17.07.2015
    rocnrobn wrote: »
    You can also use the lowest amount of fruit to send ship. (arrow next to fruit)

    Heh, you're right. :) I wasn't thinking much, or was thinking too much ........... lol Not sure which case it was this time :):)
  • tracey40 (GB1)tracey40 (GB1) Posts: 113
    edited 17.07.2015
    The point here is that the payout from candy farm made the stables unsustainable for those of us who have 6 horses on full training rotation. I have thousands of seeds from other islands in stock and tens of thousands of fruit waiting to go but the 'system' is prescriptive - it's like a wonky international trade barrier that insists on only one type of export.

    I realised by day 8 that the candy farm was a fix so didn't play flat out. However I did spend 200 mil $ and about 100k gold by that point. On the other islands I would have secured the 90 mill prize with that sort of investment. as it was I came in 5th with a massive gap between me and the top 4 players who must have spend well over 250k gold.
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 17.07.2015
    So that "unsustainabilty" of one playng style with regard to horses asks for adjustment of that playing style, doesn't it. In this view it's not a problem of Candy farm, but a challenge to a specific playing style. Which may be interpretted as positive developement. :)
  • Pingo42Pingo42 Posts: 537
    edited 17.07.2015
    Kamilcom wrote: »
    So that "unsustainabilty" of one playng style with regard to horses asks for adjustment of that playing style, doesn't it. In this view it's not a problem of Candy farm, but a challenge to a specific playing style. Which may be interpretted as positive developement. :)

    I don't see this as an issue with a specific playing style. The temporary farms are intended to support the horse training facilities - that's their purpose. You earn vouchers, shells, whatever, to buy seeds to grow fruit to give to the ship in exchange for horseshoes to train your horses. The other temporary farms do this quite well, for an experienced player. If a particular temporary farm - the Candy farm - isn't doing so adequately for experienced players, the problem is with the temp farm, not with anyone's specific play style, in my opinion.
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 17.07.2015
    Pingo horses can be trained continuously in all 3 training facilities simultaneously even without playing a single temporary farm. Temporary farms only enable increased speed of training, not horse training or horse competition as such. So while some temp farms enable greater speed up in training, Candy only provides for smaller speed up. If somebody want's to train horses full throttle all the time, it's their playing style. And that's exactly where it comes into conflict with Candy - unfounded expectation that every temp farm has to allow me to continue training horses full throttle. Dealing with the issue demands adjustment of playstyle.

    What I'm advocating here is flexible approach. Adjusting my playing to the game conditions rather then trying to force the game into following my playstyle everytime something isn't exactly to my expectations. Change is good, right? :)


    Note: I'm aware that I'm willingly overlooking another connected issue of temp products boat crate for the sake of simplicity.
  • tracey40 (GB1)tracey40 (GB1) Posts: 113
    edited 17.07.2015
    Kamilcon -I play the way I play.I've got the number 2 horse on the EN server and I'd like to keep it there. There has been no barrier to this style of playing in the past. I have a very simple solution which is that unless they make it worthwhile I won't be wasting my time or cash on the candy farm again. Far better to use it on an island farm that will support my playing style.
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 17.07.2015
    To say just a little, since everybody is subject to the same limitations with Candy, I suppose you should have no problems to keep your horse number 2.

    The rest is to everybodys tastes. :) If majority players don't play Candy, GGS is likely to find some solution or adjustment for it. I have no issues with anybody skipping anythng. I do skip a lot of things myself when they don't fit my momentary style and level of developement. :) Which is, in paradox, expression of my flexible playing style. :):)

    PS: I have not by any means been criticisng any playing style. :)
  • Pingo42Pingo42 Posts: 537
    edited 17.07.2015
    Kamilcom wrote: »
    What I'm advocating here is flexible approach. Adjusting my playing to the game conditions rather then trying to force the game into following my playstyle everytime something isn't exactly to my expectations. Change is good, right? :)

    Kamilcom, I imagine most of the people posting here are fully aware that the pace of training can be adjusted, but thank you for pointing it out.

