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Suggestion: Co-op changes
Freekisgek (NL1)
Posts: 32
1. Have an ignore player list
There are 2 players trying to get in our co-op several times. It would be helpfull if they can't apply.
2. Have the name mentioned in chatlog who accepted a new player.
The message could be: [playername] has been accepted by [co-op member]
3. Have it visible who helped with old researches.
Only the current research is visible. It would be helpfull if i can see who helped in the past.
4. Being able to select a research as 'default' or 'next research'.
Some members don't pay attention and just add a researcher to the first research they see. Result: we have now 6 bought researchers in a research that we will never do, because it costs 50.000 gold.
If i could select the next/current research, players would see that research first when they click on the reseacrh-icon.
I hope that i explained it correct.
Comments
For #2 I would also add, name the person that bought boosters during the coop challenge.
For #4, if your members paid with cash, I think that they can take it back & join a different research instead. I have never tried it personally, so hopefully someone that has will be able to confirm that.
Scissors: I think Freekisgek talking about researchers bought for gold. Gold researchers can not be taken back.
- The same with collection items. If you with gold have buy collection items to a project, you can not take them back again.
Edit: lol, Chalaryl was faster than me.
Interesting that the default is the one that requires the most gold
Yes, the same you can say about Gretha (the landscape architect), where also gold are the default setup for upgrading decos.
1) I've had no issue w/ this specific issue, but it brings up a question. Can more than one person at a time apply for admission to a co-op - or does the first applicant block any subsequent applicants?
2) A great idea. Other messages in the chat history already list the team member (like donation messages)
3) ABSOUTELY!!! This would be a huge benefit - the ability to research who's been assisting (or not) with research. Even if GGS doesn't want to maintain a huge new history database, I would be happy w/ the last 10 research projects. That alone would be beneficial.
4) Great idea. Why not allow the Leader/Deputy to set a default flag/button that 'this research' is the default research. Then, when anyone in the co-op opens the research tab, the default research is the one that appears to the team member. When the research has been completed, the default flag expires.
5. Having an extra tab for text (max 1500 characters)
New players are often asking the same questions. How do I add a researcher? or how can I make money?
Also the tasks for the current weekevents can be posted there
If I could write some helpfull things in a coop-tab, it would save me writing mails.
Default the setting is now "default" Not searching for new members. Better is to have that setting changed to "looking for new members".
I think the majority of all coops is always looking for new members. The coops that are not looking for new members are probably not full or have their setting already set correctly.