    What I am saying is that I DO plan to adjust my playing to the game conditions. The Candy Farm payout is inadequate, so I will be adjusting my playing style by not wasting my time and money on it again. I can easily focus on the other temporary farms and have more than enough fruit to fill the ship without bothering with the Candy Farm. I have enough tropical seeds that I could probably not do another temp farm for 3 or 4 months, if the game would give me a way to reset the type of fruit the ship demands. If other players want to continue to do the Candy Farm and accept the lower payout, that choice is theirs.
  • wannago (INT1)wannago (INT1) INT1 Posts: 79
    edited 17.07.2015
    Hi,

    I do agree with Pingo42 and Tracey40. The players who are active with the horse stables should not have to adjust their style of playing because 1 temp. farm does not fairly payout. Simple and straightforward.
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 18.07.2015
    Pingo42 wrote: »
    Kamilcom, I imagine most of the people posting here are fully aware that the pace of training can be adjusted, but thank you for pointing it out.

    From what I sometimes read I wouldn't consider "fully aware" as a propper description of reality. ;) Nevertheless, you're very welcome. :)
  • harduphardup Posts: 125
    edited 20.07.2015
    The problem is solved - do you see now why the voucher payout was so low on the Candy Farm ?:S

    Check the Hot Deal now - for a measly 30,000 Gold you can get 1,500,000 vouchers with 1,200 greenhouse humus on top !;(
    That make almost 2M vouchers you can spend on your horses for the next week 8|
    Enjoy
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 20.07.2015
    Not a new deal. They ran it periodically through the event. Glad for the Voucher trader though, finally got to make up for my error!

    -Y
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 20.07.2015
    And now let me present what maybe is GGS's reason to make the payout from the candy farm so low:

    hotdealvouchers.png
  • Rylan.smithGirlRylan.smithGirl Posts: 1
    edited 22.07.2015
    I don't know
  • KimmieCat (INT1)KimmieCat (INT1) Posts: 52
    edited 26.07.2015
    The candy farm is the best example sofar of the goals of GGS : if you want to achieve anything you must buy loads of gold and spend it. The whole game is becoming : all work , no play. A temporary farm every month and at the same time events and horse racing and coop missions or the "hard work" event.
    The architect is mostly coming during the beginning and the end of the temporary farms , so you have no use for him because you either are building up or breaking down your island.
    The candy farm is the worst of all because running times are 3-4 minutes (do we have to play 24-7???) and the revenue is very low. I am getting farm tired and find myself playing less and less.
    Is this a kids game : no, because parents (if they are smart) will not allow their kids to buy gold. So its a grown ups game....but with all that has to be done at the same time, you should probably quit your day job. Or not because you have to earn money to buy gold.
    I know...I don't have to play (or work is a better description, nowadays) on the farm and I am less and less. And I guess I am not the only one. So the candy farm....if not changed, I do not wish for it to return.

    28-07-15 : as predicted...the architect
    05-08-15 : again the architect.... while still building up the island
  • Kaiowas (NL1)Kaiowas (NL1) Posts: 153
    edited 26.07.2015
    KimmieCat3 wrote: »
    The candy farm is the best example sofar of the goals of GGS : if you want to achieve anything you must buy loads of gold and spend it. The whole game is becoming : all work , no play. A temporary farm every month and at the same time events and horse racing and coop missions or the "hard work" event.
    The architect is mostly coming during the beginning and the end of the temporary farms , so you have no use for him because you either are building up or breaking down your island.
    The candy farm is the worst of all because running times are 3-4 minutes (do we have to play 24-7???) and the revenue is very low. I am getting farm tired and find myself playing less and less.
    Is this a kids game : no, because parents (if they are smart) will not allow their kids to buy gold. So its a grown ups game....but with all that has to be done at the same time, you should probably quit your day job. Or not because you have to earn money to buy gold.
    I know...I don't have to play (or work is a better description, nowadays) on the farm and I am less and less. And I guess I am not the only one. So the candy farm....if not changed, I do not wish for it to return.


    Nicely said :)
  • Does anyone know how long the vouchers remain after the Candy Farm disappears? They don't roll over do they?
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    @CountryWoman (US1) 

    The vouchers that you collect during the Candy farm event are yours to stay (same as the shells from the Tropical Island farm, or the runestones from the Viking/Northern Lights farms). You can trade them at Benny Buddler's (pink car) for Tropical seeds for the Greenery.

    Watch out: this trader will only be there on your parking for 3 days longer after the Candy Farm event finished.
    So you need to trade your vouchers within those 3 days.
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